- Joined
- Oct 25, 2007
- Posts
- 3,747
The whole point of the AES when it was released in 1990, was for it to be the same as the arcade in every respect. So, the Neo Geo CD goes against that, in the way that it has long load times, and smaller sprites than AES/MVS in some cases (for example, Art Of Fighting 3). Players in the arcade don't put up with long load times in games. I don't know why the Neo CD had a 1x drive (technically, it wasn't exactly 1x speed)- were CD drives really that expensive to manufacture in those days, that it had to be 1x for cost reasons?This has been a very interesting read. I am new here and have always been interested in the Neo Geo, but never owned one. I just bought a Neo Geo CD (top loader) and am waiting for it to arrive. I am aware of its limitations, but for well under half the price of an AES, MVS conversion, or even a CDZ, I figured it's got to be worth a try.
I completely understand that what made cartridge/arcade games great in the 80s/90s was the instant loading, but as we now live in an era where modern games consoles like the PS4 require regular 40GB software updates before you can play the games, and Zelda BOTW (which I recently just completed on the Switch) loads for 30+ seconds between each scene, I don't think I'll find it that much of a pain for the majority of games.
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