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	<updated>2026-05-04T09:14:51Z</updated>
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	<entry>
		<id>https://www.neo-geo.com/wiki/index.php?title=Rock_(Garou)&amp;diff=2987</id>
		<title>Rock (Garou)</title>
		<link rel="alternate" type="text/html" href="https://www.neo-geo.com/wiki/index.php?title=Rock_(Garou)&amp;diff=2987"/>
		<updated>2008-05-30T01:25:48Z</updated>

		<summary type="html">&lt;p&gt;Djdelly: /* Frame Data */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rock Howard ==&lt;br /&gt;
&lt;br /&gt;
All Damage is per the training mode and the MOTW Mook (Big thanks to Kiel for loaning it to me).  &lt;br /&gt;
&lt;br /&gt;
:qcf: :A: Reppu ken &lt;br /&gt;
Ground projectile - does 12 damage &lt;br /&gt;
&lt;br /&gt;
:qcf:  :B: Crack Counter (high &amp;amp; mid) &lt;br /&gt;
Counters high and mid attacks - does 18 damage &lt;br /&gt;
&lt;br /&gt;
:qcf:  :C: Double Reppu ken &lt;br /&gt;
Ground projectile that will hit twice if done close to the opponent - First hit does 9 damage, second hit does 10 damage &lt;br /&gt;
 &lt;br /&gt;
:qcf:  :D: Crack Counter (low)&lt;br /&gt;
Counters low attacks - does 20 damage&lt;br /&gt;
&lt;br /&gt;
qcb + A Hard Edge &lt;br /&gt;
Dashes toward the opponent and hit them with an elbow - does 12 damage&lt;br /&gt;
&lt;br /&gt;
qcb + B Rage Run &amp;quot;Dunk&amp;quot;&lt;br /&gt;
Dashes toward the opponent, jumps up and hit the opponent with an over head attack - does 20 damage&lt;br /&gt;
&lt;br /&gt;
qcb + C Hard Edge &lt;br /&gt;
Dashes toward the opponent and hit them with an elbow then follows up with a punch  - First hit does 10 damage, second does 9 damage &lt;br /&gt;
&lt;br /&gt;
qcb + D Rage Run &amp;quot;shift&amp;quot;&lt;br /&gt;
Dashes around the opponent &lt;br /&gt;
&lt;br /&gt;
360 + C Evac Toss&lt;br /&gt;
Grabs opponent and throws them over Rocks head, with the opponent landing on the other side of the screen - does 20 damage.  To Break hit A + B shortly after rock picks up the opponent. &lt;br /&gt;
&lt;br /&gt;
down, up + A/C Rising Tackle&lt;br /&gt;
spins up and attacks with opponent with a series of rising kicks – A version does 7 damage per hit, with a max of 3 hits. C version does 8 damage with first hit and 6 damage with the next 3 hits&lt;br /&gt;
&lt;br /&gt;
== Combos ==&lt;br /&gt;
 &lt;br /&gt;
jC, while falling press B, sA, sA, sA, sA, qcb, f+A, A, A, B, B, C, C, D, D, qcb+C&lt;br /&gt;
&lt;br /&gt;
jC, while falling press B, sC, qcf+P/qcb+P/qcf,qcf+K&lt;br /&gt;
&lt;br /&gt;
jC, sA, sC, qcf+A/qcb+A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Frame Data=&lt;br /&gt;
&lt;br /&gt;
Close A:  7 / +6&lt;br /&gt;
&lt;br /&gt;
Close B:  9 / +2&lt;br /&gt;
&lt;br /&gt;
Close C:  9 / -8&lt;br /&gt;
&lt;br /&gt;
Close D: 14 / -6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Far A:    7 / +4&lt;br /&gt;
&lt;br /&gt;
Far B:   11 / -3&lt;br /&gt;
&lt;br /&gt;
Far C:   14 / -6&lt;br /&gt;
&lt;br /&gt;
Far D:   15 / -9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Crouching A:   8 / +3&lt;br /&gt;
&lt;br /&gt;
Crouching B:   8 / +5&lt;br /&gt;
&lt;br /&gt;
Crouching C:   9 / -3&lt;br /&gt;
&lt;br /&gt;
Crouching D:  12 / -12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Close D, f+D: 26 / -8&lt;br /&gt;
&lt;br /&gt;
AB:   25 / +4&lt;br /&gt;
&lt;br /&gt;
d+AB: 13 / -5&lt;br /&gt;
&lt;br /&gt;
CD (T.O.P): 33 / -16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
qcf+A: 16 / -3&lt;br /&gt;
&lt;br /&gt;
qcf+C: 17 / 0&lt;br /&gt;
&lt;br /&gt;
qcb+B: 28 / -3&lt;br /&gt;
&lt;br /&gt;
qcb+A: 15 / -5&lt;br /&gt;
&lt;br /&gt;
qcb+C: 21 / -12&lt;br /&gt;
&lt;br /&gt;
d, u+A: 8 / -25&lt;br /&gt;
&lt;br /&gt;
d, u+C: 8 / -31&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
qcfx2+A: 16 / -23&lt;br /&gt;
&lt;br /&gt;
qcfx2+C: 21 / -51&lt;br /&gt;
&lt;br /&gt;
qcfx2+B: 9 / -13&lt;br /&gt;
&lt;br /&gt;
qcfx2+D: Vacuum / -15&lt;br /&gt;
&lt;br /&gt;
hcb, f+A: Vacuum / -2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Return to The Characters=&lt;br /&gt;
[[Garou:_Mark_of_the_Wolves#The_Characters|Return to The Characters Menu]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Garou: Mark of the Wolves]]&lt;br /&gt;
[[Category:Rock Howard]]&lt;/div&gt;</summary>
		<author><name>Djdelly</name></author>
	</entry>
	<entry>
		<id>https://www.neo-geo.com/wiki/index.php?title=Rock_(Garou)&amp;diff=2986</id>
		<title>Rock (Garou)</title>
		<link rel="alternate" type="text/html" href="https://www.neo-geo.com/wiki/index.php?title=Rock_(Garou)&amp;diff=2986"/>
		<updated>2008-05-30T01:24:39Z</updated>

		<summary type="html">&lt;p&gt;Djdelly: New page: == Rock Howard ==  All Damage is per the training mode and the MOTW Mook (Big thanks to Kiel for loaning it to me).    :qcf: :A: Reppu ken  Ground projectile - does 12 damage   :qcf:  :B: ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Rock Howard ==&lt;br /&gt;
&lt;br /&gt;
All Damage is per the training mode and the MOTW Mook (Big thanks to Kiel for loaning it to me).  &lt;br /&gt;
&lt;br /&gt;
:qcf: :A: Reppu ken &lt;br /&gt;
Ground projectile - does 12 damage &lt;br /&gt;
&lt;br /&gt;
:qcf:  :B: Crack Counter (high &amp;amp; mid) &lt;br /&gt;
Counters high and mid attacks - does 18 damage &lt;br /&gt;
&lt;br /&gt;
:qcf:  :C: Double Reppu ken &lt;br /&gt;
Ground projectile that will hit twice if done close to the opponent - First hit does 9 damage, second hit does 10 damage &lt;br /&gt;
 &lt;br /&gt;
:qcf:  :D: Crack Counter (low)&lt;br /&gt;
Counters low attacks - does 20 damage&lt;br /&gt;
&lt;br /&gt;
qcb + A Hard Edge &lt;br /&gt;
Dashes toward the opponent and hit them with an elbow - does 12 damage&lt;br /&gt;
&lt;br /&gt;
qcb + B Rage Run &amp;quot;Dunk&amp;quot;&lt;br /&gt;
Dashes toward the opponent, jumps up and hit the opponent with an over head attack - does 20 damage&lt;br /&gt;
&lt;br /&gt;
qcb + C Hard Edge &lt;br /&gt;
Dashes toward the opponent and hit them with an elbow then follows up with a punch  - First hit does 10 damage, second does 9 damage &lt;br /&gt;
&lt;br /&gt;
qcb + D Rage Run &amp;quot;shift&amp;quot;&lt;br /&gt;
Dashes around the opponent &lt;br /&gt;
&lt;br /&gt;
360 + C Evac Toss&lt;br /&gt;
Grabs opponent and throws them over Rocks head, with the opponent landing on the other side of the screen - does 20 damage.  To Break hit A + B shortly after rock picks up the opponent. &lt;br /&gt;
&lt;br /&gt;
down, up + A/C Rising Tackle&lt;br /&gt;
spins up and attacks with opponent with a series of rising kicks – A version does 7 damage per hit, with a max of 3 hits. C version does 8 damage with first hit and 6 damage with the next 3 hits&lt;br /&gt;
&lt;br /&gt;
== Combos ==&lt;br /&gt;
 &lt;br /&gt;
jC, while falling press B, sA, sA, sA, sA, qcb, f+A, A, A, B, B, C, C, D, D, qcb+C&lt;br /&gt;
&lt;br /&gt;
jC, while falling press B, sC, qcf+P/qcb+P/qcf,qcf+K&lt;br /&gt;
&lt;br /&gt;
jC, sA, sC, qcf+A/qcb+A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Frame Data=&lt;br /&gt;
&lt;br /&gt;
Close A:  7 / +6&lt;br /&gt;
&lt;br /&gt;
Close B:  9 / +2&lt;br /&gt;
&lt;br /&gt;
Close C:  9 / -8&lt;br /&gt;
&lt;br /&gt;
Close D: 14 / -6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Far A:    7 / +4&lt;br /&gt;
&lt;br /&gt;
Far B:   11 / -3&lt;br /&gt;
&lt;br /&gt;
Far C:   14 / -6&lt;br /&gt;
&lt;br /&gt;
Far D:   15 / -9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Crouching A:   8 / +3&lt;br /&gt;
&lt;br /&gt;
Crouching B:   8 / +5&lt;br /&gt;
&lt;br /&gt;
Crouching C:   9 / -3&lt;br /&gt;
&lt;br /&gt;
Crouching D:  12 / -12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Close D, f+D: 26 / -8&lt;br /&gt;
&lt;br /&gt;
AB:   25 / +4&lt;br /&gt;
&lt;br /&gt;
d+AB: 13 / -5&lt;br /&gt;
&lt;br /&gt;
CD (T.O.P): 33 / -16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
qcf+A: 16 / -3&lt;br /&gt;
&lt;br /&gt;
qcf+C: 17 / 0&lt;br /&gt;
&lt;br /&gt;
qcb+B: 28 / -3&lt;br /&gt;
&lt;br /&gt;
qcb+A: 15 / -5&lt;br /&gt;
&lt;br /&gt;
qcb+C: 21 / -12&lt;br /&gt;
&lt;br /&gt;
d, u+A: 8 / -25&lt;br /&gt;
&lt;br /&gt;
d, u+C: 8 / -31&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
qcfx2+A: 16 / -23&lt;br /&gt;
&lt;br /&gt;
qcfx2+C: 21 / -51&lt;br /&gt;
&lt;br /&gt;
qcfx2+B: 9 / -13&lt;br /&gt;
&lt;br /&gt;
qcfx2+D: Vacuum / -15&lt;br /&gt;
&lt;br /&gt;
hcb, f+A: Vacuum / -2&lt;/div&gt;</summary>
		<author><name>Djdelly</name></author>
	</entry>
	<entry>
		<id>https://www.neo-geo.com/wiki/index.php?title=Garou:_Mark_of_the_Wolves&amp;diff=2985</id>
		<title>Garou: Mark of the Wolves</title>
		<link rel="alternate" type="text/html" href="https://www.neo-geo.com/wiki/index.php?title=Garou:_Mark_of_the_Wolves&amp;diff=2985"/>
		<updated>2008-05-30T01:11:07Z</updated>

		<summary type="html">&lt;p&gt;Djdelly: /* Version Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Garou: Mark of the Wolves (MOTW) was the last installment of the Fatal Fury Series on the Neo Geo.  Garou: MOTW was released in 1999 and had almost a entirely new roster, with only one Terry Bogard returning, but Terry is sporting an all new look.  SNK also removed the Fatal Fury staple of &amp;quot;plain shifting&amp;quot; from Garou: MOTW.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Game Versions ===&lt;br /&gt;
&lt;br /&gt;
* Arcade (MVS)&lt;br /&gt;
* Neo-Geo Home Console&lt;br /&gt;
* Playstation 2 (jp)&lt;br /&gt;
* Dreamcast&lt;br /&gt;
&lt;br /&gt;
=== Version Differences ===&lt;br /&gt;
 &lt;br /&gt;
* The Neo-Geo AES and Neo-Geo MVS are identical and are the best version of the game. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The Japanese Playstation 2 version is the best port. The only know differences are the lack of 'Guard Cancel' does not flash appear on the screen when you it is performed and the sound is a little different from the Neo-Geo versions. The training mode is better on the PS2 then the Neo-Geo..... but it's still a port.  &lt;br /&gt;
* The Dreamcast version is the worst port and suffers from alot of issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Rock (Garou)|Rock Howard]] &lt;br /&gt;
* [[Kim Dong Hwan (Garou)|Kim Dong Hwan]] &lt;br /&gt;
* [[Hotaru Futaba (Garou)|Hotaru Futaba]] &lt;br /&gt;
* [[Khushnood Butt (Garou)|Khushnood Butt (Marco Rodrigues)]] &lt;br /&gt;
* [[Hokutomaru (Garou)|Hokutomaru]] &lt;br /&gt;
* [[Kevin Rian (Garou)|Kevin Rian]] &lt;br /&gt;
* [[Freeman (Garou)|Freeman]] &lt;br /&gt;
* [[Tizoc (Garou)|Tizoc (The Griffon Mask)]] &lt;br /&gt;
* [[B. Jenet (Garou)|B. Jenet]]&lt;br /&gt;
* [[Gato (Garou)|Gato]]&lt;br /&gt;
* [[Kim Jae Hoon (Garou)|Kim Jae Hoon]]&lt;br /&gt;
* [[Terry Bogard (Garou)|Terry Bogard]]&lt;br /&gt;
* [[Kain R. Heinlein (Garou)|Kain R. Heinlein]]&lt;br /&gt;
* [[Grant (Garou)|Grant]]&lt;br /&gt;
&lt;br /&gt;
Note: Names in () are for japanese version''&lt;/div&gt;</summary>
		<author><name>Djdelly</name></author>
	</entry>
	<entry>
		<id>https://www.neo-geo.com/wiki/index.php?title=Garou:_Mark_of_the_Wolves&amp;diff=2984</id>
		<title>Garou: Mark of the Wolves</title>
		<link rel="alternate" type="text/html" href="https://www.neo-geo.com/wiki/index.php?title=Garou:_Mark_of_the_Wolves&amp;diff=2984"/>
		<updated>2008-05-30T01:05:07Z</updated>

		<summary type="html">&lt;p&gt;Djdelly: /* Version Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Garou: Mark of the Wolves (MOTW) was the last installment of the Fatal Fury Series on the Neo Geo.  Garou: MOTW was released in 1999 and had almost a entirely new roster, with only one Terry Bogard returning, but Terry is sporting an all new look.  SNK also removed the Fatal Fury staple of &amp;quot;plain shifting&amp;quot; from Garou: MOTW.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Game Versions ===&lt;br /&gt;
&lt;br /&gt;
* Arcade (MVS)&lt;br /&gt;
* Neo-Geo Home Console&lt;br /&gt;
* Playstation 2 (jp)&lt;br /&gt;
* Dreamcast&lt;br /&gt;
&lt;br /&gt;
=== Version Differences ===&lt;br /&gt;
 &lt;br /&gt;
* The Neo-Geo AES and Neo-Geo MVS are identical and are the best version of the game. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The Japanese Playstation 2 version is the best port. The only know differences are the lack of 'Guard Cancel' does not flash appear on the screen when you it is performed and the sound is a little different from the Neo-Geo versions. The training mode is better on the PS2 then the Neo-Geo..... but it's still a port.  &lt;br /&gt;
* The Dreamcast version is the worst port and suffers from alot of issues.&lt;/div&gt;</summary>
		<author><name>Djdelly</name></author>
	</entry>
	<entry>
		<id>https://www.neo-geo.com/wiki/index.php?title=Garou:_Mark_of_the_Wolves&amp;diff=2983</id>
		<title>Garou: Mark of the Wolves</title>
		<link rel="alternate" type="text/html" href="https://www.neo-geo.com/wiki/index.php?title=Garou:_Mark_of_the_Wolves&amp;diff=2983"/>
		<updated>2008-05-30T01:04:41Z</updated>

		<summary type="html">&lt;p&gt;Djdelly: New page: == Introduction ==  Garou: Mark of the Wolves (MOTW) was the last installment of the Fatal Fury Series on the Neo Geo.  Garou: MOTW was released in 1999 and had almost a entirely new roste...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Garou: Mark of the Wolves (MOTW) was the last installment of the Fatal Fury Series on the Neo Geo.  Garou: MOTW was released in 1999 and had almost a entirely new roster, with only one Terry Bogard returning, but Terry is sporting an all new look.  SNK also removed the Fatal Fury staple of &amp;quot;plain shifting&amp;quot; from Garou: MOTW.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Game Versions ===&lt;br /&gt;
&lt;br /&gt;
* Arcade (MVS)&lt;br /&gt;
* Neo-Geo Home Console&lt;br /&gt;
* Playstation 2 (jp)&lt;br /&gt;
* Dreamcast&lt;br /&gt;
&lt;br /&gt;
=== Version Differences ===&lt;br /&gt;
 &lt;br /&gt;
* The Neo-Geo AES and Neo-Geo MVS are identical and are the best version of the game available. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The Japanese Playstation 2 version is the best port. The only know differences are the lack of 'Guard Cancel' does not flash appear on the screen when you it is performed and the sound is a little different from the Neo-Geo versions. The training mode is better on the PS2 then the Neo-Geo..... but it's still a port.  &lt;br /&gt;
* The Dreamcast version is the worst port and suffers from alot of issues.&lt;/div&gt;</summary>
		<author><name>Djdelly</name></author>
	</entry>
</feed>