------------------------------------------------Originally posted by EvilWasabi:
<STRONG>How can I get more hits in my combos? What some good chains? I can get up to 6 against a single enemy. What about other people?</STRONG>
I feel like maybe combos will redeem this "okay" game...
--------------------------------------------Originally posted by EvilWasabi:
<STRONG>Danke!
...</STRONG>
Originally posted by EvilWasabi:
<STRONG>So which cahracter do you recommend for getting as far into the game as possible?
And to the guy who said no replay, I agree. There's one ending!!! WTF?!
This is Sengoku 2001, not super mario sengoku bros.</STRONG>
---------------------------------------------Originally posted by EvilWasabi:
<STRONG>Yeah, I like Falcon best too. For some reason, I really don't dig Byakki. Byakki has a good final attack with his disc weapon, but it lags on the way back. When y9ou have a lot of enemies on the screen, you don't want to spend time waiting a few secs for your weapon to return.
I think there could have been some hidden stages. India, Germany, Mexico, Tibet. Man that game had so much potential to be better.</STRONG>
Originally posted by EvilWasabi:
<STRONG>I know, but the trend of releasing half assed work is criminal. They really shouldn't have bothered. Imagine if they could have finished these games by 2003, they would have been a lot better.
I guess they just had to get shit out.</STRONG>
--------------------------------------------Originally posted by EvilWasabi:
<STRONG>I hate FF7, RBFF2 (ah, another FF7), and Xenogears was complete enough. There was an ending, and sheesh, 50+ hours of gameplay.
Sengoku 2001 was half baked. Looked good in certain areas, but it was still in beta if you ask me.
Ninja Turtles offered better scenes, you know.</STRONG>