- Joined
- Dec 7, 2000
- Posts
- 15,098
About the 2K1 soundtrack...
It was composed by Masahiko Hataya and Kikuko Hataya (R.I.P.), who are SNK veterans. So in theory it shouldn't be that different from previous installments, but here are my theories about what happened:
The much smaller sound team compared to previous KOF's lowered the overall quality.
They lost access to some of development tools used for the previous entries when Eolith took over as publisher.
It was a rushed development timeline.
Maybe their office was in limbo and were working from home.
They were trying something stylistically new, and picked an awkward time for it. (Maybe it came at the request of the game's new director at Eolith.)
It was composed by Masahiko Hataya and Kikuko Hataya (R.I.P.), who are SNK veterans. So in theory it shouldn't be that different from previous installments, but here are my theories about what happened:
The much smaller sound team compared to previous KOF's lowered the overall quality.
They lost access to some of development tools used for the previous entries when Eolith took over as publisher.
It was a rushed development timeline.
Maybe their office was in limbo and were working from home.
They were trying something stylistically new, and picked an awkward time for it. (Maybe it came at the request of the game's new director at Eolith.)
Last edited:
It's also what makes the game awesome, no prob with it, it's just not the super-perfect, super-balanced, super-galactic full Monty some people make it out to be.
