Maury V.
Lucky Glauber's #1 Fan,
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The thirsty people that want this game will have to import this. I hope this isn't the start of a vocal minority taking over a major industry.
In a dubious victory for the moral outrage police, Koei Tecmo has decided not to bring their newest titillating entry in the Dead Or Alive Xtreme volleyball series to Western shores. The company has decided it just isn稚 worth the expected criticism from social justice warriors. The thing is, theyæ±♥e probably right.
Letç—´ be clear: while the DOAX games aren稚 particularly classy, theyæ±♥e also no more insidious than a collection of simple minigames amidst a fleet of bikini-clad women. The thing is, DOAX is sort of a feminist utopia, at least as sexual liberation campaigners of the past would have understood the term, with sex-positive women capering about on an island with little to no male presence whatsoever. Everything is catered, and the most threatening thing on tap is a beach ball. None of the available games and activities are forced upon you. You値l have to consent to volleyball and tug of war.
If you grow uncomfortable, you can turn off the game without being cajoled any further. Itç—´ hard to imagine a product that more completely encompasses the virtues of modern feminism.
Apparently, the Modern Matriarchy disagrees.
Companies like Koei Tecmo are starting to pick up on the cognitive dissonance in the fine print of progressive branding. On Facebook, their answer was succinct:
We do not bring DOAX3 to the west and won稚 have any plan change in the future. Thank you for asking.
When pressed to elaborate, the developers were very clear as to the reasoning behind their decision (archive link). The issues in the video game industry regarding the portrayal of women were deemed too volatile to approach. After at least a year of internal debate, they致e decided that it痴 just not worth the trouble.
Feminists and SJWs persist in claiming that they don稚 want to distort or censor the video game market, only to broaden its horizons. In contrast, weæ±♥e starting to see the real-world effects of a message that turns its argument on a dime, and how restrictive their endless carping can be to a burgeoning industry.
It痴 the constant stream of rhetoric about video games as an abusive evil that has discouraged Koei Tecmo from bringing the latest entry within firing range of the militant social justice movement. On a regular basis, entertainment media that doesn稚 adhere to the constantly shifting lines of progressive social politics is derided with fury.
The problem with deciding which games need to be censored to protect the fragility of feminists egos is that it accomplishes the exact opposite of the movement痴 purported intent. You can稚 censor sexuality and try to promote it at the same time. Freedom of expression means that not every expression is going to be one you approve of. Pretending to promote unmitigated empowerment while campaigning for restrictions to shackle artistic creation to one set of ideals isn稚 just disingenuous, it痴 a logical impossibility.
Besides, the current image of a å♥µood feminist life is only one version of what a female-centric Utopia could be. Itç—´ also hardly a universally accepted vision; many women just don稚 seem to identify with the careful boundaries and heavily regulated world that modern social justice advocates.
Itç—´ virtue signalling on any æ“¢requency.
The thirsty people that want this game will have to import this. I hope this isn't the start of a vocal minority taking over a major industry.