Aggressors of Dark Kombat / Tsukai Gan Gan Koshinkyoku
Aggressors of Dark Kombat, known in Japan as Thrilling Intense March (痛快GANGAN行進曲, 'Tsūkai GANGAN Kōshinkyoku') or simply GanGan, is a 1994 one-on-one fighting arcade game developed by Alpha Denshi Corp. (ADK) and published by SNK. The English game title uses the same initials as the developer.
Developer | ADK |
Meg Count | 178 |
NGH # | 074 |
Release | Neo Geo MVS - 7/26/1994 Neo Geo Home - 8/26/1994 Neo Geo CD - 1/13/1995 |
Director(s) | Takashi Hatono |
Producer(s) | Kazuo Arai |
Designer(s) | Tsutomu Maruyama |
Programmer(s) | Hideo Kamoda M. Ando Satoru Kubota |
Artist(s) | Atsushi Kobayashi F. Kurihara Hideyuki Kusano |
Composer(s) | Hideki Yamamoto Hiroaki Kujirai Hiroaki Shimizu |
Genre(s) | Fighting |
Gameplay
The game's major innovation is the ability of fighters to move virtually continuously towards or away from the screen as well as left and right in a similar manner to some 1980s arcade fighting games like Taito's Violence Fight, SNK's Street Smart and Atari's Pit-Fighter. Because of this, unlike many other 2D fighting games, jumping is done with the use of an action button. Unlike many SNK fighting games, the "D" button is not used, and only two action buttons are used for attacking, one for punches and one for kicks. Grappling and grabbing the opponent is the focus of the gameplay: the opponent can counter being grabbed and break free as well. Also featured is weapon play (another mechanic akin to beat 'em ups). Weapons can be picked up and thrown, or used in special and standard attacks. Weapons are thrown into the ring by spectators in the background.
The health bar has several layers of colors to indicate the health. There is also a "Crazy Meter" at the bottom of the screen. It is built up as a character attacks; this gives them a special attack that will defeat the opponent outright. It is called the "Gan Gan Attack" in Japan, and "Crazy Attack" internationally.
Battles are joined by irreverent, sometimes humorous pre-fight banter from characters. The dialogue differs from opponent to opponent, and the fight is immediately presaged by a clash of two small images of the combatants' eyes in the center of the screen. There are almost no differences between the Japanese release of this game and the international versions aside from the name, and the removal of blood when using a critical hit on an opponent.
Story
Cartridge/CD Shots
- Adk-us.jpg
- ADK.jpg
Characters
Joe Kusanagi (草薙 条, Kusanagi Jō)
Kisarah Westfield (キサラ・ウェストフィールド)
Goh Kidokoro (城所 剛, Kidokoro Gō)
Kotaro Fuuma (風魔 小太郎, Fūma Kotarō)
Leonhalt Domador (レオンハルト・ドマドール)
Sheen Genus (シン・ジーナス)
Lee Hae Gwon (Korean: 이해권)
Bobby Nelson (ボビー・ネルソン)
FAQs
Aggressors of Dark Kombat Move List by Galen Komatsu
Reviews
Aggressors of Dark Kombat Review by SonGohan
Trivia
- In Japan, Aggressors of Dark Kombat is known as Tsuukai GANGAN Koushinkyoku (痛快GANGAN行進曲, translates from Japanese as "Thrilling Intense March"), also known as GanGan for the fans (GANGAN is also Japanese onomatopoiea for the sound of a large bell or a scolding voice).
- The English game title is a pun on the developer's initials (Alpha Denshi Corp.) and also parodies Mortal Kombat, spelling the word combat with K instead C.
- The Japanese version has blood when a character is hit by a critical hit.
Soundtrack
Tsuukai Gan Gan Koushinkyoku / Marching Songs (PCCB-00163) (10/21/1994) from Pony Canyon/Scitron