heartofagamer
Quiz Detective
- Joined
- Mar 24, 2006
- Posts
- 80
and this is just the beginning of the hilarity to come.
Capcom CPS Arcade Forgotten Worlds, 2nd boss "Dust Dragon"
.
.
.
Sega MegaDrive~Genesis Forgotten Worlds, 2nd boss "Dust Dragon"
^ the MD-GEN picture here^ is *not* cut or cropped at the bottem, that's really all the detail there is in the actual game
as you can see from a full screen from the Fusion (Kega) emu
I don't need to remind you that the CPS is like a Corvette while the Sega Genesis
is like a Ford Mustang
I don't need to remind you CPS pisses all over Genesis, even though they're both 16-bit machines with 68000 CPUs.
I don't need to remind you that 'arcade perfect' is impossible because of both the difference in horsepower (CPU, graphics) and ROM-size. 32-meg (?) arcade PCB
vs 4-meg cartridge.
Sega actually did a decent job of reprogramming Forgotten Worlds for Genesis. no hate here. I bought two copies of Genesis FW. one I sold, one I kept. played the shit out of it. never knew what the arcade was like until many years later.
only sucky thing about the Genesis version was, two levels were completely cut out. the arcade had 9 levels, the Genesis had only 7.
but, unlike the more colorful PC-Engine Super-CD-ROM2 ~ TurboDuo version, the Sega version retained two player simultaneous gameplay, AND parallax scrolling backgrounds.
Capcom CPS Arcade Forgotten Worlds, 2nd boss "Dust Dragon"
.
.
.
Sega MegaDrive~Genesis Forgotten Worlds, 2nd boss "Dust Dragon"
^ the MD-GEN picture here^ is *not* cut or cropped at the bottem, that's really all the detail there is in the actual game
as you can see from a full screen from the Fusion (Kega) emu
I don't need to remind you that the CPS is like a Corvette while the Sega Genesis
is like a Ford Mustang
I don't need to remind you CPS pisses all over Genesis, even though they're both 16-bit machines with 68000 CPUs.
I don't need to remind you that 'arcade perfect' is impossible because of both the difference in horsepower (CPU, graphics) and ROM-size. 32-meg (?) arcade PCB
vs 4-meg cartridge.
Sega actually did a decent job of reprogramming Forgotten Worlds for Genesis. no hate here. I bought two copies of Genesis FW. one I sold, one I kept. played the shit out of it. never knew what the arcade was like until many years later.
only sucky thing about the Genesis version was, two levels were completely cut out. the arcade had 9 levels, the Genesis had only 7.
but, unlike the more colorful PC-Engine Super-CD-ROM2 ~ TurboDuo version, the Sega version retained two player simultaneous gameplay, AND parallax scrolling backgrounds.
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