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Remember that we used to play those games in the arcades, where the only wait time we had was the coin slipping through the coin mech to get our credit.
Those games were already booted.
Remember that we used to play those games in the arcades, where the only wait time we had was the coin slipping through the coin mech to get our credit.
I really don't understand the frustration people have regarding the flash times...as if people are that impatient and can't wait a few minutes. I have a Neo SD and the load times are fine, I tend to put a game on a play it for hours so what's a couple of minutes beforehand.
I can't honestly believe that the Neo SD guys have even bothered to develop to Neosd pro just to try and negate something that's not even an issue.
yeah, but the overall controls and experience never quite feels the same...
it's ADHD - people want their consoles and flashcarts to be like MAME, so they can load a game and play it for 3 seconds before quitting and loading another. I think I have one game on my Neo SD AES for days at a time. If you wanna swap games so fast, just play an emulator.
Remember that we used to play those games in the arcades, where the only wait time we had was the coin slipping through the coin mech to get our credit. Afterwards we would just get up and go to a different machine (10-20 minutes play time? Sometimes even less) and put another coin in and we would be into the action.
I can absolutely understand people who don't want waiting times at all, we have been spoiled by the advent of CD media and modern PC-like consoles who brought long loading times when we could just slam a cart in good ol' mega drive and get our game addiction going.
But the landscape changed. Because of DS cart running somewhat from RAM, NeoSD team made the PRO version that also runs from RAM. SO fast loading times are a feature now, no more just a vague request, products supporting it are coming to market.
If there was a RAM only NeoSD vs the current flash only NeoSD both at the same exact price I'd like to see who buys what. AES owners (like me) maybe would go with the RAM only and fast load time even if we would lose the instant play of the last flashed game, cabinet owners maybe would go for the flash only.
In a couple of weeks NeoSD should announce the price of the PRO will see, maybe they can release a notSoPRO edition in which they simply do not populate any flash chip on the PCB and that may make the price match the current NeoSD, I don't know (less chips, cheaper pickNplace manufacturing costs etc...).
The point stays though, DS cart and NeoSD PRO support much faster loading time thanks to their usage of RAM (not sure DS cart is all RAM to be fair) and the only reason to go that route is because there's obviously demand. The fact that many here claim not to be the intended audience does not make either product bad or irrelevant.
But the landscape changed. Because of DS cart running somewhat from RAM, NeoSD team made the PRO version that also runs from RAM. SO fast loading times are a feature now, no more just a vague request, products supporting it are coming to market.
If there was a RAM only NeoSD vs the current flash only NeoSD both at the same exact price I'd like to see who buys what. AES owners (like me) maybe would go with the RAM only and fast load time even if we would lose the instant play of the last flashed game, cabinet owners maybe would go for the flash only.
In a couple of weeks NeoSD should announce the price of the PRO will see, maybe they can release a notSoPRO edition in which they simply do not populate any flash chip on the PCB and that may make the price match the current NeoSD, I don't know (less chips, cheaper pickNplace manufacturing costs etc...).
The point stays though, DS cart and NeoSD PRO support much faster loading time thanks to their usage of RAM (not sure DS cart is all RAM to be fair) and the only reason to go that route is because there's obviously demand. The fact that many here claim not to be the intended audience does not make either product bad or irrelevant.
I think you have this backwards. darksoft did a poll on this ram vs flash point and the large majority wanted Flash over RAM (over 70%) but he ignored the result and went with RAM anyway. The poll in his forum as it is now has been altered in some way, maybe forum crash affected it, I don't know.
The big thing the neoSDpro has for me in relation to RAM that the ds cart does not is the USB port. This point has been discussed many times before darksoft opened his own forum. His arguement was from a DEV prospective RAM and SDcard is all a dev needed for a perfect devcart. The neoSDteam clearly understand however that a DEV needs a host and slave machine setup, looking at the neosdpro they are thinging about DEVs, they would not have a USB connector on their upcoming cart otherwise.
I must admit that I am a little envious of yodd having one of these neosdpro carts to play with already. I would defo be messing with that USB port if I had one.
I think you have this backwards. darksoft did a poll on this ram vs flash point and the large majority wanted Flash over RAM (over 70%) but he ignored the result and went with RAM anyway. The poll in his forum as it is now has been altered in some way, maybe forum crash affected it, I don't know.
The big thing the neoSDpro has for me in relation to RAM that the ds cart does not is the USB port. This point has been discussed many times before darksoft opened his own forum. His arguement was from a DEV prospective RAM and SDcard is all a dev needed for a perfect devcart. The neoSDteam clearly understand however that a DEV needs a host and slave machine setup, looking at the neosdpro they are thinging about DEVs, they would not have a USB connector on their upcoming cart otherwise.
I must admit that I am a little envious of yodd having one of these neosdpro carts to play with already. I would defo be messing with that USB port if I had one.
in the arcades you expect to not have to wait (your paying money to roll up and play)...but when your sat in the comfort of your own home waiting a couple of minutes is not an issue. and like someone said above, who swaps games every few minutes anyway...if you want a quick blast on multiple games at a time get on Mame or buy a 161-1 card. it's all about banging a game on and playing for hours at a time
but again...who can't simply can't wait 2-3 minutes lol
I believe you have your wording wrong there. Carts spoiled us, not CDs, disks, or any other media/computing that involves loading times. Lest we forget, any gaming that involved disks, CDs, or hard drives back then took forever.
I was looking over the darksoft forums on this unibios splashscreen issue a user has reported to me. It appears neither darksoft or Mitsurugi-w have a clear understanding on how the NeoGeo or their multicart works in relation to why the NeoGeo logo looks bad on the Unibios splash screen when their multi first boots. Based on the screenshots I have seen the problem is not related to what they are saying at all. It is actually related to the needed tiles being missing in the 'crom0' file in the menu dir / stored on flash, and probably the logo offset being set incorrectly in the 68k program header of their UI. Maybe neocps1 can look into this and fix it for them.
I was looking over the darksoft forums on this unibios splashscreen issue a user has reported to me. It appears neither darksoft or Mitsurugi-w have a clear understanding on how the NeoGeo or their multicart works in relation to why the NeoGeo logo looks bad on the Unibios splash screen when their multi first boots. Based on the screenshots I have seen the problem is not related to what they are saying at all. It is actually related to the needed tiles being missing in the 'crom0' file in the menu dir / stored on flash, and probably the logo offset being set incorrectly in the 68k program header of their UI. Maybe neocps1 can look into this and fix it for them.
I gently asked if there was any solution to this, according to them their cart runs instant and ruins the unibios logo. There is no way to control in in code it seems since its using that bus(?) when powered on.
Asked why original carts never had any issues, it all came down to that it would awesome to have Darksoft logo instead of the unibios splash screen.
Im only a layman in this term, but I understand that the DS cart does something that the console is not expecting since original carts never had any issue regarding this.