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If anyone does ever make a multicart with all games on I just hope they do it properly so everything works as if the multicart is a multislot MVS. In effect powering on a 1slot with multicart with no user intervention should run an attract mode through every game on the multicart. All of that is possible providing there is some ram on the cart that can store backupRAM for all games on the cart. The only issue would be having to hit select a few times to rotate through the games to find the one you want to play after inserting a coin.
I must say I do personally prefer the multicart method that uses the daughter card because it removes the need to patch the game code.
So between this 138-in-1 and the other cart and the 161-in-1, are all Neo Geo games covered?
A few corrections: Fatal Fury: The King of Fighters and Power Instinct Matrimelee should not be on the list of missing games. Fatal Fury is on the 150 and 161 multicarts. Power Instinct Matrimelee is on many multicarts. Actually, it is listed twice in that arcadeotaku website. First as "Matrimelee", which accurately shows the multicarts that have the game. Second as "Power Instinct Matrimelee", which inaccurately shows it as absent from all multicarts.
Art of Fighting and Fatal Fury 2 should be on the list. The arcadeotaku website inaccurately lists Art of Fighting on the 161 in 1. Unfortunately, the 161 in 1 doesn't actually have that game.
Please forgive my new-ness and my ignorance. I am having trouble following this thread involving the dip switches? What exactly has been accomplished? I have a multi-kart and it allows me to pick a game via the menu and then reset by holding down the 1P button for 5 seconds or so, the dips I use to make changes to the game such as difficulty, but what you did I do not follow.
the 138 in 1 used a separate board for the selection of games i believe... so this takes out that need and uses a dip-switch setup instead... so no software menu... just dip switches... thats all this thread is about more or less
i believe this just makes it easier to use in a consolised setup
First, THANK YOU, FANDANGOS!!!!
Second, I know what I was doing wrong. You SHOULD NOT go by the colors of the wires as they arbitrarily change!
You should go by the order of the wires as they are visible on the connector to the SUB-PCB that you will not be using.
For my cart Ground is BLACK and VCC is GRAY, but on VIGORMORTIS' cart Ground was WHITE and VCC was RED.
But on all of the carts (from left to right on the SUB PCB, with the wires facing upward):
(1) Ground (can be different colors, depending on the cart) - Black on mine, White on Vig's
(2) VCC (can be different colors, depending on the cart) - Gray on mine, Red on Vig's
(3) Data line
(4) Data line
(5) Data line
(6) Data line
(7) Data line
(8) Data line
Depending on what batch your 138 in 1 came out of, those wires can be completely different colors.
Fortunately, a brilliant guy on forum's elsewhere pointed this out to me and saved me a lot of trouble!!!
EDIT 3: This cart also has Cyber Lip, Metal Slug 5 and Sengoku 2 which don't appear on 161 in 1 (I think, I might have the wrong Sengoku game there). I am sure there are a load of pluses as well for what they are worth.