Ok, flat out, i want everyone to post any known bugs that do not fall under the following categories:
-secret characters (infinites, etc.)
-things not hitting close(Dhalsim's punches, Sagat's fireball, etc.)
I don't consider the above things to be succinct bugs, because if you look at them objectively, they make sense.
Sagat, when up close, extends his arms OUTWARD VERY FAR, and the fireball only comes out at the full extension of his arms; this is usually past the opponent's back, so i can see why it wouldn't hit.
plus, i think they wanted to tone sagat down a bit, because he's been slightly overpowered in every game since SFZ3.
This doesn't exactly apply to Dhalsim's standard "stretchy" attacks, but i still think that he can be a viable character if he was re-learned, in a sense. i mean think about it, i think that he's a little less powerful now, he can no longer zone the fuck out of everyone he fights, at least, not as easily.
While i'm starting to agree the game isn't as deep as say... CvS2 (though, not very many games are), i still believe it makes for a very positive, FAIR, competitive game.
-secret characters (infinites, etc.)
-things not hitting close(Dhalsim's punches, Sagat's fireball, etc.)
I don't consider the above things to be succinct bugs, because if you look at them objectively, they make sense.
Sagat, when up close, extends his arms OUTWARD VERY FAR, and the fireball only comes out at the full extension of his arms; this is usually past the opponent's back, so i can see why it wouldn't hit.
plus, i think they wanted to tone sagat down a bit, because he's been slightly overpowered in every game since SFZ3.
This doesn't exactly apply to Dhalsim's standard "stretchy" attacks, but i still think that he can be a viable character if he was re-learned, in a sense. i mean think about it, i think that he's a little less powerful now, he can no longer zone the fuck out of everyone he fights, at least, not as easily.
While i'm starting to agree the game isn't as deep as say... CvS2 (though, not very many games are), i still believe it makes for a very positive, FAIR, competitive game.


