What did you think when you heard Krauser's theme for the first time?

sirlynxalot

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Picture it - its the early-mid 90s, you're playing one of the early FFs or KOF 96 and you finally get to Krauser and instead of some fast rock or techno song to pump you up for a fight, it starts playing Dies Irae...

Or perhaps your first exposure to Krauser came later in the Real Bout series and the game starts playing Lacrimosa, a very slow piece of classical music...

Were you surprised to hear classical music in a fighting game? Were you let down by the choice of music - did it burst the bubble that you were smashing your way through fast fighting action? Or did it pump you up and you were surprised to discover that you could vibe with classical music and that it was well suited to a fighting game after all?

The first time I fought against Krauser and heard his theme was on the SNES version of Fatal Fury Special. The way the sound samples had been rejiggered for that port involved a a heavier emphasis on bass samples compared to the neogeo original. With the fast tempo and bass driven music, I was able to keep the groove and it seemed suitable for a fighting game. Later on I played KOF 96 on a neogeo and I didn't enjoy the version of Dies Irae in that game, it's not aggressive enough.
 

Neo Alec

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I first heard it on the Sega CD version of Fatal Fury Special -- The soundtrack on that game is a recording of the Neo Geo cartridge soundtrack.

I was pretty well versed in classical music as a kid, so I was familiar with this well-known piece. Mozart's requiem also plays a big roll in the film Amadeus.

At the time I was surprised that they captured such a long sample of the piece as an ADPCM recording. Compared to the other music in the game it sounds very washed out, and mono obviously. It's impressive but kind of rough. I was kind of surprised for the Sega CD version they didn't just find a full quality recording. I wonder who performed it for the game?

They used a full-quality, different recording for the Neo Geo CD version, including a choir. Here's what it sounds like there:


 

Gaoh

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Picture it - its the early-mid 90s, you're playing one of the early FFs or KOF 96 and you finally get to Krauser and instead of some fast rock or techno song to pump you up for a fight, it starts playing Dies Irae...

Or perhaps your first exposure to Krauser came later in the Real Bout series and the game starts playing Lacrimosa, a very slow piece of classical music...

Were you surprised to hear classical music in a fighting game? Were you let down by the choice of music - did it burst the bubble that you were smashing your way through fast fighting action? Or did it pump you up and you were surprised to discover that you could vibe with classical music and that it was well suited to a fighting game after all?

The first time I fought against Krauser and heard his theme was on the SNES version of Fatal Fury Special. The way the sound samples had been rejiggered for that port involved a a heavier emphasis on bass samples compared to the neogeo original. With the fast tempo and bass driven music, I was able to keep the groove and it seemed suitable for a fighting game. Later on I played KOF 96 on a neogeo and I didn't enjoy the version of Dies Irae in that game, it's not aggressive enough.
It was late '90's for me when I started to research what system I could play Art of Fighting 2 from a childhood memory and found Neo Geo games, didn't know that Fatal Fury was from them because I had the Sega version. (English was my second language, so I never understood logos that much anyways)

I wasn't adept into classical music at the time, with my exposure being limited to the cartoon the cowardly the dog to an episode where we hear bach lol, anyways, I grew up watching soap operas from south america and I'll never forget the intro to a Brazilian Soap opera had that song being all dramatic lolol.

Anyways I finally had the chance to play Fatal Fury Special and reaching Krauser gave me that sense of dejavu lololol
 

HellioN

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"Wow, Fatal Fury is big tyma!"
 

100proof

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That some shit was about to go down?
 

Dampfwalze

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kernow

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Picture it - its the early-mid 90s, you're playing one of the early FFs or KOF 96 and you finally get to Krauser and instead of some fast rock or techno song to pump you up for a fight, it starts playing Dies Irae...

Or perhaps your first exposure to Krauser came later in the Real Bout series and the game starts playing Lacrimosa, a very slow piece of classical music...

Were you surprised to hear classical music in a fighting game? Were you let down by the choice of music - did it burst the bubble that you were smashing your way through fast fighting action? Or did it pump you up and you were surprised to discover that you could vibe with classical music and that it was well suited to a fighting game after all?

The first time I fought against Krauser and heard his theme was on the SNES version of Fatal Fury Special. The way the sound samples had been rejiggered for that port involved a a heavier emphasis on bass samples compared to the neogeo original. With the fast tempo and bass driven music, I was able to keep the groove and it seemed suitable for a fighting game. Later on I played KOF 96 on a neogeo and I didn't enjoy the version of Dies Irae in that game, it's not aggressive enough.
What in the crippling Asperger's
 

Dr. Jigglin

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Classical!? fuck this shit
 

konrad

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The first time I heard Wolfgang Krauser's theme was in an arcade; it was a fitting theme for the rather gothic setting, to be honest.
 

Fygee

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I was late to the party and only discovered Fatal Fury 2/RB with NeoRageX in the late 90s. Only knew about/played FF1 when it was new.

Thought it was neat that old arcade hardware could use sampled music like that.
 
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