- Joined
- Sep 26, 2003
- Posts
- 1,242
Happy New Year
NICE!!
Happy New Year
Might as well show the progression for the ’99 park stage/rain stage
wanted to bring this forward..
wanted to bring this forward..
Does anyone know what tools SNK used to develop the artwork? Browsing the developer documentation, it simply refers to an "Art Box" unit with an external hard drive. I would assume it was some custom graphics software (or maybe not).
NICE!!
Not sure if everyone knows this, but the bamboo thing on the truck's grill is a kadomatsu. It's a Japanese New Year's decoration.
http://en.wikipedia.org/wiki/Kadomatsu
No worries, that's easily remedied.Playin through 95 again I remember I like that elevator level a lot...sorry for crappy un-animated version below...
Agreed. You really had to fight carefully or you'd run out of room and get cornered really fast.I love how you are 'boxed' in at first till you get to the top..
Does anyone know what tools SNK used to develop the artwork?
No worries, that's easily remedied.
No worries, that's easily remedied.
Yea I loved the 'blender' effect of the level that deff helped accelerate the fight.Agreed. You really had to fight carefully or you'd run out of room and get cornered really fast.
The characters on the floor and wall is not Chinese, but the pillar on the right reads, "Way of the tiger (or tiger-style) something something high heaven."
Same deal on the left except change tiger with dragon.
Since ol' Sage made the thread in Unrelated about the lazy shout-out Kotaku gave to you guys for this thread, I wondered if he might want to tweak his sig a little bit:
I'm blown away by some of these, really incredible. Made my workday 1000 times more enjoyable.
That's cuz the Gem Fighters just know how to have a good time:pocket fighter is adorable