Will the Neo Store carry Atomiswave Hardware and games?

dhowerter

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Personally, Id Love to see GOOD ports of the New Atomiswave games going ot the mainstream consoles. :) (the games better stay 2D tho ;)


HOWEVER, if there was A Atomiswave home system, WTH WOULDNT you want it to be CD/DVD based? I mean, loading time isnt a issue anymore with really fast drives.

And more importantly arent Neo AES carts really expensive BECAUSE they ARE huge carts and have expensive innards (Like ROM chips)?

A CD/DVD based Atomiswave HOME game could cost $50 :D whichwould be great cause it would expand the market for the Atomiswave games tremendously.

I mean "feel" is nice but if you can get PERFECT Atomiswave games on DVD/CD with small or no loading times (or the same on a port to a mainstream console whihc owul be even better) I say GO FOR IT! Why Would you want to pay like $250+ more jsut for a cart?? That's insane. (OH bTW discs are jsut as durable than carts as long as your careful with them ;)


The more people that play the games, love em and buy MORE of thme (on either Atomiswave Home or say PS2), the BETTER! :D
 

syringe

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dhowerter said:
Personally, Id Love to see GOOD ports of the New Atomiswave games going ot the mainstream consoles. :) (the games better stay 2D tho ;)


HOWEVER, if there was A Atomiswave home system, WTH WOULDNT you want it to be CD/DVD based? I mean, loading time isnt a issue anymore with really fast drives.

And more importantly arent Neo AES carts really expensive BECAUSE they ARE huge carts and have expensive innards (Like ROM chips)?

A CD/DVD based Atomiswave HOME game could cost $50 :D whichwould be great cause it would expand the market for the Atomiswave games tremendously.

I mean "feel" is nice but if you can get PERFECT Atomiswave games on DVD/CD with small or no loading times (or the same on a port to a mainstream console whihc owul be even better) I say GO FOR IT! Why Would you want to pay like $250+ more jsut for a cart?? That's insane. (OH bTW discs are jsut as durable than carts as long as your careful with them ;)


The more people that play the games, love em and buy MORE of thme (on either Atomiswave Home or say PS2), the BETTER! :D

Well the atomiswave arcade board is a cart based, and the point of paying the premium we do is that an arcade exact experience comes home with us. An atomiswave with an optical drive is just a dreamcast, and with the media switch it'd still be a port in a sense and there'd still be somewhat of a loading time. If you can call the Naomi games, slightly modified to run on the dc ports you can claim it'd be the same thing. Therefore if sammy just supports us with regular dreamcast releases it'd be in the same spirit.
 
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blackadde

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HINT: The AES was initially developed because the consoles of the era could not handle the games developed on the MVS. Arcade-perfect experience ahoy!

Flash forward a decade later; all the modern consoles can handle absolutly arcade-perfect ports of Atomiswave games, on cheaper media (DVD etcetera) and on consoles with established fanbases; it's pointless to support a home cartridge-based system. What sort of extra profit would they actually be running from this?

But I digress, galfordo. Sit comfortable with your enormous internet peni-, I mean, postcount.

As for your argument, Scanline, if SNK started selling novelty lightbulb-shaped cushions made of asbestos you can be sure you'd have a dedicated, niche audience buying them up. Doesnt' mean it's a good idea.
 

supergoose

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Amano Jacu said:
In my opinion, making a home cart-based console would not be profitable at all, so it won't be done. And I don't see why the obsession with carts: there's already a home cd-based console: the Dreamcast. Just make perfect ports for it and that's all gamers need. Oh wait, everybody can afford that console the games won't cost more than 60$ so collectors won't like it. So fuck them. :buttrock:
fuck them? fuck the collectors?

well ... this looks like a minty collection to me :

Amano Jacu said:
Here you can see all my PAL DC games:

DC.jpg


Another think I dislike about PAL DC games is that many of them have the name in the spine with plain letters, while some others (usually the older ones) have some sort of art. You can see it in the picture.
lol ... and you even complained about the spines of your games ...
 

Curt

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I've been through this before

I felt very similarly when SEGA decided to develop as a third party...


but what I did with sega is, I kept buying their quality new games (Panzer dragon orta), for whatever system they may be on.

so I can assume, for the most part, I will support SNK wherever they may be, Sammy, SNK playmore.... etc
 

Val

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Scanline said:
Well the atomiswave arcade board is a cart based, and the point of paying the premium we do is that an arcade exact experience comes home with us. An atomiswave with an optical drive is just a dreamcast, and with the media switch it'd still be a port in a sense and there'd still be somewhat of a loading time. If you can call the Naomi games, slightly modified to run on the dc ports you can claim it'd be the same thing. Therefore if sammy just supports us with regular dreamcast releases it'd be in the same spirit.

Where does one draw the line from being nostalgic to being pedantic?
 

syringe

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Val said:
Where does one draw the line from being nostalgic to being pedantic?

I was just saying that there was no point in sammy releasing an atomiswave system with an optical drive for home users because we already have exactly that in the point of a dreamcast, and they could just support that or the modern consoles instead. While a limited release of cart based systems, that accepted the same carts as the arcade unit would be interesting for the neo-community here and the (10,000-20,000 strong) community in japan.

Btw Blackadde: wow that's a horrible analogy. A limited run of consolized atomiswaves officially commissioned by Sammy and SNKP wouldn't be such a bad idea as a limited edition"fan service" item for all the people who've loyally followed SNK through the years. I know it's not exactly the same thing but limited edition consoles are released all the time (especially in japan) while I realize thats not exactly the same thing, there's a much larger , (and still loyal) fan base of neo-geo home users in japan . Meaning that say if they commited to 5-10,000 units for hardcore fighting game fans odds are they would sell out and be quite collectable.
 
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Vernon

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To the beginning I didn't want to believe in this ugly news.... but unfortunately is useless to spit in front of the reality!

Unfortunately this news has put in difficulty many neogeo fans, that up to yesterday afternoon they didn't have any worry to which to think if not what pits the next game to be purchased.... all of us am now asking there if the Sammy will produce a home-system, it will convert his own games on other consoles, or she will leave the things in this way: we should buy us an Atomiswave...

These are questions to which "for now" we have not answered, but that soon we will have...

According to me: the games that we will see on Atomiswave will be very more advanced, both of giocability and of graphics (to me a kof with the graphics of GGXX is not disgusting), more power and capacity therefore.... but on the other side:

it doesn't help the community neo-geo, from here to a few months if a player wants to keep on playing SNK will have to purchase another system, and you excuse, but there is people that for financial problems cannot allow it, or simply could put "end" to the trip neogeo...

Only one thing to say:
11doh.gif
 

syringe

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blackadde said:
By the same token there should be a Naomi II home system for the VF fans.

Once again your just being a moron, but I'm going to pretend that it was a full fledged and at least partially a valid comment in this debate for the sake of civility.

A limited atomiswave release would be logicial if it could turn a profit. Because the niche that's been around SNKP for the past 15 years (if you haven't noticed) and its franchises would continue on anyway and that would be a "gift" to their hardcore fanbase.

Meanwhile just to shoot you down again, there's no comparable culture anywhere else in the gaming industry so don't even attempt to bring other gaming companies and their followings into this. Go back to the forums on ign.com or whatever digital cesspool you crawled out of.
 
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blackadde

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Scanline said:
Once again your just being a moron, but I'm going to pretend that it was a full fledged and at least partially a valid comment in this debate for the sake of civility.

Thanks.

Scanline said:
A limited atomiswave release would be logicial if it could turn a profit because the niche that's been around snk for the past 15 years and its franchises would continue on anyway and that would be a "gift" to their hardcore fanbase.

Remind me again how. If you could get 100% absolutely perfect ports of SNK games back during the AES's launch, this site would not exist now.

Scanline said:
Meanwhile just to shoot you down again, there's no comparable culture anywhere else in the gaming industry so don't even attempt to bring other gaming companies and their followings into this. Go back to the forums on ign.com or whatever digital cesspool you crawled out of.

Sega doesn't exist, got it.
 

syringe

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blackadde said:
Thanks.



Remind me again how. If you could get 100% absolutely perfect ports of SNK games back during the AES's launch, this site would not exist now.



Sega doesn't exist, got it.

1. You needed it.

2. You could get close to perfect ports several SNK games on the Dreamcast and people will still buy the carts. Why? Because alot of people are still interested in the authentic Arcade experience, which also includes waiting 6 months to a full year for the console ports. Pretending the arcade at home niche and the neo niche, which while small in the US, but is much LARGER in japan is extremely idiotic. They wouldn't have a problem selling out a hypothetical limited run all.

3. No what I'm referring to is the cult following SNK has had that exists to this present day (which includes extremely high costs and an almost identical release schedule between their arcade and home versions. So don't attempt to skew my statement with lame attempts at sarcasm in lieu of a valid arguemt.
 
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blackadde

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I dont recall saying that the 'arcade at home' scene, as you call it, doesn't exist. The point was that at the time, the AES was new, exciting, powerful, whatever. An Atomiswave home system is not. The mentality you seem to exhude is documented in the following hypothetical, but very possible conversation;

"Look! *insert new KOF game here* for 50 dollars, with extra modes and non-existant load times, absolutely true to the arcade!"

"No please, for some vague reason. Also, your an idiot!"

Grammatical error for emphasis. Hint hint.
 

galfordo

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blackadde said:
I dont recall saying that the 'arcade at home' scene, as you call it, doesn't exist. The point was that at the time, the AES was new, exciting, powerful, whatever. An Atomiswave home system is not. The mentality you seem to exhude is documented in the following hypothetical, but very possible conversation;

"Look! *insert new KOF game here* for 50 dollars, with extra modes and non-existant load times, absolutely true to the arcade!"

"No please, for some vague reason. Also, your an idiot!"

Grammatical error for emphasis. Hint hint.

You just don't get it. How many "absolutely true to the arcade" ports have you seen of Neo Geo games? I'll give you a hint - very few if any. You're never going to get the exact arcade experience unless you have the arcade hardware and software for the home market. It just doesn't work. Maybe "close" is good enough for you, but many of the people here appreciate the NGH system for its ability to deliver the goods without any compromises.

Plus, aside from the fact that one scratch can ruin a cd/dvd game, the cart-based systems benefit from having no essential moving parts to wear down after 4-5 years. Most NGH systems are still going strong after 12-13 years.
 

blackadde

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Double sigh. It's interesting point that so many other arcade games have had perfect ports.

Note how GGXX (o nos not hi rez) had a perfect translation to absolutely alien hardware. If you had the PS2 hooked up to a cab's monitor and controls you wouldn't be able to tell it was on console. The fact is that the very real possibility is always there; the only barrier is lazy programming.
 

galfordo

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blackadde said:
Double sigh. It's interesting point that so many other arcade games have had perfect ports.

Note how GGXX (o nos not hi rez) had a perfect translation to absolutely alien hardware. If you had the PS2 hooked up to a cab's monitor and controls you wouldn't be able to tell it was on console. The fact is that the very real possibility is always there; the only barrier is lazy programming.

Nope - not really. The real barrier is different hardware. Having more power than another system doesn't necessarily mean you can do everything that other system can. There can be any number of barriers that would simply not allow for an arcade perfect port.

One is immediate access to any information on the entire rom cartridge. CD/DVD access has improved greatly, but it's still not instantaneous. Secondly, the platform may not even support the resolution of the arcade system. There are a host of other issues which make it difficult or near impossible for an arcade perfect port. The bottom line is that anytime you change a game to run on different hardware, you will encounter differences. Maybe it makes no difference to you - but that's reality.

You list one example - but that doesn't in any way prove that arcade titles can consistently be faithfully ported to alien systems.
 
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blackadde

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galfordo said:
You list one example - but that doesn't in any way prove that arcade titles con consistently be faithfully ported to alien systems.

Originally posted by the dictionary
coun·ter·ex·am·ple ( P ) Pronunciation Key (kountr-g-zmpl)
n.
An example that refutes or disproves a hypothesis, proposition, or theorem.

Do you have a specific example of where RAM access vs DVD access has fundamentally changed the gameplay of a port on a current-gen console? Also, resolution changes in specific, are a moot point on 480i TV's.
 

galfordo

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LOL .... dude you really need to work on your logic skills. See, the problem with your argument is that I didn't say "No game has ever been faithfully ported from the arcade to a home system". For one counterexample to disprove an argument, the argument must make an absolute statement. Posting a definition, unfortunately for you, does not necessarily mean you know what the fuck you're talking about. Put down the dictionary and get some actual education before you try and fuck with my logic.

Secondly, I am looking for a more stringent standard than simply, "oh the game's not fundamentally changed so it's good enough". That's not what Neo Geo is about, and if Sammy doesn't want to alienate it's potential Neo Geo fanbase, they won't take that attitude.
 

BlackSpy

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blackadde said:
Do you have a specific example of where RAM access vs DVD access has fundamentally changed the gameplay of a port on a current-gen console? Also, resolution changes in specific, are a moot point on 480i TV's.

It's not just gameplay, it's experience too, load times are part of it and one reason why I love carts. Also, we're not talking about fundamental changes, but any change.
 

blackadde

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You're never going to get the exact arcade experience unless you have the arcade hardware and software for the home market.

Sounds pretty absolute to me.

So can I call you anal-retentive now, or later?
 

syringe

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blackadde said:
Sounds pretty absolute to me.

So can I call you anal-retentive now, or later?

Which would be what you'd end up calling nearly everyone on the board. the whole point of the neo-geo was an ARCADE EXACT SYSTEM at home. Which is what the bulk of us want to continue on having. Ports no matter how close will not make the majority of SNKP's hardcore fanbase happy. Now a large part their fans want to jump to their next hardware with them (yes the people paying excessive amounts for homecarts, used home systems, and consolized arcade boards, hell alot of us also own cabinets) and continue the 15 year tradition in some form.

Your missing the entire fundamental attitude that almost everyone on this board shares. No matter how "perfect" a port is to you, this forum, is about taking the genuine article home with us immediately. Sure it's not rational but I never said the SNK fan base in the US or Japan was. Actually its more or less INSANE but that's the unique SNK culture I was talking about.

So stfu and deal your pwnt.
 
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BlackSpy

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blackadde said:
Sounds pretty absolute to me.

So can I call you anal-retentive now, or later?

As soon as you punch neo-geo.com into your address bar a couple of times your computer starts telling you that itself.

It's normally considered good manners to spend some time getting to understand a forum before you wade in with an absurd out of place arguement. This place isn't about ports, it's about the uncompromised original experience - you'll note there isn't even a Neo CD forum here. If you don't understand that how can you hope to understand the basic tennents of the argument you are trying to carry?
 

blackadde

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My friend owes me $5. Like honey, that hyphenated word is; I'm well aware of the hubbub/flaming that typically ensues.

I'm going to ask this in a frank manner to see if this conversation is really worth pursuing to it's end; if a port (omg) comes along that is absolutely, 100% true to the arcade in every way for a mainstream system that you perchance happen to own, would you opt to buy it or a homecart for some hypothetical, prohibitively expensive AES-like system?
 
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Darklighterx

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blackadde said:
My friend owes me $5. Like honey, that hyphenated word is; I'm well aware of the hubbub/flaming that typically ensues.

I'm going to ask this in a frank manner to see if this conversation is really worth pursuing to it's end; if a port (omg) comes along that is absolutely, 100% true to the arcade in every way for a mainstream system that you perchance happen to own, would you opt to buy it or a homcart for some hypothetical, prohibitively expensive AES-like system?
Ze port, of couse!:buttrock:
 

galfordo

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blackadde said:
Sounds pretty absolute to me.

So can I call you anal-retentive now, or later?

So now you're changing the statement that you're counterexample applies to? You're hopeless dude. Go to gamefaqs.com, grab a PS2, and pick up a copy of Enter the Matrix. You're wasting your time here, and obviously don't have a clue as to what the Neo Geo is all about.
 
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