NCI found Warlocks of Fate!!

Macaw

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Music composer of Pulstar, developed by Yumekobo... Whats the chances of there being yet another Pulstar related shooting game which is what NCI has?
 

SNKorSWM

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Well, it could be a long lost sequel to Prehistoric Isle 2 instead. XD
 

HeavyMachineGoob

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You can find that info in the "new neo geo aes game" thread at the end of it.

So NCI's TotC is nothing more than a crappy "homebrew" game? And they sacc'd copies of Super Sidekicks 2 AES and Metal Slug 4 MVS kits? For shame, for shame... NCI's a disgrace to the Neo.
 

distropia

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So NCI's TotC is nothing more than a crappy "homebrew" game? And they sacc'd copies of Super Sidekicks 2 AES and Metal Slug 4 MVS kits? For shame, for shame... NCI's a disgrace to the Neo.

If NCI would not exists, we wouldn't have Bang2Busters or any chance to get the protos they're going to publish (QP, Lost Star, Warlocks and more to come). So NO, NCI is NOT a disgrace.
With TotC they made things really bad, partly because they had to rewrote the game from zero in a hurry due to non-working code (and 1st programmer group failed them), but they have learnt the lesson (from what they talk on social networks).

No more drama, please.
 

HeavyMachineGoob

My poontang misses Lenn Yang's wang
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You would honestly sweep the TOTC incident under the rug because one one good release and promises??? These days, mistakes should be taken much more seriously.
 

distropia

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You would honestly sweep the TOTC incident under the rug because one one good release and promises???
YES. I would sweep both the TotC incident and the game itself under the rug.
These days, mistakes should be taken much more seriously.
I just didn't buy this game and wait for the next one. I don't get angry against the people that are unveiling protos for us. If you don't like the way they managed this one, just don't buy it and it will be the worst punishment for them. But of course I don't bite the hand that feeds us with protos.
 

jsiucho

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YES. I would sweep both the TotC incident and the game itself under the rug.

I just didn't buy this game and wait for the next one. I don't get angry against the people that are unveiling protos for us. If you don't like the way they managed this one, just don't buy it and it will be the worst punishment for them. But of course I don't bite the hand that feeds us with protos.


These game would have eventually be found, I dont need to massage their cock for doing it. Plus they do a poor job quality wise.



JS
 

distropia

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These game would have eventually be found, I dont need to massage their cock for doing it. Plus they do a poor job quality wise.

Yeah, ok. That's why we already own that lost pinball game long time ago.
 

Xian Xi

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For the record they did make a mistake on Bang Bang Busters that few people know about.
 

Macaw

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The countless issues regarding TotC are more than enough to show that these people are completely incompetent, anyone with half a brain would prefer these proto release to be in the hands of someone else.
 

distropia

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I agree they made a poor job with TotC but come on, get over it.

On FB: "In the next 2 years a complete cash back is possible." So if you think about it, TotC will be hopefully for free. IIRC first programming group gave up, and there's not much people out there that could make a game from some spare sprites in a hurry.

I hope when they finish selling TotC, they could release the pure code they received to the main public for free. It would be nice.
 

arcwyvern

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Personally, I don't give a shit about any of these proto games. To me they were unfinished and unreleased for a reason. I do respect the energy and financial commitment required to release them, however, and understand the historical side of things to see an interest in these products. They just aren't for me. I like my neo games to be completed.
 

SuperGun

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Personally, I don't give a shit about any of these proto games. To me they were unfinished and unreleased for a reason. I do respect the energy and financial commitment required to release them, however, and understand the historical side of things to see an interest in these products. They just aren't for me. I like my neo games to be completed.

You are 100% entitled to your opinion. And you are also not alone. Many others in the community feel the same way you do. However, I would like to correct some of your comments to ensure that the community knows the facts and the track record when it comes to the neogeo proto games that have been discovered so far.

Yes, often times unreleased prototype games that are found are either incomplete, buggy & full of glitches, and also in some cases of less quality then what a released game would have been. But, released games can also have glitches & bugs and can also be of less then stellar quality. The most significant neogeo examples that I can think of would be Legend of Success Joe & Fight Fever. Have you played these "complete" & "released" games? They literally "feel" like protos. Some of the sprites are unpolished, the collision detection is horrible, and the frames of animation are well below what would be acceptable! And these games were considered to be "complete" and were officially "released".

Secondly, and this is the point I REALLY want to make to ensure that everyone here is correctly informed. I have dozens of protos for the other consoles such as Atari, Sega, & Nintendo, where prototypes have surfaced that are "incomplete". But NOT on the NEOGEO! ABSOLUTELY NOT on the neogeo. For the record, with the ONLY exception of Treasure of the Caribbean, so far every single neogeo proto that has come to the surface has been complete. Bugs? Yes, sure, but as I mentioned, even released games on all the systems since the dawn of programming have bugs. But so far as being a "complete" and "functional" game, so far the neogeo protos have indeed been just that. Zupapa, Ghostlop, Ironclad, Bang Busters, etc.

So by all means, I do not expect you or anyone else for that matter to have to love and support the neogeo proto scene, and yes, most of these games did not see a release because they failed location tests and/or were not economically viable. And yes as well, they can have bugs, just like any released games do. BUT, to "assume" them to be "incomplete" or "unfinished", is incorrect. I would even go so far as to say that of the remaining ones that we know about that really do exist as protos, they are all complete and fully playable. PLEASE do not let the isolated incident of what happened with Caribbean (call it a bad apple) ruin the entire bushel of apples that remain.
 
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Xian Xi

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PLEASE do not let the isolated incident of what happened with Caribbean (call it a bad apple) ruin the entire bushel of apples that remain.

What apples? They haven't given us any proof that they own other protos. The next release is going to be Bang Bead on the AES, how do we know that it wasn't just using the roms that already exist? I can make a "proto" looking cart with some tape over the windows and a small label with a barely ledgible font as well. Plus the Bang Bead they showed was an MVS cart not an AES cart.

What's next, an official "licensed" release of Diggerman?

I'd love to see the protos they promised and hope they aren't just messing with us. I'm not giving them any money until the protos I want are released. And I hope those guys that coded ToTC don't plan on making those dumb games for the Neo, what's it called crouching dragon?
 

TheJiggler

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I think it's odd that people are concerned with how NCI handles these proto's. Most of the proto's arent worth your time anyway, ToTC for example. I wouldn't be buying their cartridges, it only supports them.
 

Xian Xi

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I think it's odd that people are concerned with how NCI handles these proto's. Most of the proto's arent worth your time anyway, ToTC for example. I wouldn't be buying their cartridges, it only supports them.

That's their business model, if you don't buy the early releases then they claim they won't release the one people really want.
 

Neo Alec

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What apples? They haven't given us any proof that they own other protos. The next release is going to be Bang Bead on the AES, how do we know that it wasn't just using the roms that already exist? I can make a "proto" looking cart with some tape over the windows and a small label with a barely ledgible font as well. Plus the Bang Bead they showed was an MVS cart not an AES cart.
Well obviously all the roms for Bang Bead are already out there, so I don't see why there would be any reason to get a proto of it. It's all already made. I wouldn't be surprised if what they released was just a conversion. Since they apparently got Bang2 Busters officially licensed by Visco, I guess what they're releasing basically amounts to an officially licensed conversion.
 
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