The texas flood has delayed the manufacturer a little bit, but I do not think it should be a huge delay. I expect my manufactured PCB will arrive shortly. I can finish up my documentation in this time.
I am thinking about creating an order interest + FAQ thread for this, since this development thread is quite long and I would not expect anybody to sift through it for answers.
This! I've been following this project since the first post, and it's simply awesome, great job! But i'm in the club of having a very picky display, and have been wondering the same thing, could anything be done about this? I think I read in the HDMI mod that the FPGA is altering the display clock to bring it in line, so it might be possible.
I really don't want to do this for a few reasons - first and foremost, I've worked on this project a
lot and I'm kind of tired of the development and want to move more into deployment. It has also been quite expensive so any return on investment is a good thing. That said, I have no interest in releasing a sub-par product so that is why compatibility testing remains an ongoing endeavor. So far exactly
one monitor has been found that is rejecting my 480p signal. I haven't drawn up a list, but I've tested dozens of monitors, so I am hoping this is a fluke. We haven't even exchanged hardware yet, so it is possible there is actually a problem with that specific hand-built board.
The second reason is that while slightly overclocking (and selectively double clocking or giving an uneven clock pulse width) "seems" okay according to notes, actual testing is restricted to one game (SvC Chaos). I would have to test
every Neo-Geo game to be confident that this slight but serious modification to the architecture isn't going to mess up some games but not others. I would feel uncomfortable releasing a product for which there are so many unknown edge cases. I am more confident saying "This works on every monitor I can test, and is
very likely to be fine with your VGA monitor (of which many exist and are cheaply available)" rather than saying "This works on all monitors, and all games
probably still play okay".