JHendrix said:
[...] Tak: I love KOF2k, I think I'd put it as my second or third favorite KOF, behind KOF98 and probably KOF2k2. But no way I'd say any KOF after 98 is better than CvS2. I think they fail when it comes to delivering a better fighter, let alone a better all around experience. Hell I'm not even sure about 98 being all that superior anymore.
Unlike you, I don't love 2k, but I respect it as the last true SNK KoF despite my gripes with the strikers and some gameplay stuff. However, I wouldn't rate it as the worst KoF, this place is reserved for 2k2 on my list, and I'm sure you've read some of my comments about it already so I don't have to go into detail here.
CvS2 has it's problems, but I see it as one of the most versitle fighters to be released. I love the groove system, it adds a completely new dynamic to how the game is played, and how you play against different characters/teams in different grooves. There's so much strategy there, so much depth. The are more varients to the matches there. I feel the roster in CvS2 is almost close to perfect.
Versatile? Yes, definitely. Depth? Well... yes, there are a tons ot of gameplay elements, the grooves, etc., but depth is not a question of the number of different engine features, it's all about the technical level behind the basic functionality, the way to access this level and a thoughtful implementation of the different core parts of a fighting game engine such as priorities, move damage, combo timing, dizzies, air combat, recovery, guarding, etc...etc... A game can have lots of features but lack depth at the same time - just look at a 3D fighter like Mortal Kombat: Dark Alliance. Some charas have more than 30 to 40 moves spread all over their different fighting styles, but in the end you only have to memorize three or four combos and the Fatality commands to fight effectively, the rest is just show, no substance.... I don't want to compare apples to oranges, it's just to refer to that lots of features = lots of depth thing... on the other hand, a game with less options but a refined engine can have lots of depth, like FFS or KoF98.
Yep, CvS2 offers a lot of stuff to experiment with and that's one of the reasons why I break it out every now and then but what's the point in practising hermetic CvS2 lore and being able to do all sorts of weird stuff in S or K groove if the main teams/charas you will face if you play it competively are (I exaggerate a bit) C groove Blankas, Kens, Ryus, Guiles, Zangiefs and Sagats?
[...] Yes the SNK characters have been "Capcomized" but I don't see that as any kind of a real problem. If anything I find it a wee bit more fun. I don't know much of what you were expecting with a VS. game. The opposing side will always play more like the other, depending on who made the game.
SNK characters feel Capcom like in the CvS games. Capcom characters feel SNK like in SvC. IMO, Capcom did a way better job than SNK ever did when it came to the VS. games. At least their series is playable competition wise.
But what's the point in making a VS game where the timing of a certain set of standard moves of 80% of the charas is exactly the same? This way, you only get a SNK sprites vs Capcom sprites game, and that indeed is not what I expected. The same goes for SvC as well.
I don't deny that CvS2 can be played competively but KoF2k and 2k1 (read: some post-99 Neo games) can be, too.
That leads us to the last bit...
And what is it with the love for KOF2k1? Yeah it's better than 97 and backwards, but I see it as barely better than 99 and far inferior to KOF98, 2k, and 2k2.
it's deep as hell, highly playable and with its improved striker system and a bunch of nice gameplay add-ons it's the best KoF for competitive play since 98 IMO.
I admit that it wasn't like that for me when it came out but after playing it exclusively in 2P for more than three months after my first vs CPU-only impressions, I love it ever since and still play it regularly.
If 2k1 would have the same anim qualities as 99 and a slightly changed roster, it would be hard for 98 to stay on top of my all-time-fave KoF list... ...
