BarfHappy
NAM-75 Vet
- Joined
- May 22, 2003
- Posts
- 1,016
the ol' granma can definitly give good things.
so, i was bored this week end so i ripped the whole first level (final bloodline) of SOTN, made it neo-geo compliant (in term of colors count), changed a bit my good old platformer engine for GBA (castlevania-esque jumps).
this screen is a simulation, but final thing would look like exactly that.
dunno... is that a good idea to make or not ?
i think it is.
i will have big work when the jeff's devkit arrives. i ll have to adapt my various engines from GBA to Neo-geo (nothing much to do, it s pure C) ^^;
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