SNK setup “VS Studio” headed by Katsuhiro Harada

LoneSage

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Will probably make one game and then shutter just like the rest of these independent studios headed by legends.
 

Taiso

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I look at these new studios as ventures with expected shelf life. They all know it can't last so it's an opportunity to hype passion projects.

The industry will continue to shift and change and corpos are gonna corpo. If you think about it, it's really amazing that some of these companies exist.
 

madpossum

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Of course it's going to be 3D. KOF XII and XIII was the end of that.
And it's a damn shame, there are no better looking fighting games than those two. What SNK really needs to do is turn on that Saudi infinite money glitch and make some fighting games with that hand drawn animation again.
 

Taiso

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Will never happen. Normies are bedazzled by 3D graphics and they are the easiest, least discerning whales in the ocean.

SNK SHOULD still do niche releases like 2D sprite fighters as side projects, though.

Personally, I'd LOVE to see Art of Fighting 4 as a 2D fighter done as a side hustle while they do another 3D KoF (or whatever the next 'big thing' from them is gonna be).
 

Neo Alec

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And it's a damn shame, there are no better looking fighting games than those two. What SNK really needs to do is turn on that Saudi infinite money glitch and make some fighting games with that hand drawn animation again.
Great games. Beautiful pixel art, but unfortunately the effort just didn't pay off there, so I don't see that happening again.
 

madpossum

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Yeah, I know it's a pipe dream and the cost doesn't equal the reward but I'll still fire up XII some times and play through it just to take in those visuals and that animation.
 

Fygee

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As much as I loathe AI, especially in game development, SNK could, in theory, use it to create in-between animation frames to make it much more efficient.

Either that or just not bother with pixel art at all. Use more traditional hand or digital animation.
 

madpossum

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Get with Capcom and make CvS3 using XII animation style. Boom, multi million seller. *Poof* wakes up, "ah crap, it was just a dream" 😭
 

wataru330

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And it's a damn shame, there are no better looking fighting games than those two. What SNK really needs to do is turn on that Saudi infinite money glitch and make some fighting games with that hand drawn animation again.
It wasn’t hand-drawn. It was skinned 3-D wireframe models.

If the data for those raw wireframes still exists, I wonder if AI could re-skin them and they could add a few new characters. It would be less expensive than an entire new engine from scratch.
 

Taiso

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Rick S. is never making it into another video game, my homie. Time to put that torch out.
 

Fygee

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It wasn’t hand-drawn. It was skinned 3-D wireframe models.

If the data for those raw wireframes still exists, I wonder if AI could re-skin them and they could add a few new characters. It would be less expensive than an entire new engine from scratch.
My understanding is they made those models as a guideline and then traced/drew each frame by hand over them with ye olde pixel art, so both are true.
 

Fygee

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Rick S. is never making it into another video game, my homie. Time to put that torch out.
Never say never. SNK knows he's a popular character despite being in only one game, and releasing him as DLC in COTW would print money from the hardcore faithful.

They also said they plan on bringing back every Fatal Fury character via DLC. That could be an exaggeration, but we'll definitely get him before we get Michael Max. :P
 

wataru330

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Never say never. SNK knows he's a popular character despite being in only one game, and releasing him as DLC in COTW would print money from the hardcore faithful.

They also said they plan on bringing back every Fatal Fury character via DLC. That could be an exaggeration, but we'll definitely get him before we get Michael Max. :P
We need SNK’s Punch Out. A Boxers only game.

A missed Mugen opportunity at the least.

Rick, Franco, Axel, Seth, Vanessa, Michael Max, Shen Woo, Rob Python, Nelson, Mickey Rogers, King Lion, King Leo, Jack Turner, Heavy D!, Elias Patrick, Duke Edwards, and Lao from B.Jenet Pirate Patrol as final boss.
 
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Personally, I'd rather not have a new Kind of Fighters or Metal Slug or whatever if any part of it was AI generated/assisted. This might sound like hyperbole but I assure you it is not. You know that feeling when you visit the Sistine Chapel (or some such place), you look up at that magnificent ceiling and think "how did one person, one human being who had the same starting point as myself produce something so magnificent!" This is somewhat similar to how I feel when playing an SNK game. The graphics and gameplay being produced by another person's hard work is all part of the experience.

Using AI for any part of a new SNK game will take away from the experience (significantly). Even if it is a case of -human draws one frame of animation and the AI extrapolates the rest- it might save time, money and make the venture profitable and hence make the venture happen in the first place - it would not be worth it because it is not a real SNK game. It's a lame ass AI piece of crap. Even if it looks 1:1 with a 'real' SNK game there will be some uncanny valley vibe to it. One might argue that it would be fine to use AI in something like testing, one could argue that people don't see, feel or hear testing. But I'd argue against that too.

Code written by AI looks 'fake'. It's hard to describe, the code just looks too perfect, it is 'synthetic' looking. If a game is tested by AI it would just be perfect, and completely bug free. But as we all know, bugs/glitches are part of the gaming experience and even at times evolve into real gameplay (think Street Fighter 2's combo system).
 
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