Super MVS Convertor plus 2011

cr4zymanz0r

Kuroko's Training Dummy
Joined
Mar 14, 2011
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73
I got mine in today :)
.....but my MVS Blazing Star cart won't be in until tomorrow though, so I have to wait till then to test it :(

Anybody have any experience with this newer version (especially compared to the previous version)? I'll post my experience with Blazing Star tomorrow.

 

cr4zymanz0r

Kuroko's Training Dummy
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Mar 14, 2011
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It was listed for $199 on the only place i've seen the newer version to order: http://www.ic2005.com/shop/product.php?productid=27. Shipping was just another $10 i think and it got here to the US from Hong Kong in 3 business days once it shipped :glee:. They have bulk order discounts too if the community here wanted to pitch in a group buy.
 

city41

Galford's Poppy Trainer
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Wow, $199 is very reasonable.
 

Dr Shroom

made it in japan
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I wonder if any of the newer slugs finally work with 9v consoles...
 

BIG BEAR

SHOCKbox Developer,
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The corrupted character sprites on the 2nd fighting plane of Fatal Fury Special drove me insane with the black version! Hopefully that's been corrected.
BB
 

Xian Xi

JammaNationX,
15 Year Member
Joined
Dec 1, 2005
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I doubt the community wants to believe that company's lies again. They lied about the converter last time when they said it will work with ALL games. They also said that the fix for Metal Slug X on 9v consoles was to use a stronger 36watt PSU, that was also BS. DavidG found the issue and it's a missing connection not an underpowered console.
 

joe8

roadhouse burger
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I notice how they advertise it as working with MORE games, not ALL games.
Is the new version supposed to work without scaling issues? From what I've seen on youtube, it still has scaling issues on last blade. I can't see why they can't fix the scaling issues on a new revision, if the Phantom-1 had no scaling problems.
Is there a way of fixing the scaling issues on the old Super MVS 2?
 
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cr4zymanz0r

Kuroko's Training Dummy
Joined
Mar 14, 2011
Posts
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I notice how they advertise it as working with MORE games, not ALL games.
Is the new version supposed to work without scaling issues? From what I've seen on youtube, it still has scaling issues on last blade. I can't see why they can't fix the scaling issues on a new revision, if the Phantom-1 had no scaling problems.
Is there a way of fixing the scaling issues on the old Super MVS 2?

Yeah, I'd seen a few things about it still having scaling issues on at least Last Blade. I'm not expecting perfect compatibility but if a few of the MVS games I want that have super expensive AES counterparts work, then this will be worth the money. I'm not paying the prices for an AES Blazing Star and Metal Slug. I just wish there was some nice documentation or wiki about compatibility issues, especially on this newer model that seems to be a mystery.

Right now I'm waiting to get off work so I can try out Blazing Star, assuming the post office hasn't screwed up since it was originally suppose to be here yesterday. I'm hoping everything goes well on my revision 3-6 AES.
 

BIG BEAR

SHOCKbox Developer,
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Joined
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That parcel has a Signature Confirmation attached to it so you may have to go to the PO to pick it up......
BB

Right now I'm waiting to get off work so I can try out Blazing Star, assuming the post office hasn't screwed up since it was originally suppose to be here yesterday. I'm hoping everything goes well on my revision 3-6 AES.
 

cr4zymanz0r

Kuroko's Training Dummy
Joined
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Posts
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Oh, I noticed the ebay seller had bigbear in part of the username. I didn't know if that was the same big bear as you, but I guess I know now :lolz:. I called the post office and it sounds like it's out for delivery. I hope my wife wakes up in time to sign for it.
 

Xian Xi

JammaNationX,
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DavidG posted the fixes for the old converter to fix the scaling issues as well.
 

cr4zymanz0r

Kuroko's Training Dummy
Joined
Mar 14, 2011
Posts
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I have Blazing Star to test!......and the results were disappointing :crying:. The graphics seemed to display correctly from what little I tested, but the sound/music is horribly garbled where it doesn't sound anything like what it's suppose to. The Neo Geo logo screen plays fine with the correct sound, but it's all garbled after that. I guess I'll go clean all the contacts again and keep testing. :\

Update: still has garbled sound, but when i run the CRC check with unibios it says Rom Region, Bank 0, and Bank 1 are all ok......so supposedly the cart is fine.
Update: Apparently sound effects work, at least when no music was playing and sometimes I could hear it while the "music" is playing. The music is just a garbled mess that's a lot louder than the sound effects or Neo Geo logo screen.
 
Last edited:

Sixth

Sakura's Bank Manager
Joined
Jan 24, 2011
Posts
738
The scaling issues on the last one drove me batshit. The fit into the AES was also a little brutal, if I’m honest. I felt like I was going to take part of the motherboard clear through the cart slot when I had to remove it.
 

Neo Alec

Onigami Isle Castaway
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The converter claims another victim. Try as you may to justify this purchase, you will have to settle for imperfect performance on real Neo Geo hardware. What's the point?
 

Sixth

Sakura's Bank Manager
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Posts
738
Honestly, I think a lot of the folks who bought the things did so because they were intimidated by the idea of having to deal with arcade hardware, superguns, cabs, etc. If someone comes up and says “hey, plug this into the top of your AES, and your software bill goes down 200 percent”, it starts making sense. It’s just a shame that the thing gives the results that it does. Fact is, if the converter actually played the MVS games entirely without incident, the only people shitting on it would be purists.
 

cr4zymanz0r

Kuroko's Training Dummy
Joined
Mar 14, 2011
Posts
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Well if anyone has been paying attention to my thread in the tech support forum you'll know I got it to work.....but not like it should. To summarize, one pin isn't getting a very good connection in the AES cart slot for some reason, so if I fiddle with it 5 or 10 times I can get it jusssssst right to where it works correctly. If i take the converter out of the system and put it back in then it's the same deal again. That's horribly annoying and isn't how a new pricey product should work. I could maybe deal with say 1 out of 10 times it not work and having to reinsert it. So basically I'll have to send it back to the place I ordered it from in Hong Kong for a replacement :annoyed:.

About the only complaints I've seen about these line of adapters is the scaling issues and Metal Slug X possibly not working. I figured I could deal with that by just getting games with scaling on AES and maybe looking into that converter mod to get Metal Slug X to work, and even if that didn't work then I'd still save tons on the super rare AES games by just getting the MVS version instead. I never anticipated getting one that would just have botched music unless I took a couple of minutes each time I want to play a MVS game to get the converter in the exact right spot to make it work correctly. I'm hoping it's just a fluke and that when I get a replacement that everything will be fine (besides common known issues like scaling), but this whole ordeal sure soured my excitement. :\
 

DavidG

REAL NAME: Jason Young, KNOWN SCAMMER, , This con-
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I've spent a lot of time with the SMVS2, yours being a SMVS3. One major issue is the thickness of the copper on the boards. They went with a board shop who really went cheap and made it a little too thin. This will cause the issues you're having with sound. On my first gen neo I always have to insert the converter then pull up a little to get it to run 100%. On a system with really good cart slots it's not much of a problem but with systems being as old as they are it's just a matter of time before this becomes more common.

I don't know if they fixed MSX on the 3rd gen converter, if they didn't then my fix will work for you. It will work on any converter regardless of who made it.

The GFX issues are mainly a logic problem and I bet they could fix it if they tested the converter for more than 2 mins. Arcade did the same thing and only would test the first few seconds of a game and if it worked out it went. That doesn't show you issues like the scaling problem. I could fix all the SMVS converters but it would be a complex mod and you would have to send the converter to me to have it done. It's a lot of work and I have not yet made a choice to offer it or not.

As it has been said many times over, if a converter could be made that works like it should - great. Word is such a converter does exist and might make it into peoples homes before xmas ;).
 

cr4zymanz0r

Kuroko's Training Dummy
Joined
Mar 14, 2011
Posts
73
I've spent a lot of time with the SMVS2, yours being a SMVS3. One major issue is the thickness of the copper on the boards. They went with a board shop who really went cheap and made it a little too thin. This will cause the issues you're having with sound. On my first gen neo I always have to insert the converter then pull up a little to get it to run 100%. On a system with really good cart slots it's not much of a problem but with systems being as old as they are it's just a matter of time before this becomes more common.

I don't know if they fixed MSX on the 3rd gen converter, if they didn't then my fix will work for you. It will work on any converter regardless of who made it.

The GFX issues are mainly a logic problem and I bet they could fix it if they tested the converter for more than 2 mins. Arcade did the same thing and only would test the first few seconds of a game and if it worked out it went. That doesn't show you issues like the scaling problem. I could fix all the SMVS converters but it would be a complex mod and you would have to send the converter to me to have it done. It's a lot of work and I have not yet made a choice to offer it or not.

As it has been said many times over, if a converter could be made that works like it should - great. Word is such a converter does exist and might make it into peoples homes before xmas ;).

So before I send this thing off for a replacement, is there a sane fix for the thin copper connector issue? Would putting a thin layer of solder on the problematic pin be a smart thing to do? If I merely had to pull my converter up a slight bit for it to work 100% then that wouldn't be too awful, but the problem is I have to wiggle, move, twist, and everything several times to get it JUST right or the music won't work.
 

Dr Shroom

made it in japan
15 Year Member
Joined
Dec 19, 2005
Posts
23,955
I have Blazing Star to test!......and the results were disappointing :crying:. The graphics seemed to display correctly from what little I tested, but the sound/music is horribly garbled where it doesn't sound anything like what it's suppose to. The Neo Geo logo screen plays fine with the correct sound, but it's all garbled after that. I guess I'll go clean all the contacts again and keep testing. :\

Update: still has garbled sound, but when i run the CRC check with unibios it says Rom Region, Bank 0, and Bank 1 are all ok......so supposedly the cart is fine.
Update: Apparently sound effects work, at least when no music was playing and sometimes I could hear it while the "music" is playing. The music is just a garbled mess that's a lot louder than the sound effects or Neo Geo logo screen.

Are you sure your cart is okay? I just tested it on the previous converter and apart from some scaling issues on the first boss (it looks like he "splits" in two when he explodes for a second) the game seems fine and the sounds isn't different than - lets say - playing on MAME or anything.

Maybe the new converter is actually worse?
 

Neo Alec

Onigami Isle Castaway
20 Year Member
Joined
Dec 7, 2000
Posts
13,629
Well if anyone has been paying attention to my thread in the tech support forum you'll know I got it to work.....but not like it should. To summarize, one pin isn't getting a very good connection in the AES cart slot for some reason, so if I fiddle with it 5 or 10 times I can get it jusssssst right to where it works correctly. If i take the converter out of the system and put it back in then it's the same deal again. That's horribly annoying and isn't how a new pricey product should work. I could maybe deal with say 1 out of 10 times it not work and having to reinsert it. So basically I'll have to send it back to the place I ordered it from in Hong Kong for a replacement :annoyed:.

About the only complaints I've seen about these line of adapters is the scaling issues and Metal Slug X possibly not working. I figured I could deal with that by just getting games with scaling on AES and maybe looking into that converter mod to get Metal Slug X to work, and even if that didn't work then I'd still save tons on the super rare AES games by just getting the MVS version instead. I never anticipated getting one that would just have botched music unless I took a couple of minutes each time I want to play a MVS game to get the converter in the exact right spot to make it work correctly. I'm hoping it's just a fluke and that when I get a replacement that everything will be fine (besides common known issues like scaling), but this whole ordeal sure soured my excitement. :\

Again with the justifying and self-delusion. My SMVSC2 had music volume issues in KOF 2002 and odd graphical glitches in TSS. You can't just avoid games with scaling because there is a chance that any small graphic effects that use scaling will be effected. Until a converter can be made that plays games 100% you can't be confident about the reliability of your games' performance.
 

city41

Galford's Poppy Trainer
10 Year Member
Joined
Dec 27, 2010
Posts
2,602
The converter claims another victim. Try as you may to justify this purchase, you will have to settle for imperfect performance on real Neo Geo hardware. What's the point?

My converter plays all my MVS carts 100% perfectly. No sound, scaling or glitching issues whatsoever.
 

Xian Xi

JammaNationX,
15 Year Member
Joined
Dec 1, 2005
Posts
27,753
My converter plays all my MVS carts 100% perfectly. No sound, scaling or glitching issues whatsoever.

You sure about that? I've never come across one that didn't have a scaling problem.
 
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