I've gotta 2-Player Tate 2-Button JAMMA cab that is empty (Had Viper in it, but the dude that gave me the cab kept the Viper board) and I'm looking to fill it with something - something weeaboo as hell, preferably, considering I will be bringing it to cons and such. I've been looking into Mamoru-kun wa Norowarete Shimatta!, but I've been getting conflicting info so I want to make sure it'll work for what I want it for.
1) It is a 2 Action button game, right? I looked up the controls and it looks like the actions are "Shot" and "Curse", but I wanna make sure.
2) Does it require analog controls? I'd imagine it's digital controls like most shmups, but I haven't seen anything that flat out states it is digital and I wanna make sure.
... I think that's all I need to know. Really just wanting to make damn sure I can just take the cartridge, jam it in a Naomi, plug it in a Capcom I/O, shove it in this cab and be done with it without having to worry about rewiring shit or getting new power supplies.
1) It is a 2 Action button game, right? I looked up the controls and it looks like the actions are "Shot" and "Curse", but I wanna make sure.
2) Does it require analog controls? I'd imagine it's digital controls like most shmups, but I haven't seen anything that flat out states it is digital and I wanna make sure.
... I think that's all I need to know. Really just wanting to make damn sure I can just take the cartridge, jam it in a Naomi, plug it in a Capcom I/O, shove it in this cab and be done with it without having to worry about rewiring shit or getting new power supplies.
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