The Neo doesn't have a perfect 60hz signal, depending on the system it's usually either 59.18hz or 61.18hz. Can the FPGA just bump it to 60hz and if so, what kind of side effects would that cause?
720p is a lot safer. My new LG HDTV doesn't support 480p. Is there any way to implement a switch to select between 480P or 720p?The question becomes, what is the best tradeoff? 720p output that could be more than the FPGA can handle, or a signal that not all displays handle natively? I'm also not sure what displays DON'T support 480p, so maybe this is all moot.)
720p is a lot safer. My new LG HDTV doesn't support 480p. Is there any way to implement a switch to select between 480P or 720p?
480p input worked until the latest firmware release for it. Before all was well and I could input Dreamcast, etc through the VGA/RGB input. After the update though 480p or lower results in a black screen and "input error". There's no way to roll back the firmware either.When you say your TV doesn't support 480p, what exactly do you mean? It can't output in 480p or it just won't read an incoming 480p signal at all? A surprising number of people still have good old DVD players. I doubt the manufacturer would shoot themselves in the foot like that, unless you have a pretty high end television. Are you sure your TV won't just upscale the 480p to match one of its supported display resolutions?
That's not cool. I don't see how that would be intentional. It might be worth talking to the manufacturer or finding the release notes for the FW update.480p input worked until the latest firmware release for it. Before all was well and I could input Dreamcast, etc through the VGA/RGB input. After the update though 480p or lower results in a black screen and "input error". There's no way to roll back the firmware either.
Nothing new really, its been running solid but some days at first boot I get interference that goes away if I power it off and on again. Its fully consolized now, I took it on a roadtrip to a friends house to play MOTW and it worked pretty good. His display had an issue but it cleared up after a few minutes.
I'm working on how to docs as well.
The project author is working on doing this on a MV1FS, and I wanted feedback from him on any issues.
I have 2 more FPGA boards coming and some female headers and PCBs to do a streamlined build I'm going to try on my 2 slot board.
I should be able to put both boards together if anyone is interested in giving it a shot.
Cool once I get time to wire it up for my 2 slot for testing I'll send one your way.I'll take one just to test it out. Shoot me a PM.
What is a tda 9980? Details please?use tda 9980
Cool once I get time to wire it up for my 2 slot for testing I'll send one your way.
What board will you be putting it on?
The original author got to start on his MV1FS implementation and was having a few issues, I'm sure they will get worked out.
That should work, the SVC jamma board is similar to the MV1C.Most likely an MV1C.
What is a tda 9980? Details please?
I've still got 2 FPGA boards waiting for me to mess with
I still haven't figured out how to account for the SSG, without it you get most sounds but not having coin or character select sounds bugs me.
When I get some time I'll try to put a how-to together for what I've done, that might get more people tinkering.
Unfortunately I don't think this will ever be a turn-key type solution - I don't have the time to dedicate to it.
I hope I can make it a little easier though.
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