Infinity Released [August 13, 2016]
Today we are pleased to announce the release of Infinity for Game Boy Color in unfinished form! We've made a ROM file available, as well as the source code. The game is in mostly the same state as it was when we stopped developing it in 2001, but with some recent polishing (bugfixes, missing assets added, typos corrected, etc). The ROM is configured to end about a quarter of the way through, before you encounter any incomplete areas, and thus we've labeled it as a preview.
The Infinity ROM file can be played in a Game Boy Color emulator. We recommend RetroArch or OpenEmu with the Gambatte core. The game can also be burned onto a cartridge if you have the equipment.
We advise against modifying the source code to play beyond the stopping point unless you are interested in participating in the development process. The stopping point is there to protect you from getting stuck or corrupting your saved game.
We estimate that Infinity is around 90% complete. The game was developed out of order so it's not the last 10% that is missing, but rather a bunch of parts throughout (this is why the preview ends fairly early on). Our plan is to finish the game eventually, but given how many years it has been, we can't make any guarantees. We've made the source code available to ensure that Infinity can live on regardless of what we do. Maybe if we don't finish the game anytime soon, someone else can. Or maybe what's playable can be ported to other platforms. We hope retrogamers will enjoy this little bit of history.
The Infinity ROM and source code may only be used for non-commercial purposes. If you are interested in commercial licensing, or wish to buy the rights to develop an enhanced version or sequel, please contact
support@affinix.com.