- Joined
- Dec 7, 2000
- Posts
- 12,069
Played online, and it is not good. The lag causes all your inputs to register late. It's no way to play a fast precision game like this. It's because the whole game is streaming live in real time over the net across both consoles. I suppose hiding the lag by making both systems play independently and communicate about what's getting damaged would take too much reprogramming, and wouldn't be realistic for a release like this. Oh well. Back to offline, just like the other Slugs.