I wish Furrtek would say something about this matter officially...
I installed the SD loader and kept the CD drive. Now when playing games from a CD, I just get sound effects, no CD audio. Any ideas on why this is?
"On remonte le tout en n'oubliant pas de raccorder le CDDA, sinon pas de musique CD"
Found this on the french forums. Check if your CDDA cable is connected properly.
Glad to help!Thanks Cory! Yeah, I knew it had to be something with the CDDA. I had wired the bypass from the CN3 connector pins on underside of the main board to the SD Loader. Well, underneather the main board is a metal heat shield. I think one or more of the wires were shorting out. Added some electrical tape to shield and it solved the problem
Him stopping selling it altogether gave me the impression he was sick and tired of doing it because of support. Surprising he's still working on it.In case anyone hasn't seen, he is now working on the front loader version, apparently available in the next few months.
I get a similar issue, I did not mod my SD Loader a retro game company did.So, I have been severely neglecting my CD for well over a decade (I started pulling out my consoles after a divorce and the SD loader made me want to go back to my neo cd)... Well, after installing the Sd loader and booting an actual CD (Pulstar) I get some cd audio distortion after 30+ minutes, but if I power cycle the unit, I noticed some flickering on all splash screens and eventually it crashes (image attached) but if I let it sit for 30+ minutes, it's fine again. If I power cycle in 5-10 minutes after a cold boot, same flickering and crash. It is a Japanese top loader and using a 120-100 step-down. Power supply has been recapped and voltage seems stable. Thoughts? View attachment 46372
You said the problems arose after leaving the system on for an hour. Didn't seem like a big deal since you can play through the entire game in well under an hour.I'm not looking for problems smartass I'm trying to get the thing working.
FYI there was bad audio when playing too.
Thank uYou said the problems arose after leaving the system on for an hour. Didn't seem like a big deal since you can play through the entire game in well under an hour.
According to furrtek, "the loader doesn't circumvent any anti-piracy features since the NeoGeo CD doesn't have any. However, some games implement copy-protection measures that may be triggered. Patches exist."
That's all I got, sorry.
Alright! That's the best news I heard all morning. Yeah I was hoping some on this forum could test these problem games and see if they get the same results. Call it a process of elimination! The main ones giving me the most problems are all Fatal Fury 3 and all three Real Bouts AWA all the KOFs (especially '95!)There's absolutely no mechanism that a game could use to garble CDDA. CD units in these systems, excluding game data loading of course, are basically jukeboxes, the game just tells the drive to play an audio track and that's it.
Maybe something is wrong with your unit, maybe it's a firmware issue. Have you tried downgrading to a previous version? You don't necessarily need to use the older unstable ones, but I think the previous update worked just as fine IIRC. Try reproducing the error in that firmware. Honestly this sounds like an inherent flaw of the SD Loader more than anything.
As soon as I get time I'll try to play KOF 98 for an extended period of time to see if I have your issues.
Yeah I was hoping some on this forum could test these problem games and see if they get the same results. Call it a process of elimination! The main ones giving me the most problems are all Fatal Fury 3 and all three Real Bouts AWA all the KOFs (especially '95!)