SNK Arcade Classics Volume 1

Joined
Aug 15, 2005
Posts
30
I've been tinkering with the psp version for a few days now and I did a comparison between playing it on the psp-1000 and psp-2000(slim) model. Unfortunately there is a very noticable difference. :confused:

PSP-1000 - Most games on there have at least some sort of lag if you pause the game, but its when you resume playing that it is noticable(i.e. the sound has a bit of a delay). Kind of like how the Garou port was on the Dreamcast, but after about 8 seconds it syncs back to the correct timing. Shock Troopers has tiny loading stutters that last about 2 seconds here and there. Samurai Shodown lagged a bit on stages that had a lot of breakable objects that were animated(i.e. the flames boxes in Genan Shiranui's stage) :angry:

PSP-2000 - The slim psp had less loading time, pausing and resuming the game didn't affect the sound timing. The stuttering was reduced to practically non-existant if not that exactly. :drool:

Overall, I do not recommend this for anyone that has a psp (fat) as it does not have enough memory in the ram to run these games smoothly enough even though it is tolerable. But, if you have the newer psp (slim), then this collection is a pretty fun thing to have. :glee:

The only problem now, is finding other people that have this game. Because the psp version is very rare and I was fortunate enough to find one. Also, don't bother looking for the game at a gamestop, they only carry the PS2 version. So you'll probably have to try Amazon or something. :spock:

Edit: I almost forgot to mention, The video aspect of this game has 3 options: Standard 4:3(, Original aspect(sharpest resolution), and widescreen 16:9(looks decent but has a smooth filter) very much like the capcom classic collections have.
 
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FairlanePhantom

Mai's Apprentice
Joined
Mar 31, 2007
Posts
1,814
WickedElement said:
I've been tinkering with the psp version for a few days now and I did a comparison between playing it on the psp-1000 and psp-2000(slim) model. Unfortunately there is a very noticable difference. :confused:

PSP-1000 - Most games on there have at least some sort of lag if you pause the game, but its when you resume playing that it is noticable(i.e. the sound has a bit of a delay). Kind of like how the Garou port was on the Dreamcast, but after about 8 seconds it syncs back to the correct timing. Shock Troopers has tiny loading stutters that last about 2 seconds here and there. Samurai Shodown lagged a bit on stages that had a lot of breakable objects that were animated(i.e. the flames boxes in Genan Shiranui's stage) :angry:

PSP-2000 - The slim psp had less loading time, pausing and resuming the game didn't affect the sound timing. The stuttering was reduced to practically non-existant if not that exactly. :drool:

Overall, I do not recommend this for anyone that has a psp (fat) as it does not have enough memory in the ram to run these games smoothly enough even though it is tolerable. But, if you have the newer psp (slim), then this collection is a pretty fun thing to have. :glee:

The only problem now, is finding other people that have this game. Because the psp version is very rare and I was fortunate enough to find one. Also, don't bother looking for the game at a gamestop, they only carry the PS2 version. So you'll probably have to try Amazon or something. :spock:

Edit: I almost forgot to mention, The video aspect of this game has 3 options: Standard 4:3(, Original aspect(sharpest resolution), and widescreen 16:9(looks decent but has a smooth filter) very much like the capcom classic collections have.

Your sig reminds me of when I was playing Real Bout 2. I was playing as Joe against Mai, and my final hit was just a weak punch to her face. She fell flat there and Joe did his victory drop. Thing it, it looked like he dropped to his knees and was celebrating for mounting Mai.
 

BIG

sony fanboy
Joined
Jan 3, 2003
Posts
7,205
i'd buy it just to support snk and for collection's sake.

with that said, i'm sticking with my mvspsp.
 

Neo Alec

Legendary Member?
25 Year Member
Joined
Dec 7, 2000
Posts
14,211
That's amazing there is actually that much difference between playing on the two different PSP models.
 

Decepticreep

Street Hoop Star
Joined
Sep 9, 2002
Posts
1,421
WickedElement said:
PSP-2000 - pausing and resuming the game didn't affect the sound timing. The stuttering was reduced to practically non-existant if not that exactly. :drool:


100% disagree. I have both PSPs, and the SNK arcade collection has major stuttering issues with the Slim especially with KOF '94. When Chang slams his head with the ball, I found a major delay when you pause. An when I played shock troopers, there was a stutter like every five minutes.
 

pixeljunkie

Whilst Drunk., I Found God., Booze = Bad.,
20 Year Member
Joined
Dec 12, 2003
Posts
7,957
BIG said:
i'd buy it just to support snk and for collection's sake.

with that said, i'm sticking with my mvspsp.

QFT
 

qube

Canadian Moderator
20 Year Member
Joined
Apr 9, 2003
Posts
9,110
This is some fucking bullshit. This was the only game I've been excited for in quite some time. I had it in my hand yesterday and didn't buy it b/c I wanted to wait for reviews here, and now I find all of this crap out.

What the fucking shit is wrong with SNKP?!

They can't even emulate games correctly. There is no excuse for this shit...

:oh_no:
 

norton9478

So Many Posts
No Time
For Games.
20 Year Member
Joined
Oct 30, 2003
Posts
34,074
BIG said:
i'd buy it just to support snk and for collection's sake.

.

You will need a Time Machine too.


I am now convinced that the abortion now known as SNK-P should have all of it's console and Handheld Liscences Revoked....

This is worse than Shovel-ware......
At least shovel-ware is built like shit from the ground up....
SNK Can't take an Emulator and a Rom and make them work together....
 
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bloodhokuto

Меня зов
15 Year Member
Joined
Jun 5, 2003
Posts
1,810
I mentioned this elsewhere, but I noticed that this game initially loads up very slowly on my slim.

Once running in a game it seems fine, although I did notice some slowdown on Slug.


Anyone else notice this?
 
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