Fluff_Daddy
Galford's Armourer
- Joined
- May 18, 2003
- Posts
- 459
I got my slug2 MVS cart today and played it on my MV-1F. Now watching my brothers friends play this game I noticed all the slowdowns (who wouldn't?). There has to be a way to get around these! What I think might work would be to replace the Slug2 engine with the SlugX engine through some serious l33t h4xx0r skillz. Is this doable? Has it already been done perhaps? But then I thought that perhaps it's more than just the engine. Maybe it won't help...
So I came up with the idea of replacing the 68K with a faster model. Probably one at double its speed, as that probably won't make the BUSes and other stuff go rampage. Perhaps someone already tried this? If so, please do tell.
If I would run Slug2 on a 24 MHz Neo, would the game play at double its normal speed or will it go to 60 fps and then not go beyond that?
A higher speed would make Twinkle Star run without slowdowns too (if it works that is). Comments, please.
So I came up with the idea of replacing the 68K with a faster model. Probably one at double its speed, as that probably won't make the BUSes and other stuff go rampage. Perhaps someone already tried this? If so, please do tell.
If I would run Slug2 on a 24 MHz Neo, would the game play at double its normal speed or will it go to 60 fps and then not go beyond that?
A higher speed would make Twinkle Star run without slowdowns too (if it works that is). Comments, please.