Difference between revisions of "Neo Geo Pocket"

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==Specifications==
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== Technical specifications ==
* 16 bit TOSHIBA TLCS-900H high performance core CPU
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*CPUs: Toshiba TLCS|Toshiba TLCS900H core (16-bit), 6.144 MHz, Z80 at 3.072 MHz for sound.
* 32 bit/16 bit register bank configuration at 6.144 MHz  
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*RAM: 12 k for 900H, 4k for Z80 (also accessible by the 900H)
* Virtual screen 256×256 - 16 palettes/plane, 64 sprites/frame  
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*ROM: 64 k boot ROM
* Z80 8 bit cpu to control the sound chip
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*Interfaces: SIO 1 channel 19200 bit/s, 5-pin serial port
* SN76489 sound chip equivalent (3 square wave tone generators + 1 white noise generator + direct access to the 2 Digital-to-analog_converters)
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*Resolution: 160x152
* I/O serial SIO 1 channel 19200 bit/s
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*Colors: 16 palettes per plane, 48 palettes.  146 colors on screen out of 4096 (or 20 colors out of 4096 in monochrome mode).
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<!-- what exactly is this supposed to mean? The NGPC mode had _less_ colors than the regular mode? Judging by the original formatting, I have to say this is moderately dubious ** '''Neo Geo Pocket Color''' mode: 20 colors out of 4096. --> <!--I would speculate that this mode may have imposed less palette restrictions, similar to the different modes of the Intellivision -->
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*Sprites: 64 sprites per frame, 4 colors per sprite.
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*Scrolling: 2 scrolling planes, 8x8 character tiles, 4 colors each.
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*Sound: SN76489 equivalent (3 square wave tone generators + 1 white noise generator + direct access to the 2 Digital-to-analog_converters).
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*Cartridges: Maximum 4 MB (32 Mbit) with 4-16 Mbit flash memory.
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*Batteries: 40 hours on 2 AA batteries. Lithium CR2032 battery backs up memory and clock.

Revision as of 19:10, 2 August 2008

Technical specifications

  • CPUs: Toshiba TLCS|Toshiba TLCS900H core (16-bit), 6.144 MHz, Z80 at 3.072 MHz for sound.
  • RAM: 12 k for 900H, 4k for Z80 (also accessible by the 900H)
  • ROM: 64 k boot ROM
  • Interfaces: SIO 1 channel 19200 bit/s, 5-pin serial port
  • Resolution: 160x152
  • Colors: 16 palettes per plane, 48 palettes. 146 colors on screen out of 4096 (or 20 colors out of 4096 in monochrome mode).
  • Sprites: 64 sprites per frame, 4 colors per sprite.
  • Scrolling: 2 scrolling planes, 8x8 character tiles, 4 colors each.
  • Sound: SN76489 equivalent (3 square wave tone generators + 1 white noise generator + direct access to the 2 Digital-to-analog_converters).
  • Cartridges: Maximum 4 MB (32 Mbit) with 4-16 Mbit flash memory.
  • Batteries: 40 hours on 2 AA batteries. Lithium CR2032 battery backs up memory and clock.