I'm interested in picking up a Neo-Geo CDZ at some point for the arrange soundtracks, cheap (and burnable) games, and just so I can say I own an authentic piece of SNK console hardware. The load times with the standard model are too much for me to bother with.
However, Wikipedia tells me that there are endemic problems with the CDZ hardware that can lead to failures:
However, Wikipedia tells me that there are endemic problems with the CDZ hardware that can lead to failures:
What I want to know is, how common are these problems among CDZ systems, how long at a time would you need to run the system to cause them, and just how hard are they to repair?This version of the console has a design flaw that sometimes causes it to overheat after certain periods of time, breaking the console in the process and making it hard to repair. This is a result of a lack of ventilation in the cramped housing of the smaller unit and the inability to dissipate heat generated by the newer drive, which could damage the circuit board.