so what's with these patches.
are you guys saying it's more incomplete than it already was?

I JUST got home from playing KOF XII for the first time at my friend's house. I love it! Sure it's bare bones with no presentation but in the heat of battle who fuckin cares? I was expecting just a nice looking KOF game with a tight system and that's exactly what I got. I was in fuckin beast mode with Andy Bogard all night long. Watching all of those fuckin Youtube videos payed off. Everybody got tired of playin me and ended up quitting and then we had to switch to blazblue...... the game I suck at cuz i'm a Carl player(no easy fuckin task).
Aside from the presentation I really don't have many complaints. The one that got me at first though was how lacking Clark is. I've always been primarily a Clark player in KOF since KOF 98 and to see him in such a weakened state pissed me off but I dropped his ass in favor of Robert Garcia of whom I've NEVER used in a KOF game. It didn't take me long to forget about Clark because this game is too much fun.
Andy/Robert/Ryo is my team and I haven't had this much fun playing KOF in a quite a while.
360 update is out.
Netcode is still fucking atrocious.
I'm getting the feeling I spent $60 for practice mode.
Early reports are that The King of Fighters XII is suffering from online play issues such as lag. According to a spokesperson for the game:
"While not all players experienced these issues, an update for the game will be available tomorrow, Tuesday, July 28th for the PlayStation 3 which should help improve the overall quality and stability of online play for everyone."
KOF XII is a multi-platform fighter, and the Xbox 360 version is getting a patch — that patch, however, has not been dated yet. It should be announced shortly.
I found a game breaking infinite just now.
The patch from yesterday was supposed to update the modes in online to make friend requests easier (why it was over 772 megs is beyond me). Apparently there is a true online patch being released today that will fix the lag...? we'll see...
from kotaku
http://kotaku.com/5324200/the-king-of-fighters-xii-getting-online-patch
I JUST got home from playing KOF XII for the first time at my friend's house. I love it! Sure it's bare bones with no presentation but in the heat of battle who fuckin cares? I was expecting just a nice looking KOF game with a tight system and that's exactly what I got. I was in fuckin beast mode with Andy Bogard all night long. Watching all of those fuckin Youtube videos payed off. Everybody got tired of playin me and ended up quitting and then we had to switch to blazblue...... the game I suck at cuz i'm a Carl player(no easy fuckin task).
Aside from the presentation I really don't have many complaints. The one that got me at first though was how lacking Clark is. I've always been primarily a Clark player in KOF since KOF 98 and to see him in such a weakened state pissed me off but I dropped his ass in favor of Robert Garcia of whom I've NEVER used in a KOF game. It didn't take me long to forget about Clark because this game is too much fun.
Andy/Robert/Ryo is my team and I haven't had this much fun playing KOF in a quite a while.
http://www.youtube.com/watch?v=O7YWCmm2KT4
haha, enjoy this horrible bastard bug I found in early morning hours.
Shit. That's pretty bad.
I think I saw mention somewhere that they took out a difficult infinite with Ralf that's in the arcade version.
Yeah, I realyl like Andy from the vids, not because he was owning and beastly everywhere, i just always liked him.
I think its Ryo, Andy, Iori for my main team. Poor Clark, but i still pick him!
me, electricgrave, and decepticonzero all played lag free games in a winner stays player match room last night. sub-par connections will lag down the entire room though.
so find a good connection with someone on the boards, and then max out your friend slots so laggy fuckers cant join.
http://www.youtube.com/watch?v=O7YWCmm2KT4
haha, enjoy this horrible bastard bug I found in early morning hours.