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- Aug 30, 2016
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Hey whats up Ajax, I think fans are happy to have something rather than nothing. However, some would rather have the actual data/asset files made available to the community rather than just screenshots of folders and images; I think that is the stance that some fans have taken with regard to what has been shared so far.Also, I keep coming back to this - people keep mentioning dumping something in relation to this. What do people think there is to dump?
Have you ever been able to pause a Neo Geo game in the arcade? Also, have you ever seen a fighting game in an arcade where time was set to infinite? I am legitimately asking, but in my case, it's no to both of those things, and I've spent thousands of hours in arcades here and in Japan over the last few decades.
I don't know where the screenshot came from, but I think it's pretty safe to rule out the possibility of it coming from a location test.
Also, I keep coming back to this - people keep mentioning dumping something in relation to this. What do people think there is to dump? I'm skeptical that a playable build was ever compiled, judging by the limited number of assets. But who the hell knows?
No, but you can with an AES game. There's nothing saying that this screen originates from an MVS cab/BIOS. And it wouldn't surprise me if development builds had a pause feature for MVS that gets removed later by the time it reaches beta.Have you ever been able to pause a Neo Geo game in the arcade? Also, have you ever seen a fighting game in an arcade where time was set to infinite? I am legitimately asking, but in my case, it's no to both of those things, and I've spent thousands of hours in arcades here and in Japan over the last few decades.
I don't know where the screenshot came from, but I think it's pretty safe to rule out the possibility of it coming from a location test.
Also, I keep coming back to this - people keep mentioning dumping something in relation to this. What do people think there is to dump? I'm skeptical that a playable build was ever compiled, judging by the limited number of assets. But who the hell knows?
It seems like the Mugen guild forum is still up but the forum content only goes back to around 2013. Older posts must have been lost in an upgrade or something. I'll check the Internet archive later to see if it has any backups. The smoking gun would be if any of the bg graphics could be matched up to an existing game, like if the ground is from a last blade stage and the sky from a kof stage, etc. No way would anyone trying to fake the screenshot take the time to make completely custom bg graphics. Pretty sure there is a version of this image that is larger and shows more of the play field than the one posted in this topic.Interesting. Would love to see that post. I do strongly suspect that's the answer. Something about that screenshot has never added up to me.
I do suppose it was probably pretty common practice for SNK (and probably other studios) to use an existing game as a foundation for a sequel, so maybe it is possible that a playable build of MOTW 2 did exist. Would love to hear directly from a developer who was there.
But the guy who post that picture was added in to is TV. Mugen is emulated on any console in 2003?Around 2002 I was on a mugen forum called Mugen guild, and at that time, someone on the forum claimed to have made that screenshot with Mugen.
But the guy who post that picture was added in to is TV. Mugen is emulated on any console in 2003?
But the guy who post that picture was added in to is TV. Mugen is emulated on any console in 2003?
In addition to what's been said, You could run Mugen on an original Xbox at that time, or on a desktop or laptop computer that had RCA output for a TV, I owned one at the timeBut the guy who post that picture was added in to is TV. Mugen is emulated on any console in 2003?
Now that can solve the mistery.In addition to what's been said, You could run Mugen on an original Xbox at that time, or on a desktop or laptop computer that had RCA output for a TV, I owned one at the time