Q and A with Tony - The SNK Years: 1992 - 1997

Nightmare Tony

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Also, I dont know if I can now or back then is better., I'm an old fogey enjoying it back then, but the present day game scene still offers excitement and things, just not the same as before. In other words, your mileage may vary :)
 

Nico87

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This is awesome. Thanks alot for taking the time, Tony. Pretty interesting read.
 

rarehero

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one itneresting item not SNK related, if you dig the original Bubble Bobble, will give the secrets to how to get every item out and how they work....

If you can post that stuff.
I totally love bubble bobble.
When I go to the arcade I play daytona and then bubble bobble on an ultracade.
I always try to see how far I can get on 1 credit.
 

Nightmare Tony

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Xian: I assume voltage spikes, the same ones that kill the 8000 RAM

Since I dont think I will get much sleep tonight, will try and find and scan it tonight for the bubble bobble.
 

Xian Xi

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I'm still kicking myself for not buying the rights to Bubble Bobble when I had the chance. I think the guy who got them only paid $5k.
 

Xian Xi

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Xian: I assume voltage spikes, the same ones that kill the 8000 RAM

Since I dont think I will get much sleep tonight, will try and find and scan it tonight for the bubble bobble.

Do you know anything about why MSX MVS carts die pretty easy? Is it the Altera Max chips and is there anything that can prevent it from happening?
 

Nightmare Tony

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No idea. Never seen those cart as I left when SNK moved up north, at the time of Neo Print being released.
 

NG:DEV.TEAM

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@Tony

Was there ever NG development outside of Japan?

Do you have the AES schematics‎? The MVS ones have surfaced a while ago, but I have never seen the AES ones :eye:
The AES cartridge pin out would be quite interesting for us ;)
 

Nightmare Tony

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NG: team: Yup, there was 3rd party. There was also a Torrance division which was formed. I helped set up the computers and a motion capture system. They were working on an RPG and Samurai Shodown 4. The division was shut down before release and as far as I know, the RPG work never seen the light of day.

As for the AES schematics, they did exist. I never had a copy, though. They should be fairly similar to the MVS:1 with the main exception that the ZMC2 serializer was placed on the cart itself and the composite video converter. I will email Marquez sometime who headed up the AES repair back then. Don't know if he kept, though. When I can finally get round to digging into my shed for more cleaning up and run across the schematics, if I do have them, I will scan and upload them.
 

Xian Xi

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How often did SNK use non Toshiba chips in their carts? Meaning did SNK use MX and other brands when building carts?
 

Rot

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How often did SNK use non Toshiba chips in their carts? Meaning did SNK use MX and other brands when building carts?

Tony told me to tell You james...

That the reason is because the ink ran out on the Toshiba Eprom Printing machine...

Seriously... that's weirdass....

xROTx
 

Nightmare Tony

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Rot, please chill.

Xian: remind me to kick Rot in the (bilbical beast of burden). Seriously, the first time I seen the MX eproms was in Super Sidekicks. Toshiba seemed to be the main mask ROM chip supplier though some games later didn't have a company listed. Most likely it would have been the same reason for parts sourcing at my present job: cost and availability I would think.
 

Xian Xi

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Tony told me to tell You james...

That the reason is because the ink ran out on the Toshiba Eprom Printing machine...

Seriously... that's weirdass....

xROTx

LOL Rot.

Rot, please chill.

Xian: remind me to kick Rot in the (bilbical beast of burden). Seriously, the first time I seen the MX eproms was in Super Sidekicks. Toshiba seemed to be the main mask ROM chip supplier though some games later didn't have a company listed. Most likely it would have been the same reason for parts sourcing at my present job: cost and availability I would think.

Makes perfect sense. I don't know if you saw my picture of the opened Hyper 64 cart but it shows SNK used MX chips and I'm guessing since it was 1997-99 they were really trying to cut costs.
 

Nightmare Tony

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Possible. As a general rule, I figured mx exproms in super sidekicks or low memory games lik epuzzle de pong. no name bigger masks for the fighters and 3rd party like video fighters.
 

Xian Xi

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Possible. As a general rule, I figured mx exproms in super sidekicks or low memory games lik epuzzle de pong. no name bigger masks for the fighters and 3rd party like video fighters.

I've noticed that. Most of the MX chips are in small meg games <100 usually. So I can understand some carts being made with MX chips but what about the many Puzzle Bobble carts that seem to be rushed since the sac cart roms were left in. Was that just to save time because the demand was so high or are those really bootlegs? People say they are boots BUT most of those carts use the same sac carts, I'm sure there was a reason why it used those ~3 carts. Most bootleggers use whatever they have not ~3 specific titles, especially since PB is such a small game a bootlegger could use almost any boardset except for the obvious ones.
 

Nightmare Tony

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No idea except that it takes time to desolder roms out. I think the bootleggers left the ssac roms in there. I dont think we ever did. Puzzle Bobble game demand was HUGE....
 

Xian Xi

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Especially the CHA board. My hand starts burning up half way through, I'd leave them in too if I could get away with it.
 

Nightmare Tony

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Pretty much. Takes labor to remove and if they dont have to, they wont....
 

Xian Xi

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What was the purpose of the 4 color chalk that SNK used on official rom replacements? Just to signify it's official?
 

Nightmare Tony

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The colors round the grid or on the chip? not sure on either. Onj the grid it was easy to tell which rom version, it is mentioned in the developer manual. On the chip, noidea I think there were green sharipie markings on the 6 slot SPU1s but that diddnt carry over later...
 

Xian Xi

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What was the longest/hardest repair you had to make to an AES/MVS system?
 

Nightmare Tony

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Any 2 slot with a soft drink spill on it was pretty much a 2 week job. the customer would be told of what happened and told of it all. they had the option of purchasing a reconditioned other board with a warranty. If they elected to have their 2 slot repaired, it was (a couple o hundred bucksI wont say how much though)minimum with no warranty attached to the repair. The reason was due to the nature as this was a repair with a lousy rate of success.

the 2 slot located directly under the control panel attracted the soft drinks. The acid content would corrode and eat traces. In a typical repair, I would pretty much have to replace at least 3 flat pack buffer chips and all 4 cartridge connectors. By hand. While those parts were off the board, that gave me an opportunity to check the traces for continuity. If it was flaky, I would have to wire a jumper through a trace feedthrough to the other side of the board, scrape both sides and solder down before I was sure it would work. On some boards, I would do at least 50 or 60 of those.
That did not count corroded leads towards the buffer flatpack chips. Rewiring the melted traces from the cartridge connectors was not fun either.

After it was done, it was tested for a week extra, making a typical 3 week repair on it. It was NOT a money making repair, I can tell you that!

One board I thankfully never had to touch had rat byproducts on it and the traces literally were melting as we watched. We declared that board unrepairable immediately.
 

Xian Xi

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on the subject, do you by chance know any place that sells replacement slot connectors for MVS/AES?
 

Nightmare Tony

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Fraid not, sorry. Can ask around. 60 pin for MVS, 50 pin for AES, I beleive...
 
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