ss2

kernow

Superior Being
20 Year Member
Joined
Sep 1, 2001
Posts
37,369
this game is hard.. nice, but hard

that large bloke owns me everytime, on easy..

I might get a faq..

its based on the hyper64 versions, isnt it?
 

the_colonel

Fio's Quartermaster
Joined
May 11, 2002
Posts
487
Yeah! its a very good game once you get into it, i logged about 26 hours on it.

The boss you speak of is beaten by getting a few attacks in & then back dashing or jumping out of harms way... then repeat.
Its so great i compare this with other neogeo cart games & other fighting games.

Then again, i have 7 good fighting games for my neo pocket although i'm missing ss1 (the black & white one)

I no its a little off topic, but even last blade for the neo pocket has all of the 4 different kinds of speed mode dm rush combos in it. Some guy who wrote the faq only listed 2 for each character, i was the first person to type the first last blade faq for the pocket version but i insisted that people could borrow the faq to improve upon it but instead he made it worse & deleted lots of extra moves i added.

I want my original faq back, i posted it on a site called "neogeo poecket go" but that sites gone now & my original one is not on anyone of my saved cd's. If anyone has it, i would be great full to at least have a copy of my own faq back, then i could improve up on it.

So!!! has anyone got any last blade neo pocket faq's.
 

FeetJerky

God's Most Perfect Killing Machine
20 Year Member
Joined
Mar 19, 2001
Posts
12,531
Originally posted by kernow:
<strong>this game is hard.. nice, but hard

that large bloke owns me everytime, on easy..

I might get a faq..

its based on the hyper64 versions, isnt it?</strong><hr></blockquote>

SS2 is quite possibly the best fighter on the NGPC. I love it to death.

That large bloke you speak of has a pattern. Once you learn it he's very predictable and as long as you don't get cocky he's easily beaten.

Yes, I'm pretty sure it's based on the Hyper64.
 

K_K

Honourary Irishman.,
20 Year Member
Joined
Oct 31, 2001
Posts
15,918
play as the bust vversion of galford. he owns everyone, and everything his qcb+b is the best move in that game. plus if that big guy backs you into a corner, just plasma break his ass until you can do the super special. that game is easy just play it for a while, and you'll be able to beat it with everyone at the hardest difficulty. you don't need a faq, just strategy,
 

bokmeow

Ned's Ninja Academy Dropout
Joined
Apr 11, 2002
Posts
11,314
Yup, it's based on the Samurai Shodown on the Hyper 64. I thought it was a pretty good game as well, but one of the gripes I have with it is if you get the dial-a-combo working, for some frigging reason the computer just plays dumb and can't block it. That ruined the gameplay, otherwise I liked the game a lot.
 

the_colonel

Fio's Quartermaster
Joined
May 11, 2002
Posts
487
Its a parry button! for high, low attacks, a throw button & also the chain combo starter which i think is activated by getting close & pressing B with the stick in neutral! i think.
 

the_colonel

Fio's Quartermaster
Joined
May 11, 2002
Posts
487
"bokmeow" is correct though, the AI struggles to block if you delay the chain combo's.

You wanna check hanzo's (bust) multipart grabs, go to samuraishodown forever.net, there is a decent faq there with lots of details.
 
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