<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.neo-geo.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Aero_Fighters_2_FAQ_by_Penguin</id>
	<title>Aero Fighters 2 FAQ by Penguin - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.neo-geo.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Aero_Fighters_2_FAQ_by_Penguin"/>
	<link rel="alternate" type="text/html" href="https://www.neo-geo.com/wiki/index.php?title=Aero_Fighters_2_FAQ_by_Penguin&amp;action=history"/>
	<updated>2026-04-30T23:15:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://www.neo-geo.com/wiki/index.php?title=Aero_Fighters_2_FAQ_by_Penguin&amp;diff=2971&amp;oldid=prev</id>
		<title>MouseMaster-10: New page: &lt;pre&gt;Aero Fighters/Sonic Wings 2 FAQ v. 0.6  By Penguin  --------  Table of contents: 1. What's Aero Fighters/Sonic Wings? 2. Items 3. Controls &amp; General Information 4. The planes 5. Enemy...</title>
		<link rel="alternate" type="text/html" href="https://www.neo-geo.com/wiki/index.php?title=Aero_Fighters_2_FAQ_by_Penguin&amp;diff=2971&amp;oldid=prev"/>
		<updated>2008-05-29T15:59:48Z</updated>

		<summary type="html">&lt;p&gt;New page: &amp;lt;pre&amp;gt;Aero Fighters/Sonic Wings 2 FAQ v. 0.6  By Penguin  --------  Table of contents: 1. What&amp;#039;s Aero Fighters/Sonic Wings? 2. Items 3. Controls &amp;amp; General Information 4. The planes 5. Enemy...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;Aero Fighters/Sonic Wings 2 FAQ v. 0.6&lt;br /&gt;
&lt;br /&gt;
By Penguin&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
&lt;br /&gt;
Table of contents:&lt;br /&gt;
1. What's Aero Fighters/Sonic Wings?&lt;br /&gt;
2. Items&lt;br /&gt;
3. Controls &amp;amp; General Information&lt;br /&gt;
4. The planes&lt;br /&gt;
5. Enemy bullets&lt;br /&gt;
6. Stages&lt;br /&gt;
7. Misc stuff&lt;br /&gt;
8. Update history&lt;br /&gt;
9. Final words&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
1. What's Aero Fighters/Sonic Wings?&lt;br /&gt;
&lt;br /&gt;
Aero Fighters is a top-down shooting game that started with the Jamma &lt;br /&gt;
system and the SNES in 1992. Then it moved to the SNK MVS for it's &lt;br /&gt;
sequel, Aero Fighters 2 &amp;amp; 3. I haven't seen Aero Fighters 1, but I have &lt;br /&gt;
played both 2 &amp;amp; 3. Both were pretty good games IMHO. Aero Fighters 2 was &lt;br /&gt;
published in 1994. Aero Fighters 3 was published in 1995. Sonic Wings is &lt;br /&gt;
just the same game with a different name in Japan.&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
2. Items&lt;br /&gt;
&lt;br /&gt;
There are 3 sorts of items:&lt;br /&gt;
P item - Increases firepower by a level. 2000 points added when &lt;br /&gt;
received.&lt;br /&gt;
F item - Increases firepower to the highest possible level. (Don't know &lt;br /&gt;
about the score yet)&lt;br /&gt;
B item - Adds a bomb.&lt;br /&gt;
$/Cz. etc. - Can't move, it's just basically extra points. You need to &lt;br /&gt;
destroy enemies and various scenaries (duh) to get them.&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
3. Controls &amp;amp; General Information&lt;br /&gt;
&lt;br /&gt;
The arcade stick (or directional pad) is used to control the direction &lt;br /&gt;
of your plane. Your plane only faces up regardless of whichever &lt;br /&gt;
direction you choose.&lt;br /&gt;
The A button is normal fire, while the B button is bomb.&lt;br /&gt;
&lt;br /&gt;
You start with 2 bombs and of course, the lowest level of normal fire.&lt;br /&gt;
There's no rapid-fire, so you need to tap the A button like crazy.&lt;br /&gt;
Note that when the normal shot level reaches its max, it'll go down a &lt;br /&gt;
level after a certain period.&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
4. The planes&lt;br /&gt;
&lt;br /&gt;
You can choose between 8 planes. When in 2 player mode, you can't choose &lt;br /&gt;
the same plane that the other has chosen (or where the other's cursor &lt;br /&gt;
lays).&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
F-117 (Robo Keaton)&lt;br /&gt;
&lt;br /&gt;
Normal Shot:&lt;br /&gt;
Lvl 1: 2 lines of laser beams&lt;br /&gt;
Lvl 2: 2 longer lines of laser beams&lt;br /&gt;
Lvl 3: 4 lines of laser beams and a missile-thingy dropping from plane&lt;br /&gt;
Lvl 4: 8 lines of laser beams and the missile-thingy drops from plane as &lt;br /&gt;
well&lt;br /&gt;
&lt;br /&gt;
Missile-thingies: They are &amp;quot;delayed.&amp;quot; So if you shoot, the missile &lt;br /&gt;
drops, then after a second or so it turns into a small fireball. Goes &lt;br /&gt;
straightward.&lt;br /&gt;
&lt;br /&gt;
Bomb:&lt;br /&gt;
Description - An inverted V-shaped laser 'shield' that goes from bottom &lt;br /&gt;
of the screen to the top of the screen. Then a few explosions here and &lt;br /&gt;
there in the screen.&lt;br /&gt;
Usefulness - Good against regular enemies, but for bosses it's so-so.&lt;br /&gt;
&lt;br /&gt;
Good points: All around average, good speed&lt;br /&gt;
Bad points: Shots are kinda concentrated at a spot&lt;br /&gt;
***&lt;br /&gt;
A-10 (Silver)&lt;br /&gt;
&lt;br /&gt;
Normal Shot:&lt;br /&gt;
Lvl 1: A single beam&lt;br /&gt;
Lvl 2: 2 beams&lt;br /&gt;
Lvl 3: 4 beams and a missile that explodes near the top of screen&lt;br /&gt;
Lvl 4: 6 beams and a missile that goes full screen&lt;br /&gt;
&lt;br /&gt;
Missile: It doesn't drop, but it'll explode when it meets an enemy. It's &lt;br /&gt;
stronger than a regular shot. Goes straightward.&lt;br /&gt;
&lt;br /&gt;
Bomb:&lt;br /&gt;
Description -  Flys up, drops two bombs, huge explosion on where the &lt;br /&gt;
bombs land.&lt;br /&gt;
Usefulness - Quite strong bomb, IMO should be pretty good against &lt;br /&gt;
bosses. Don't waste it against normal enemies unless it's absolutely &lt;br /&gt;
needed. Invulnerbility when dropping it!!&lt;br /&gt;
&lt;br /&gt;
Good points: Strong bomb, strong shots&lt;br /&gt;
Bad points: Bomb a bit concentrated at a certain spot, shots too &lt;br /&gt;
concentrated&lt;br /&gt;
***&lt;br /&gt;
FS-X (Hien)&lt;br /&gt;
&lt;br /&gt;
Normal Shot:&lt;br /&gt;
Lvl 1: 1 line of shurikens&lt;br /&gt;
Lvl 2: 2 lines of shurikens&lt;br /&gt;
Lvl 3: 4 lines of shurikens and 4 '+' shaped shurkiens.&lt;br /&gt;
Lvl 4: 6 lines of shurkiens and 8 '+' shaped shurkiens.&lt;br /&gt;
&lt;br /&gt;
+ shaped shurikens: Homing shurikens when there's a target. If there &lt;br /&gt;
isn't, It shoots around the plane. The + shaped shurikens don't come &lt;br /&gt;
back to the plane.&lt;br /&gt;
&lt;br /&gt;
Bomb:&lt;br /&gt;
Description - Blue 'ki' converges at the plane, and a 'ki' beam. Kinda &lt;br /&gt;
like the super fireball beams in Capcom VS games. Lasts for around 2-3 &lt;br /&gt;
seconds. You can shoot normal fire as well.&lt;br /&gt;
Usefulness - VERY useful. Best against bosses. Also it 'protects' you. &lt;br /&gt;
But it goes wherever the plane goes.&lt;br /&gt;
&lt;br /&gt;
Good points: Great bomb, homing '+' shaped shurikens, pretty quick&lt;br /&gt;
Bad points: Concentrated bomb, weak normal shot.&lt;br /&gt;
***&lt;br /&gt;
F-15 (Mao Mao)&lt;br /&gt;
&lt;br /&gt;
Normal Shot:&lt;br /&gt;
Lvl 1: 2 concentrated lines of bullets&lt;br /&gt;
Lvl 2: 3 concentrated lines of bullets (can't really tell the difference &lt;br /&gt;
huh?)&lt;br /&gt;
Lvl 3: 6 lines bisected into 2 parts (V shaped, 3 for each part), lasers &lt;br /&gt;
coming out from the side&lt;br /&gt;
Lvl 4: 14 (!!) lines divived into 3 parts, one part going straight (8 &lt;br /&gt;
lines), and the other 2 parts bisect like in Lvl 3. 4 lines of laser &lt;br /&gt;
coming out from the sides as well (2 of them are wider)&lt;br /&gt;
&lt;br /&gt;
Laser: It's not the best stuff in the world, but you gotta shoot it &lt;br /&gt;
anyhow. Really thin, it's pretty much negligable because the normal shot &lt;br /&gt;
would cover it anyway. But it does considerable damage.&lt;br /&gt;
&lt;br /&gt;
Bomb:&lt;br /&gt;
Description - Sends out a wave from the plane, which destroys the enemy &lt;br /&gt;
bullets (but not delivering damage), then everything (except you (and &lt;br /&gt;
your ally)) and the screen will stop for around 4 seconds. You can't use &lt;br /&gt;
your bomb in that duration.&lt;br /&gt;
Usefulness - DAMN good, especially against bosses that love to move &lt;br /&gt;
around like crazy and can't  stay (like the 'eyeball'). Basically, &lt;br /&gt;
you'll get a 'free shot.' For four seconds! Ain't that lovely! (no, I'm &lt;br /&gt;
not sarcastic)&lt;br /&gt;
&lt;br /&gt;
Good points: DAMN good bomb, really wide range of fire, nice speed&lt;br /&gt;
Bad points: No bomb damage, er...maybe another victim of the &amp;quot;SNK cute &lt;br /&gt;
girl syndrome.&amp;quot;&lt;br /&gt;
***&lt;br /&gt;
F-14  (Cindy &amp;amp; Ellen)&lt;br /&gt;
&lt;br /&gt;
Normal Shot:&lt;br /&gt;
Lvl 1: 2 lines of beams&lt;br /&gt;
Lvl 2: 4 lines of beams, pretty concentrated&lt;br /&gt;
Lvl 3: 6 lines of beams, 2 homing missiles&lt;br /&gt;
Lvl 4: 10 lines of beams, 4 homing missiles&lt;br /&gt;
&lt;br /&gt;
Homing missiles: Just regular homing missiles, like Hien's + shaped &lt;br /&gt;
shurikens.&lt;br /&gt;
&lt;br /&gt;
Bomb:&lt;br /&gt;
Description - 5 huge missiles come from the bottom of the screen and &lt;br /&gt;
heads towards the top of the screen. Then lots of small explosions kinda &lt;br /&gt;
following the trail of the missiles after they went off-screen&lt;br /&gt;
Usefulness - Note that the missiles itself does NO DAMAGE. It nullifies &lt;br /&gt;
the incoming bullets though. Anyway, this fills the whole screen, so &lt;br /&gt;
it's pretty good against regular enemies.&lt;br /&gt;
&lt;br /&gt;
Good points: Kinda strong shot, good bomb, good speed&lt;br /&gt;
Bad points: Very concentrated shot, bomb not as good against bosses&lt;br /&gt;
***&lt;br /&gt;
YF-23 (Spanky (!!))&lt;br /&gt;
&lt;br /&gt;
Normal Shot:&lt;br /&gt;
Lvl 1: 1 line of shot&lt;br /&gt;
Lvl 2: 1 line of thicker shot&lt;br /&gt;
Lvl 3: 2 lines of shots from Lvl 2, 2 bomb thingies&lt;br /&gt;
Lvl 4: 2 wider lines of thicker shots (not the ones in Lvl 2), 4 bomb &lt;br /&gt;
thingies&lt;br /&gt;
&lt;br /&gt;
Bomb thingies: Weird little bombs float out from your plane when you &lt;br /&gt;
shoot. If the max bomb thingies are on screen (2 for Lvl 3, 4 for Lvl &lt;br /&gt;
4), they won't come out. Unless it reaches an enemy, it'll wander off &lt;br /&gt;
screen. You can kinda control where the bomb thingy goes by going at the &lt;br /&gt;
specific direction.&lt;br /&gt;
&lt;br /&gt;
Bomb:&lt;br /&gt;
Description - Some 'ki' converges at the plane, and two waves spreads &lt;br /&gt;
out from the plane horizontally, and it covers the screen vertically as &lt;br /&gt;
well.&lt;br /&gt;
Usefulness - Great for regular enemies, but not so great for bosses. (Am &lt;br /&gt;
I doing some kind of phone commercial here?) Not a bad bomb.&lt;br /&gt;
&lt;br /&gt;
Good points: Nice bomb, damaging shots&lt;br /&gt;
Bad points: Very concentrated shots until Lvl 4, bomb not very well  &lt;br /&gt;
against bosses, a dolphin named &amp;quot;Spanky&amp;quot; driving a plane? WTF?&lt;br /&gt;
***&lt;br /&gt;
Rafale (Steve)&lt;br /&gt;
&lt;br /&gt;
Normal Shot:&lt;br /&gt;
Lvl 1: 2 lines of beam&lt;br /&gt;
Lvl 2: 4 concentrated lines of beam&lt;br /&gt;
Lvl 3: 6 lines of beam, 2 missiles&lt;br /&gt;
Lvl 4: 10 lines of beam, 2 missiles&lt;br /&gt;
&lt;br /&gt;
Missiles: They are just diverted missiles. Isn't homing I think.&lt;br /&gt;
&lt;br /&gt;
Bomb:&lt;br /&gt;
Description - Flys up, drops a bomb that creates some huge black &lt;br /&gt;
circular 'void' for around 2 seconds&lt;br /&gt;
Usefulness - It's not that great against a bunch of enemies...because &lt;br /&gt;
it's only aimed at a certain part of the screen. But against bosses, &lt;br /&gt;
this isn't a bad bomb.&lt;br /&gt;
&lt;br /&gt;
Good points: Nice speed, pretty damaging shots&lt;br /&gt;
Bad points: Concentrated shots, bomb doesn't work well against normal &lt;br /&gt;
enemies, missiles aren't really special, and why this guy looks like a &lt;br /&gt;
girl?&lt;br /&gt;
***&lt;br /&gt;
FRS.2 (Bobby)&lt;br /&gt;
&lt;br /&gt;
Normal Shot:&lt;br /&gt;
Lvl 1: 1 line of shot&lt;br /&gt;
Lvl 2: 2 lines of shot&lt;br /&gt;
Lvl 3: 3 diverted lines of shot (V shaped, but one line bisects the V) &lt;br /&gt;
and 2 small missiles in each shot&lt;br /&gt;
Lvl 4: Like Lvl 3, but it's 2 lines diverted into 3 directions, 2 &lt;br /&gt;
missiles.&lt;br /&gt;
&lt;br /&gt;
Missiles: You can't shoot the missiles when the other 2 are still on-&lt;br /&gt;
screen, or destroyed. Pretty damaging I say...try getting near the enemy &lt;br /&gt;
(esp. boss) when possible and shoot as many times as possible. The &lt;br /&gt;
missiles will keep coming.&lt;br /&gt;
&lt;br /&gt;
Bomb:&lt;br /&gt;
Description - Flys up, drops 2 bombs that spread fire in a V shape.&lt;br /&gt;
Usefulness - Since it's V shaped, it can miss certain enemies as well as &lt;br /&gt;
bosses 'weak spot.' Take care when you use it. Otherwise, it's a damn &lt;br /&gt;
strong bomb.&lt;br /&gt;
&lt;br /&gt;
Good points: Damaging shots when the missiles are with it (Lvl 3, 4), &lt;br /&gt;
destructive bomb&lt;br /&gt;
Bad points: Bomb may miss, shot too wide when far, a baby driving a &lt;br /&gt;
plane?&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
5. Enemy bullets:&lt;br /&gt;
&lt;br /&gt;
Enemy bullets are usually one of these 3:&lt;br /&gt;
I. Small bullets - Most common and the hardest to evade due to their &lt;br /&gt;
size. Can't be destroyed except for certain 'special' shots and bomb.&lt;br /&gt;
II. Big bullets - 2nd most common IMO, it's not easy to evade as well. &lt;br /&gt;
Can't be destroyed except for certain 'special' shots and bomb.&lt;br /&gt;
III. Disc bullets - This one's easy. Shoot at these bullets and they'll &lt;br /&gt;
disappear. And you can get points for that as well.&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
6. Stages&lt;br /&gt;
&lt;br /&gt;
I pretty much forgot the number of stages in this game. The game is 10&lt;br /&gt;
stages long. If you beat the 10th stage, you will see the ending, but &lt;br /&gt;
then you'll start with stage 11, which is actually stage 1. It's much&lt;br /&gt;
harder, and the patelletes are swapped. I never went past stage 11 &lt;br /&gt;
though.&lt;br /&gt;
The stages after the 1st stage are random, then after stages 2-9 you go &lt;br /&gt;
to stage 10. At stage 10, if all your planes die (i.e. you need to &lt;br /&gt;
insert a coin) you'll RESTART THE STAGE. So if you're fighting the &lt;br /&gt;
eyeball guy (final boss), and all your planes die, you'll have to start &lt;br /&gt;
from the very beginning of the stage. Umm...yeah, that's bad stuff, I &lt;br /&gt;
know.&lt;br /&gt;
&lt;br /&gt;
The Atlantic and the Himalayas are the bonus stages, you get to shoot &lt;br /&gt;
incoming planes and all of them has the P goodie. For the Himalayas &lt;br /&gt;
stage there may be an F goodie. The Atlantic stage is stage 3, and the &lt;br /&gt;
Himalayas stage is 7.&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
7. Misc stuff&lt;br /&gt;
&lt;br /&gt;
There are various pretty funny stuff in stages. Take the 1st stage as an &lt;br /&gt;
example. The first thing you notice is the Chinese character at the &lt;br /&gt;
start of the stage. It means 'big.' Don't know any special relations to &lt;br /&gt;
the game though. Then you get to see a big humanoid print on the ground. &lt;br /&gt;
You can destroy the building where the green spaceship comes out - then &lt;br /&gt;
see two people in it arguing. Further up, you can see &amp;quot;Heroin Magic.&amp;quot; &lt;br /&gt;
Hope it's not a typo. Then you can see a poster of Mao Mao. Then 2 &lt;br /&gt;
'tower missiles' will charge towards you. Of course, there's this 'Tokyo &lt;br /&gt;
tower' that shoots disc bullets and falls off a building.&lt;br /&gt;
&lt;br /&gt;
You can also get goodies by shooting at random stuff as well. In the USA &lt;br /&gt;
stage you can shoot at the Statue of Liberty to get a P goodie, then you &lt;br /&gt;
can shoot various famous New York buildings for $. You can also shoot at &lt;br /&gt;
a ferris wheel, and it'll roll away horizontally while giving out a B &lt;br /&gt;
goodie. Don't stop shooting at it, you can destroy it for a P goodie.&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
8. Update history&lt;br /&gt;
&lt;br /&gt;
v 0.1: Wrote the FAQ&lt;br /&gt;
&lt;br /&gt;
v 0.2: Minor corrections to various spots in the FAQ, added the 'Update &lt;br /&gt;
history' section&lt;br /&gt;
&lt;br /&gt;
v 0.3: More minor changes (mainly on the .txt file problem with lines), &lt;br /&gt;
added a legal disclaimer&lt;br /&gt;
&lt;br /&gt;
v 0.4: A few minor changes, and changing the version of this FAQ (I &lt;br /&gt;
forgot to change it in 0.3, damn me)&lt;br /&gt;
&lt;br /&gt;
v 0.5: Added more stuff to What's Aero Fighters/Sonic Wings. Thanks to &lt;br /&gt;
ScruffyDeluxe for pointing out that Aero Fighters 1 appeared in the SNES &lt;br /&gt;
as well.&lt;br /&gt;
&lt;br /&gt;
v 0.6: Added a few corrections. Thanks to Togemon for pointing out&lt;br /&gt;
that the Himalayas stage is stage 7, and there are a total of 10 stages&lt;br /&gt;
per 'cycle.' Few minor changes as well.&lt;br /&gt;
--------&lt;br /&gt;
9. Final words&lt;br /&gt;
&lt;br /&gt;
Whew! Finally I'm done with this. There are a few things that I'm still &lt;br /&gt;
unsure/don't know:&lt;br /&gt;
I. More 'hidden' goodies (P, B goodies in various stages?)&lt;br /&gt;
II. Whatever I didn't put in this FAQ but it's in the game&lt;br /&gt;
&lt;br /&gt;
Feel free to e-mail me at penguin_wong@hotmail.com if you got any &lt;br /&gt;
problems with this FAQ.&lt;br /&gt;
&lt;br /&gt;
***LEGAL DISCLAIMER***&lt;br /&gt;
All this is written by Penguin himself. Anyone cannot post or edit this &lt;br /&gt;
FAQ without the consent of myself. If you were to post it, please give &lt;br /&gt;
credit to me after asking for my permission. If you were to rip this FAQ &lt;br /&gt;
and put it under your name, you have violated the laws and will be &lt;br /&gt;
reported. This document is for private &amp;amp; personal use only and cannot be &lt;br /&gt;
distributed/reprinted/edited for commercial purposes.&lt;br /&gt;
Any further questions can be e-mailed to penguin_wong@hotmail.com.&lt;br /&gt;
&lt;br /&gt;
Aero Fighters 2 and all it's characters are of VideoSystem.&lt;br /&gt;
MVS is made by SNK of Japan.&lt;br /&gt;
***END OF DISCLAIMER***&lt;br /&gt;
&lt;br /&gt;
Thanks to:&lt;br /&gt;
&lt;br /&gt;
SNK - Makes great fighting games (KOF...*drools*) as well as having &lt;br /&gt;
various shooters for Neo-Geo and the MVS as well.&lt;br /&gt;
VideoSystem (that's what I see in the intro) - For making this game.&lt;br /&gt;
Friends &amp;amp; family - For supporting me&lt;br /&gt;
Me - For writing it myself. Now for some celebration. *drinks Sprite* &lt;br /&gt;
j/k&lt;br /&gt;
You - For even taking time to read this damn thing. And FINISHING IT!! &lt;br /&gt;
Now that's a feat. =P&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>MouseMaster-10</name></author>
	</entry>
</feed>