KOM Attract & Freeplay

FrizzleFried

Mr. Big's Thug
Joined
Aug 1, 2010
Posts
195
Does anyone know any way to get King of Monsters to run it's attract, or at least drop out to the other games after x amount of time, while in FREEPLAY mode?

This is a hugely annoying "bug"...

While I am at it, I another question... I have a key switch I can use as a credit switch in the door... but it's not momentary... so to credit I'd have to turn on then back off... which is no big deal, but I am wondering if something would burn out if the switch got put in the ON position for a long period of time (possible with kids in the house for example).
 

Tyranix95

Chang's Grocer
Joined
Jun 30, 2010
Posts
4,593
I just checked KOM with my 2 Slot.

And KOM halts the rotation on FREE PLAY mode; however, KOM2 does not.

Looks like a bug to me.
 

HeavyMachineGoob

My poontang misses Lenn Yang's wang
10 Year Member
Joined
Apr 3, 2011
Posts
5,863
I don't have a solution for KOM attract mode, but concerning the credit switch, it's effectively just another button. It'd be like holding down the A button on the joystick for a long time, nothing would happen.
 

Kid Panda

The Chinese Kid
Joined
Jun 13, 2010
Posts
12,514
unfortunately KOM is much like pac man and ms pac man, once a credit is live the game doesnt go into attract, not really a bug per se, but part of the game
 

FrizzleFried

Mr. Big's Thug
Joined
Aug 1, 2010
Posts
195
I don't have a solution for KOM attract mode, but concerning the credit switch, it's effectively just another button. It'd be like holding down the A button on the joystick for a long time, nothing would happen.

Not necessarily... your A-B-C-D buttons don't have a coin counter installed that may be energized when the switch is set ON... for example.
 

Tyranix95

Chang's Grocer
Joined
Jun 30, 2010
Posts
4,593
Yeah, looks like the KOM START screen does not rotate--like most other NG games.

But, the KOM DEMO screen rotates fine.
 
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