Difference between revisions of "Rock (Garou)"
(New page: == Rock Howard == All Damage is per the training mode and the MOTW Mook (Big thanks to Kiel for loaning it to me). :qcf: :A: Reppu ken Ground projectile - does 12 damage :qcf: :B: ...) |
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+ | [[Garou:_Mark_of_the_Wolves#The_Characters|Return to The Characters Menu]] | ||
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+ | [[Category:Garou: Mark of the Wolves]] | ||
+ | [[Category:Rock Howard]] |
Latest revision as of 01:25, 30 May 2008
Rock Howard
All Damage is per the training mode and the MOTW Mook (Big thanks to Kiel for loaning it to me).
- qcf: :A: Reppu ken
Ground projectile - does 12 damage
- qcf: :B: Crack Counter (high & mid)
Counters high and mid attacks - does 18 damage
- qcf: :C: Double Reppu ken
Ground projectile that will hit twice if done close to the opponent - First hit does 9 damage, second hit does 10 damage
- qcf: :D: Crack Counter (low)
Counters low attacks - does 20 damage
qcb + A Hard Edge Dashes toward the opponent and hit them with an elbow - does 12 damage
qcb + B Rage Run "Dunk" Dashes toward the opponent, jumps up and hit the opponent with an over head attack - does 20 damage
qcb + C Hard Edge Dashes toward the opponent and hit them with an elbow then follows up with a punch - First hit does 10 damage, second does 9 damage
qcb + D Rage Run "shift" Dashes around the opponent
360 + C Evac Toss Grabs opponent and throws them over Rocks head, with the opponent landing on the other side of the screen - does 20 damage. To Break hit A + B shortly after rock picks up the opponent.
down, up + A/C Rising Tackle spins up and attacks with opponent with a series of rising kicks – A version does 7 damage per hit, with a max of 3 hits. C version does 8 damage with first hit and 6 damage with the next 3 hits
Combos
jC, while falling press B, sA, sA, sA, sA, qcb, f+A, A, A, B, B, C, C, D, D, qcb+C
jC, while falling press B, sC, qcf+P/qcb+P/qcf,qcf+K
jC, sA, sC, qcf+A/qcb+A
Frame Data
Close A: 7 / +6
Close B: 9 / +2
Close C: 9 / -8
Close D: 14 / -6
Far A: 7 / +4
Far B: 11 / -3
Far C: 14 / -6
Far D: 15 / -9
Crouching A: 8 / +3
Crouching B: 8 / +5
Crouching C: 9 / -3
Crouching D: 12 / -12
Close D, f+D: 26 / -8
AB: 25 / +4
d+AB: 13 / -5
CD (T.O.P): 33 / -16
qcf+A: 16 / -3
qcf+C: 17 / 0
qcb+B: 28 / -3
qcb+A: 15 / -5
qcb+C: 21 / -12
d, u+A: 8 / -25
d, u+C: 8 / -31
qcfx2+A: 16 / -23
qcfx2+C: 21 / -51
qcfx2+B: 9 / -13
qcfx2+D: Vacuum / -15
hcb, f+A: Vacuum / -2