Thought some of you guys may find this interesting...
http://www.mameworld.info/ubbthreads/showflat.php?Number=320783
http://www.mameworld.info/ubbthreads/showflat.php?Number=320783
Thought some of you guys may find this interesting...
http://www.mameworld.info/ubbthreads/showflat.php?Number=320783
The CD mastering software they used to make the PC-Engine version of Art of Fighting didn't zero out the CD image prior to writing data, and as a result big chunks of unused space from the hard drive of the computer being used were included in the CD image. The data consists of files that had been deleted in the past including many archives of backed-up source code from various projects.
[...]
The developer of port had the AOF source code as it was a literal line by line port of the original game, the Hu6280 source has the 68000 code in comments and the corresponding 6280 code beneath it.
That's pretty cool, I wonder if anyone will try and modify the game using the source code.
this is fucking sick. who cares about AOF itself, I want to see the hard drive leftovers!
yea maybe they'll make it playable
i too would like to see a good version of the game.
His explanation of the "zero out" process is inaccurate. The remnant or slack data is there I'm sure, that's just not how the process works.
I'll download and play around with the image to see what can be recovered.
program us pong with Mr. Karate's head as the ball and two jacks as the paddles.
kthnx
Plus the French.
This is a great discovery. Is it possible to get source code for any Neo Geo game by disassembling it? The code is there in binary form, and it must always be stored in the same place more or less. It wouldn't be all nice and commented but could you still get the program?