Ok lets do this...I started before but IE crashed so I let it go but after reading all this crap I can't help myself.
LET"S POINT OUT THE OBVIOUS: The PS2 with it's "crappy" 4mb VRAM can easily and I mean really easily handle KOF2k1. Arcade perfect whatever you want. Hell all they have to do is write a version of mame for it, stream the game right so the load is minimal (which it will be cause the friggin drive isn't 2X anymore, god it's amazing how ignorant some people are) and bam you got perfect KOF, or any MVS game. Any new system can easily handle it through emulation, just like a PC can. Plus it's specifically coded for the PS2 or whatever so it'll run even better than a generically coded version of MAME. Hell I can load mame up on a P2 350, w/ 128Mb RAM and a 4Mb Savage video card w/ video out and I'll have perfect Neo games running on a TV and have absolutely no difference. So DON"T SIT THERE AND TELL ME THAT 4MB VRAM WILL HOLD BACK A PERFECT NEO PORT. If CvS2 doesn't have loading time with just as many sprites and then 3D backgrounds and textures on top of that to load, then I think KOF will do JUST FINE on a PS2.
NOW CHIMP, I'M NOT LETTING YOU GET AWAY WITH THIS PS2 BASHING....
4Mb VRAM. Yeah small, but guess what, GameCube has less than that. And the PS2 was designed years before GC or XBox, and it was here first. Now also, that 4Mb is a FRAME BUFFER, and when done correctly textures can be stored in main RAM if necessary and swapped in when they are needed. Easy enough to do. XBox has a variable amount of memory (a unified memory archetecture meaning it can split up the ram as a game see's fit), which is both a good and a bad thing at the same time. Now the PS2 was designed from the ground up, chips and all, which means that the full potential is unlocked gradually, meaning things get better and better, the XBox uses off the shelf stuff and it will also get better with time, it won't improve as much as the PS2. Both system's design's have ups and downs, that's a design issue that I'd be happy to debate in another thread.
My point is this: Best looking/Playing 3D games of the year? FFX, MGS2, Devil May Cry, GTA3, GT3. Notice a trend? Yeah that's right all on PS2. What does XBox have? DOA3 (DOA2 w/ prettier graphics) and Halo? Halo is your killer app? A F*#$@ First Person Shooter on a console? The PC version will kick all ass over the XBox one, and let's just say that it's not a system seller. Now what's coming out in the future? I don't see too much XBox wise, but I see plenty on the PS2, Maximo, Onimusha 2, DMC2, XenoSaga, FF/Square RPG's. And here's something else chimp, cause I've had enough reading the same "only 4mb VRAM" thing, Of all the consoles the XBox looks like it's going to die. I hate to say it, I'm a MS shareholder, I wanna make money, but I look at it and it doesn't look good. It doesn't have the highlight Japanese developers in line. Who does? Sony. With that market lead and everything (you know Square and Namco exclusives, that kind of thing) they have the Japanese Market in a death grip. XBox ranked second to last over Japanese game companies who will support the system (ranked just above the dead DC). So I'm sorry, but you're dreams of Sony loosing this is really really going to fall apart. I'll watch in 2 or 3 years, in between threads of KOF2k3 vs KOF98 I'll have a thread by you over how stupid the mass market is for making PS2 the market leader, and they're all just stupid fanboy's and the market has gone to shit cause it's all mainstream now. I can see the excuses coming. With this market lead I don't see Sony loosing. Sorry man, the best games will be on a system with only 4Mb VRAM....
Peace
JHendrix
[ January 24, 2002: Message edited by: JHendrix ]</p>