The samurai shodown 3 hitbox fix

SSS

neo retired
Joined
Sep 27, 2002
Posts
10,771
Do people tend to prefer SS3 to SS4 once the hitbox glitch has been removed? SS4's always been a favorite, and I hadn't really considered purchasing SS3 unless it came as part of some kind of set.

I prefer SS3 to 4 regardless of which version (original or the smkdan patched)
 

evil wasabi

The Jongmaster
20 Year Member
Joined
Aug 20, 2000
Posts
60,434
unfixed SSIII is fine. I wouldn't change it.

Infinites? yeah, but come on. Infinites are not easy to pull off against a player who knows what's happening.

Damage high? Same in SSII. You want to drop more than 3 sword slashes to end a fight? Bibliophile, please. 2 slashes is enough.

Hitboxes? Deal with it.

.gif
 

leftypem

n00b
Joined
Jan 14, 2014
Posts
11
Sorry to wake up a dormant thread, but is it possible to implement the fix on a Korean cart without changing the other edits to the Korean version? Or does this swap out all the programming data? Sorry, but I'm still not used to having games with 10 roms in them! I cut my teeth modding for NES, and that was 2 chips max.
 
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