Neo Geo Battle Coliseum

Setsuna1982

World Her,
Joined
Apr 17, 2002
Posts
2,584
nothingxs said:
If there's Kizuna characters, expect Kim Sue-Il to be one.

I was expecting King Lion, Rosa or hayate since Kim Sue Il is basically Kim Kapwhan with a stick and cooler clothes... Maybe they put it for the "Kim vs Kim" thing :P
 

Fygee

Bewbs! Z'OMG, Teh BEWBS!,
25 Year Member
Joined
Apr 21, 2001
Posts
4,942
Thereverend said:
SNK needs new sprites

why no use the sprites Capcom used in CVS?

Because it doesn't match their style, aren't high-res, aren't nearly as good looking, aren't well animated, and lack much of the personality present in the current sprites.
 

Dio_Brando

Edo Express Delivery Guy
Joined
Jan 14, 2004
Posts
345
New Arcadia (issue 53) will have Coliseum info. Keeps your eyes peeled for this one, guys (i assume it´ll just be a page at the most, so just flipping throught should be enough).
 

Setsuna1982

World Her,
Joined
Apr 17, 2002
Posts
2,584
Fran said:
kyo on the cover,ONCE AGAIN

:shame:

what happenede to terry? :(

Being a "Neogeo" remix should show a non-usual character on the cover. Or something like haohmaru vs kaede
 

Hmkay

Sakura's Bank Manager
Joined
Aug 23, 2004
Posts
746
Fygee said:
Because it doesn't match their style, aren't high-res, aren't nearly as good looking, aren't well animated, and lack much of the personality present in the current sprites.
Fygee, I have nothing against you, and I think I usually agree with most of what you say...

But this time I have 2 words to say : BULL and SHIT.

"it doesn't match their style"
SNK doesn't have just one style, compare RB2 and KoF for instance... Very different sprites. CvS sprites are closer to RB2 sprites, for instance...

"aren't high-res"
Neither are SNK's current sprites...

"aren't nearly as good looking"
They look MUCH better, seriously...

"aren't well animated"
They move A LOT better as well. Just compare Kim from KoF 2002-2003 / SvC Chaos, and look at Capcom's Kim.
SNKP's Kim looks like shit, his sprite is rehashed garbage, it has old ass frames and new ones at the same time, it's a real mixed bag of crap.

Now look at Capcom's Kim...

kim%20gif.gif


Perfection.
I don't think it needs any more comment.

Now, I don't even feel like commenting the "lack much of the personality" thing... Sounds like a joke to me.

---

As for why SNKP aren't using Capcom sprites, here's my opinion...

-I'm not sure Capcom would let them do that
-They aren't able to draw other sprites that look that good to go along Capcom's sprites
-They are too fucking proud to beg for Capcom's sprites, and may even consider their crap better
-Last but not least, it would just NOT be right for them to use Capcom's sprites. They are CAPCOM's. Plain and simple.

PS: Yet again, I have no bad feeling against you, Fygee. But your post angered me so much I felt the need to register an account just to reply. :p

- The graphic whore
 

Blue Steel

previously "bubu_X"
Joined
Feb 26, 2003
Posts
3,862
Hmkay said:
Fygee, I have nothing against you, and I think I usually agree with most of what you say...

But this time I have 2 words to say : BULL and SHIT.

"it doesn't match their style"
SNK doesn't have just one style, compare RB2 and KoF for instance... Very different sprites. CvS sprites are closer to RB2 sprites, for instance...

"aren't high-res"
Neither are SNK's current sprites...

"aren't nearly as good looking"
They look MUCH better, seriously...

"aren't well animated"
They move A LOT better as well. Just compare Kim from KoF 2002-2003 / SvC Chaos, and look at Capcom's Kim.
SNKP's Kim looks like shit, his sprite is rehashed garbage, it has old ass frames and new ones at the same time, it's a real mixed bag of crap.

Now look at Capcom's Kim...

kim%20gif.gif


Perfection.
I don't think it needs any more comment.

Now, I don't even feel like commenting the "lack much of the personality" thing... Sounds like a joke to me.

---

As for why SNKP aren't using Capcom sprites, here's my opinion...

-I'm not sure Capcom would let them do that
-They aren't able to draw other sprites that look that good to go along Capcom's sprites
-They are too fucking proud to beg for Capcom's sprites, and may even consider their crap better
-Last but not least, it would just NOT be right for them to use Capcom's sprites. They are CAPCOM's. Plain and simple.

PS: Yet again, I have no bad feeling against you, Fygee. But your post angered me so much I felt the need to register an account just to reply. :p

- The graphic whore
If you love capcom so much go play some of their mediocre games. The game is being made by SNK, and this is Neo-Geo.com not shoryuken.com last time I checked. Why don't you go there and blab about how much you love Kim's sprites from the capcom games? Or maybe just stop being so flamboyant?
 

SouthtownKid

There are four lights
20 Year Member
Joined
Oct 12, 2003
Posts
28,936
Hmkay said:
Now look at Capcom's Kim...

kim%20gif.gif


Perfection.
I don't think it needs any more comment.
Some of the SNK characters fared pretty well in CVS2. But that is Kim's intro. Lots of characters in Capcom and SNK games have good intros. That doesn't mean shit. I think Kim's standing animation in KOF '02 looks better than his CVS2 standing animation, and that's actually part of the game. I like the way Kim plays in KOF '02 and the RB games better than the way he plays in CVS2, and that's an even bigger part of the game.

I also don't understand how you'd bring up rehashed sprites as a bad thing but praise CVS2...sprite rehash heaven. Anyway, enjoy your stay.
 

Thereverend

Banned
Joined
Feb 28, 2004
Posts
867
SouthtownKid said:
Some of the SNK characters fared pretty well in CVS2. But that is Kim's intro. Lots of characters in Capcom and SNK games have good intros. That doesn't mean shit. I think Kim's standing animation in KOF '02 looks better than his CVS2 standing animation, and that's actually part of the game. I like the way Kim plays in KOF '02 and the RB games better than the way he plays in CVS2, and that's an even bigger part of the game.

I also don't understand how you'd bring up rehashed sprites as a bad thing but praise CVS2...sprite rehash heaven. Anyway, enjoy your stay.

Kof 02 is Garou level.

I think this new game MIGHT debut new sprites
 

nothingxs

King's Dry Cleaner
Joined
Nov 17, 2003
Posts
377
Fygee said:
Because it doesn't match their style, aren't high-res, aren't nearly as good looking, aren't well animated, and lack much of the personality present in the current sprites.

Fygee knows.

CvS / CvS2 looked like shit, anyways. Only the SNK characters and a Capcom character here and there got sprites made just for them, otherwise... MUGEN.
 

Setsuna1982

World Her,
Joined
Apr 17, 2002
Posts
2,584
nothingxs said:
Fygee knows.

CvS / CvS2 looked like shit, anyways. Only the SNK characters and a Capcom character here and there got sprites made just for them, otherwise... MUGEN.

agreed
 

Thereverend

Banned
Joined
Feb 28, 2004
Posts
867
nothingxs said:
Fygee knows.

CvS / CvS2 looked like shit, anyways. Only the SNK characters and a Capcom character here and there got sprites made just for them, otherwise... MUGEN.

I disagree only Morrigan looked like she diddn't belong
 

Orpheus

One Nut,
20 Year Member
Joined
Nov 28, 2000
Posts
4,286
SnairDogg said:
If you love capcom so much go play some of their mediocre games. The game is being made by SNK, and this is Neo-Geo.com not shoryuken.com last time I checked. Why don't you go there and blab about how much you love Kim's sprites from the capcom games? Or maybe just stop being so flamboyant?

Someones being a fanboy. :rolleyes:
No shit this is neo geo.com. That doesn't change the fact that capcom is just as good (in most ways) as SNK and that the fact that the crossover of the two companies and thier properties would allow some C talk to happen here.
 

Hmkay

Sakura's Bank Manager
Joined
Aug 23, 2004
Posts
746
SouthtownKid said:
Some of the SNK characters fared pretty well in CVS2. But that is Kim's intro. Lots of characters in Capcom and SNK games have good intros. That doesn't mean shit.
Actually... The sprite I posted was nice, but there's one of Kim I saw which looked even better to me, and it wasn't his intro...
Looking for it now...
*...*
Hmm, can't seem to find it, plus I can't direct link from that site... Oh well.
I think it was one of him moving forward, and it looked great to me, everything was moving very smoothly...


SouthtownKid said:
I think Kim's standing animation in KOF '02 looks better than his CVS2 standing animation, and that's actually part of the game. I like the way Kim plays in KOF '02 and the RB games better than the way he plays in CVS2, and that's an even bigger part of the game.
Well, to begin with, I'm very fond of SNK and didn't try to put them down...
As for his KoF 2002 stance, I don't like it very much... I think they tried too hard with it, with his clothes moving like mad, as if he had a powerful electric fan behind him, or something. o_O
But it's not all that bad...
And yeah, I like the look of the RB characters very much, and also like the gameplay better in that game. (although, in this game, some characters look and animate greatly, like Rick, while older ones would need to get updated... like Geese, who looks just like his FF3 self, I think... and didn't benefit of the great "RBS" revamp, unlike many other characters...)

Anywaaay, I was only commenting on the graphics there... Not gameplay or anything else.
Since Fygee said they were badly drawn, poorly animated etc.
Maybe he prefers the more realistic look of the KoF sprites, the way they are shaded etc... But saying Capcom's sprites are shit is just being biased and unfair, in my opinion.


SouthtownKid said:
I also don't understand how you'd bring up rehashed sprites as a bad thing but praise CVS2...sprite rehash heaven.

Although Capcom rehashes sprites as well, all the animations of a same character have the same quality. You don't see 1994 frames and 2002 frames on one character. Instead, you just see nothing but 1996 or 1998 frames, for instance. Every frame fit well together, and characters look great, individually.
But yeah, still, some characters look out place when you compare them to each other, in CvS... But I thought it was a lot worse in SvC Chaos.
 

Fran

today forever
20 Year Member
Joined
Sep 27, 2000
Posts
16,468
southtown kid and hmkay are both right

terry still has kof 94 frames in kof 2002...

they are barely noticeable,but they are still there

kim new stance in 2002 doesnt make sense because 50 % of his frames are still from 96 and because if 95 % of the stances in that game are made of,say,10 frames

whats the point in making one made of 1322989238936 or so

with "sf3esque" clothes

take a look at kim

take a look at clark

take a look at angel

3 different sprites,3 different styles...

well at least they're still somehow similar...

cvs2 on the other hand have a few new nice sprites

but the older stuff just looks plain horrible and those 3d bgs are the final nail in the coffin

its the same damn story in every game

in 2003,you have duolon and then you see terry or shenwoo or malin...

in super x the new specials or kicks / punchs are completely different and more animated than the older sf2 stuff

honda turns into somebody else when he performs his new special throw...

but who cares,if the game's good...
 

kernow

Actually went outside as a child
25 Year Member
Joined
Sep 1, 2001
Posts
39,232
Fran said:
honda turns into somebody else when he performs his new special throw...

eheh, kens standing hk in ssf2x


:)
 

SNZero

Mr. Big's Thug
Joined
Aug 2, 2004
Posts
205
I love the sprites on KOF 03 and wud be happy if the game had characters meeting the same standard, however i think high-res sprites would be far better, i mean they have the atomiswave to play with, why not use it?

and on the subject of CVS2:
while older ones would need to get updated... like Geese, who looks just like his FF3 self, I think
Geese was the only character on CVS2 that looked any good!
 

jeff bogard

Yamazaki's Wingman,
20 Year Member
Joined
Apr 17, 2001
Posts
3,222
I don't know what the hell people praise cvs 2 for. The only god sprite there is Rock's the rest look like they gained 50 pounds or so. Just look at kyo, at least in my point of view his body doesn't look that proportionate at all. IMO

And aren't all alpha sprites in SF recycled for the VS series and now for CFJ?
 

Hmkay

Sakura's Bank Manager
Joined
Aug 23, 2004
Posts
746
jeff bogard said:
the rest look like they gained 50 pounds or so
That's simply because Capcom adapted SNK characters to their style, so that they fit better with the Capcom characters. Had they used the "skinny" KoF style, it'd have been a lot worse, in my opinion, and it would have looked more like a Mugen game... (SvC Chaos style)

KoF sprites aren't THAT great...
RB2 Terry is like twice larger than KoF Terry, and I like him a lot better this way.
KoF is good, even great... But it's not perfect or the best series ever (ESPECIALLY since Playmore took over), people praise it a bit too much and overlook other great titles.
 

jeff bogard

Yamazaki's Wingman,
20 Year Member
Joined
Apr 17, 2001
Posts
3,222
U don't come here very often do u? If u notice well nobody praises KoF that much here, specially from 2001.

If u expect people to praise any sprites from SNK they probly will on games prior to the bankruptcy, nobody likes the job SNKP is doing.

As far as Chaos is concerned, I think that theh sprites for the capcom characters were OK but not shit (looks at CvS 2 sprites). I mean just look at Hugo, but then, look at Vega or Zero. Sure the sprites aren't the best around, but aren't the worst around.

The sprites are far more detailed in Chaos than in CvS and considering the Age of the MVS u should be surprised Capcom's characters made it to an old system with new sprites. Sure the effort is great, but we all here know that chaos was a project revived from old SNK. And the final product is all shit, compared to what we all expected old SNK to have released.

If anything go praise and kiss capcom's ass as you sound like you'll do, since u like CvS 2 so much. Considering they did a shit of job on SNK's sprites with the technology of the system (Naomi), don't expect people to agree with u.
 

Hmkay

Sakura's Bank Manager
Joined
Aug 23, 2004
Posts
746
Bah.
I'm not kissing Capcom's "ass" or anything, I just said I thought their sprites were great, and didn't deserve such harsh criticism. Graphics aside, I also like CvS 2 as a game, is that a problem to you ?
Sure Capcom could have done a lot better when it comes to graphics, with the power of the Naomi, but they may not have the time or money to spend on that, considering how much they get from the sales. Since you guys are supporting the Neo (so am I, heh), I thought you'd be less harsh on the graphics and concentrate on the gameplay, no ?
And as for gameplay, I think CvS 2 delivers.
If there was a game that played better and looked better than CvS 2, I'd love it as well. (not saying such a game doesn't exist, or that CvS 2 is my all time favorite game, this isn't the case... I just mean no other game truly makes it look like shit, CvS 2 is still decent to me)

And CvS sprites could have been "ported" and would "run" fine on the MVS hardware. I consider them far superior to the SvC Chaos ones. You call them "detailed", I just think they're like "overshaded" to hide their drawbacks.
Vega (claw)'s rolling attack is ridiculous and animates like shit. Sagat looks just plain dumb, with his constant grin. I don't like those sprites, although they aren't all THAT bad, individually. Just nowhere near as good as they could have been.
Capcom's sprites, on the other hand, use a lot less colors, and simply look "clean". I like that style.
But I also like KoF style sprites *when it's done right*.

Also, there's been loads of games that look much better than SvC Chaos on the Neo, so blaming SvC Chaos's crappy graphics on the hardware isn't valid.
That's all I wanted to say.
 

beelzebubble

Knar Sdrawkcab, !t00w
15 Year Member
Joined
Feb 28, 2003
Posts
6,261
SNZero said:
I love the sprites on KOF 03 and wud be happy if the game had characters meeting the same standard, however i think high-res sprites would be far better, i mean they have the atomiswave to play with, why not use it?

and on the subject of CVS2:

Geese was the only character on CVS2 that looked any good!

he was talking about real bout.
 

SouthtownKid

There are four lights
20 Year Member
Joined
Oct 12, 2003
Posts
28,936
Hmkay said:
KoF sprites aren't THAT great...
RB2 Terry is like twice larger than KoF Terry, and I like him a lot better this way.
KoF is good, even great... But it's not perfect or the best series ever (ESPECIALLY since Playmore took over), people praise it a bit too much and overlook other great titles.
I partially agree with you, but I think KOF 2001 and 2002, as well as SS5 are a lot of fun to play. '01 in particular doesn't look so great, but what Capcom games ("other great titles") are you comparing them to? From 2001-2003 what Capcom fighting games were released? Was there anything after CVS2 but before Fighting Jam? If not, the Playmore games win by default.

A couple notes: I liked the style of the SVC sprites, and thought they fit well together in general. I just like that style better. Although, I have to agree with you that Sagat looked like he had some kind of learning disability. The backgrounds, although I have to admit are not all great, feel like they fit together better to me. Some of CVS2's backgrounds are great (rooftops) and some are stupid (ice glacier, or whatever that's supposed to be), almost none of them fit the characters (unlike most of the CVS1 backgrounds which I still love -- that train stage!). I also have to say that a lot of the music in the "vs." series, CVS2 in particular, make me want to kick the television. Most of it sounds like an out of tune merry-go-round on crack. KOF at it's WORST (probably '02 for music) sounds much better, IMO.

I prefer everything about the Real Bouts over KOFs...from look to play. You mentioned that Geese still had his FF3 sprite...ironically, the FF3/RBFF sprites are my favorites of all time. I like them more than the RBS/RB2 sprites, which are a bit more Capcom-esque (nothing wrong with that, just a style preference for those characters). For Capcom sprites, I love the Vampire/Darkstalkers sprites and animation. So when people mention how out of place Morrigan's sprite looks in CVS2, it has a different meaning for me. I kind of would have liked to have seen all the other characters changed to fit to Morrigan's style... Again, just my preference.
 
Top