Difference between revisions of "Neo-Geo Big List of Debug Dipswitches"
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<table width="800"> | <table width="800"> | ||
<td> | <td> | ||
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<p> | <p> | ||
<h2>Art of Fighting</h2> | <h2>Art of Fighting</h2> | ||
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Note 2 - changing characters in mid-match also restores your health to 100% | Note 2 - changing characters in mid-match also restores your health to 100% | ||
</p> | </p> | ||
− | |||
<p> | <p> | ||
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1-7 Unknown<br> | 1-7 Unknown<br> | ||
1-8 Stage Select + Additional Options! | 1-8 Stage Select + Additional Options! | ||
− | </p><p> | + | </p> |
+ | <p> | ||
2-1 Unknown<br> | 2-1 Unknown<br> | ||
2-2 Unknown<br> | 2-2 Unknown<br> | ||
Line 249: | Line 248: | ||
1-7 Unknown<br> | 1-7 Unknown<br> | ||
1-8 Pal Mode<br> | 1-8 Pal Mode<br> | ||
− | </p><p> | + | </p> |
+ | <p> | ||
2-1 Unknown<br> | 2-1 Unknown<br> | ||
2-2 Unknown<br> | 2-2 Unknown<br> | ||
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1-7 Unknown<br> | 1-7 Unknown<br> | ||
1-8 Pal Mode<br> | 1-8 Pal Mode<br> | ||
− | </p><p> | + | </p> |
+ | <p> | ||
2-1 Sprite edit menu<br> | 2-1 Sprite edit menu<br> | ||
2-2 CPU controls both teams<br> | 2-2 CPU controls both teams<br> | ||
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2-7 Unknown<br> | 2-7 Unknown<br> | ||
2-8 Unknown | 2-8 Unknown | ||
+ | </p> | ||
<p> | <p> | ||
Notes:<br> | Notes:<br> | ||
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1-6 Both players are invincible<br> | 1-6 Both players are invincible<br> | ||
1-7 Unknown<br> | 1-7 Unknown<br> | ||
− | 1-8 Annoying shadow covering screen</p> | + | 1-8 Annoying shadow covering screen |
+ | </p> | ||
<p> | <p> | ||
2-1 Data menu 2<br> | 2-1 Data menu 2<br> | ||
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1-7 Unknown<br> | 1-7 Unknown<br> | ||
1-8 Annoying shadow covering screen<br> | 1-8 Annoying shadow covering screen<br> | ||
− | </p><p> | + | </p> |
+ | <p> | ||
2-1 Data menu 2<br> | 2-1 Data menu 2<br> | ||
2-2 CPU controls both teams<br> | 2-2 CPU controls both teams<br> | ||
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1-7 Auto fire<br> | 1-7 Auto fire<br> | ||
1-8 Screen Filter ON/OFF (also P1 can pause anywhere with Select) | 1-8 Screen Filter ON/OFF (also P1 can pause anywhere with Select) | ||
− | </p><p> | + | </p> |
+ | <p> | ||
2-1 SEQ menu<br> | 2-1 SEQ menu<br> | ||
2-2 CPUvsCPU (CPU controlls both chars) <br> | 2-2 CPUvsCPU (CPU controlls both chars) <br> | ||
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1-7 Auto Fire<br> | 1-7 Auto Fire<br> | ||
1-8 2P can pause via Select button at any time<br> | 1-8 2P can pause via Select button at any time<br> | ||
+ | </p> | ||
<p> | <p> | ||
2-1 SEQ tool, 1P controls (CPU cannot move)<br> | 2-1 SEQ tool, 1P controls (CPU cannot move)<br> | ||
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1:7 Invincibility for Player 1.<br> | 1:7 Invincibility for Player 1.<br> | ||
1:8 Unknown | 1:8 Unknown | ||
− | </p><p> | + | </p> |
+ | <p> | ||
2:1 Unknown<br> | 2:1 Unknown<br> | ||
2:2 Unknown<br> | 2:2 Unknown<br> | ||
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1-7 Unknown <br> | 1-7 Unknown <br> | ||
1-8 Unknown <br> | 1-8 Unknown <br> | ||
− | </p><p> | + | </p> |
+ | <p> | ||
2-1 On screen stats...<br> | 2-1 On screen stats...<br> | ||
2-2 Unknown <br> | 2-2 Unknown <br> | ||
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1-7 Collision detection boxes can be seen<br> | 1-7 Collision detection boxes can be seen<br> | ||
1-8 Player is invincible<br> | 1-8 Player is invincible<br> | ||
− | </p><p> | + | </p> |
+ | <p> | ||
2-1 Unknown<br> | 2-1 Unknown<br> | ||
2-2 Displays a messed up sprite on screen<br> | 2-2 Displays a messed up sprite on screen<br> | ||
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1-7 Job Meter (shadow) +note: raster cpu time?<Br> | 1-7 Job Meter (shadow) +note: raster cpu time?<Br> | ||
1-8 Job Meter (color bar)<Br> | 1-8 Job Meter (color bar)<Br> | ||
+ | </p> | ||
<p> | <p> | ||
2-1 Stage Select (just press start at title screen, but u must have it set prior to the title screen)<br> | 2-1 Stage Select (just press start at title screen, but u must have it set prior to the title screen)<br> | ||
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1-7 Memory Error.<br> | 1-7 Memory Error.<br> | ||
1-8 Displays character collision boxes. | 1-8 Displays character collision boxes. | ||
− | </p><p> | + | </p> |
+ | <p> | ||
2-1 Enable "Easy Super moves". S.Power : Down,Down+A ; P.Power : Down,Down+C.<br> | 2-1 Enable "Easy Super moves". S.Power : Down,Down+A ; P.Power : Down,Down+C.<br> | ||
2-2 Skip the next match. <br> | 2-2 Skip the next match. <br> | ||
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<p> | <p> | ||
When game is paused, keying the following into the on P1 controller: D,C,B,A,D will open The GAME DEBUG DIP !!! with extra switches ! | When game is paused, keying the following into the on P1 controller: D,C,B,A,D will open The GAME DEBUG DIP !!! with extra switches ! | ||
− | </p><p> | + | </p> |
+ | <p> | ||
3-1 CPU controlled opponent doesn't move anymore.<br> | 3-1 CPU controlled opponent doesn't move anymore.<br> | ||
3-2 Unknown.<br> | 3-2 Unknown.<br> | ||
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3-7 Manager Menu. 2P controller acts on this menu. (Looks tough)<br> | 3-7 Manager Menu. 2P controller acts on this menu. (Looks tough)<br> | ||
3-8 Shadow on top of screen. (Pal Mode ?)<br> | 3-8 Shadow on top of screen. (Pal Mode ?)<br> | ||
− | </p><p> | + | </p> |
+ | <p> | ||
4-1 Unknown.<br> | 4-1 Unknown.<br> | ||
4-2 Unknown.<br> | 4-2 Unknown.<br> | ||
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1-7 Unknown<br> | 1-7 Unknown<br> | ||
1-8 Pal Mode<br> | 1-8 Pal Mode<br> | ||
− | </p><p> | + | </p> |
+ | <p> | ||
2-1 Unknown<br> | 2-1 Unknown<br> | ||
2-2 Player 1 is invincible. Sound test. Press select to use.<br> | 2-2 Player 1 is invincible. Sound test. Press select to use.<br> | ||
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1-6 Both characeters are invinvible, Allows character cycling ++<br> | 1-6 Both characeters are invinvible, Allows character cycling ++<br> | ||
1-7 No text appears when game is paused.<br> | 1-7 No text appears when game is paused.<br> | ||
− | </p><p> | + | </p> |
+ | <p> | ||
1-8 Displays Hex debug data.<br> | 1-8 Displays Hex debug data.<br> | ||
2-1 Unknown<br> | 2-1 Unknown<br> | ||
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1-6 Both players are now invincible<br> | 1-6 Both players are now invincible<br> | ||
1-7 Player 1 is invincible<br> | 1-7 Player 1 is invincible<br> | ||
− | 1-8 Unknown</p> | + | 1-8 Unknown |
+ | </p> | ||
<p> | <p> | ||
2-1 Unknown<br> | 2-1 Unknown<br> | ||
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1:7 Clsn and Axis<br> | 1:7 Clsn and Axis<br> | ||
1:8 Menu<br> | 1:8 Menu<br> | ||
− | </p><p> | + | </p> |
+ | <p> | ||
2:1 Unknown<br> | 2:1 Unknown<br> | ||
2:2 Full zoom out<br> | 2:2 Full zoom out<br> |
Revision as of 12:14, 30 June 2010
Art of Fighting1-1 Player 1 controls CPU.
2-1 Slow mode
Art of Fighting 21-1 P1 is CPU (play Geese if you load Special Stage)
2-1 Slower game
Art of Fighting 31-1 Unknown
2-1 Player 1 is CPU controlled?
Breakers [evilwasabi]1-1 Debug Menu Default (note 1)
2-1 for CPU Algo Debug (character data displayed on screen)
Note 1 - select this and then reset the machine to enter to complete debug menu from the start screen. When the game restarts, you'll be able to select the select a lot more debug options through a special debug screen.
Fatal Fury 21-1 Unknown
2-1 Invincible mode Notes:
Fatal Fury Special [bonuskun]1-1 Pal Mode
2-1 Displays hit detection boxes
Notes: To View all the character's endings, Turn on Dips 1-4 & 1-5.
Fatal Fury 31-1 PAL mode
2-1 Sprite character grids
Garou Mark of the Wolves1-1 Unknown
2-1 Easy special moves
Iron Clad [SuperGun + Xian Xi]1-1 Stage Select (must be enabled with 1-8)
2-1 Unknown
King of Fighters '94 [bonuskun]1-1 Sprite debug menu
2-1 Able to adjust RGB levels of color palette
Notes: Play as Rugal
King of Fighters '95 [bonuskun]1-1 Sprite debug menu. Also puts a sprite a Hiedern on the top of screen
2-1 Unknown Notes: For code 1-3 to play as Saishu and Rugal you need to enter the Dip Code on the 'How To Play' screen. Once you've selected Saishu and Rugal, Turn the Dip off...
King of Fighters '96 [bonuskun]1-1 Sprite debug menu
2-1 Another edit menu inculding AI controls
Notes:
King of Fighters '97 [bonuskun]1-1 Sprite debug menu
2-1 Sprite edit menu
Notes:
King of Fighters '98 [bonuskun]1-1 Sprite debug menu
2-1 Data menu 2
King of Fighters '99 [bonuskun / Thomas Giboin]1-1 Sprite debug menu. Also puts a Sprite of K' on the screen.
2-1 Data menu 2
Notes:
King of Fighters 2000 [bonuskun]1-1 Sprite debug menu
2-1 Data menu 2 Notes: To play as Zero you need to have Dip 1-3 on when you're on the player select screen. When this is on, Highlight Kula Diamond, Hold Start and press down to select Zero. Once you have selected him, Turn the Dip off.
King of Fighters 2001 [kagami007]1-1 Debug Object (press select on 1UP side)
2-1 SEQ menu
King of Fighters 2002 [MR Sakaki]1-1 Debug objects (hold select to access)
2-1 SEQ tool, 1P controls (CPU cannot move)
King of Fighters 20031:1 w/1:3 = Anim viewer
2:1 Unknown
Metal Slug [ne7]1-1 Unknown
2-1 On screen stats...
Last Blade 2 [kagami007]1-1 Unknown
2-1 View Level Metal Slug 2Note: In console mode only! Simply set debug mode "on", enter game and press COIN twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
Metal Slug 3 [bonuskun]1-1 Displays program code on screen
2-1 Unknown Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame. Metal Slug 4Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame. Metal Slug 5Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
Puzzle Bobble / Bust A Move [kagami007]1-1 Set this and restart a game (die on purpose and press start) for a full debug dipswitch list, press D to exit
2-1 Stage Select (just press start at title screen, but u must have it set prior to the title screen)
Real Bout Fatal Fury Special [Meta-Ukyo]1-1 Instant 'Time Up' (Press Start during fight).
2-1 Enable "Easy Super moves". S.Power : Down,Down+A ; P.Power : Down,Down+C.
Notes: If you can access these settings, i assume you have a debug bios chip installed. So dip switch 2-8 will be on (1), on default. When it is, you can pause at anytime with Player 1 controller 'select', P2 'select' will only do a frame by frame when the game is paused. When game is paused, on P1 controller : A,B,C,D,A Will open the sound test. 'start' lets you switch between to two voices. Interesting adresses : 0022 : Game Musics 00C0 : instruments 1A10 : sound effects When game is paused, keying the following into the on P1 controller: D,C,B,A,D will open The GAME DEBUG DIP !!! with extra switches !
3-1 CPU controlled opponent doesn't move anymore.
4-1 Unknown.
Real Bout Fatal Fury 2 [bonuskun]1-1 Instant 'Time Over' (Press Start during fight)
2-1 Enable "Easy Super moves". For SDM Press D,D+'A' Hidden SDM's D,D+'C'
Notes:To Select Alfred you need to have both Dips 1-8 & 2-8 on.
Samurai Shodown1-1 Unknown
2-1 Press Select to display "Special Key Edit" menu
Samurai Shodown II [bonuskun]1-1 Displays task editor
2-1 Unknown
Samurai Showdown III [bonuskun]1-1 Press Select for sound test, creation date, & time
1-8 Displays Hex debug data.
Notes:
Samurai Shodown IV [bonuskun]1-1 Unknown
2-1 Unknown
Notes: To access Zankuro, You must turn this dip on at the character selection screen. Once on, Hold 'D' and press 'A'.Once this is done, Turn the dip Off.
Savage Reign1:1 Sound code
2:1 Unknown
SNK vs Capcom Chaos1:1 Anim Viewer
2:1 Unknown
Wiki notes:
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