Fatal Fury: City of the Wolves

Average Joe

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I guess a lot of people were having issues with the online connections.

Which was odd to hear since my experience was honestly quite good, but that doesn't matter much if a lot of people didn't. Although that is the entire point of this beta, so I'm not sure I'd consider that a concern at this point.

Also read a lot of complaints about the graphics (mostly the backgrounds) and the UI--both of which I can understand, but don't agree with as neither is a big enough issue to deter me from buying/playing the game.
 
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herb

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They've got 2 months to iron out the background issues so I'm not concerned
 

HellioN

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I guess a lot of people were having issues with the online connections.

Which was odd to hear since my experience was honestly quite good, but that doesn't matter much if a lot of people didn't. Although that is the entire point of this beta, so I'm not sure I'd consider that a concern at this point.

Also read a lot of complaints about the graphics (mostly the backgrounds) and the UI--both of which I can understand, but don't agree with as neither is a big enough issue to deter me from buying/playing the game.
The matchmaking was slow for sure but once I got one it felt good, very few hiccups.
Game could use a little polish and some tweaking but yeah, few more months to go before we get it.
The menu text could be bigger to make it easier to read.
Right now I see nothing that's putting me off from the game.
Well, other than getting my ass kicked pretty much every match. 😬
I'm so out of practice.
 
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Burning Fight!!

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I appreciate that the gameplay is smooth, but the 30fps background in the train stage is simply unacceptable. It looks like an old movie playing behind the characters. The presentation looks so poor due to the backgrounds, the game just isn't on par with the 2D classics.
Something must have gone horribly wrong if they resorted to that kind of thing to get to 60fps. Fighting games are the one genre with the most controlled and predictable 3D scene rendering ever
 

yagamikun

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Something must have gone horribly wrong if they resorted to that kind of thing to get to 60fps. Fighting games are the one genre with the most controlled and predictable 3D scene rendering ever
KOFXV is the same - which just baffles me considering SS 2019 is not, and all three games use an evolution of the engine they created in Unreal.

In the evaluation I linked to above, I gave this targeted feedback on the visual design (this is aside from the online feedback):
  • Optimize Performance for Modern Hardware: The 30fps backgrounds feel out of sync with the 60fps character animations, making some stages (like Terry’s) distracting and even causing motion sickness. While the nostalgic references are fantastic, this visual disparity needs addressing. Even Samurai Shodown (2019) had 60fps backgrounds on a base PS4.
  • Visual Quality & Perception: The low-poly, poorly textured backgrounds undercut the game’s overall polish. Optimizing for 13-year-old hardware (base PS4/Xbox One) feeds the perception that SNK games lag behind Capcom and Arc Sys visually, despite strong gameplay. SNK needs to elevate its presentation to match the mechanical depth of the game.
  • Menu & UI Improvements: The all-yellow menu boxes with black borders are difficult to navigate. Consider refining the UI for better clarity.
 

The Legendary LoneWolf

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Got a ticket to the boxing event between Eubank vs Benn

Hoping they have fatal fury merchandise relations to this fight at the venue
 

FTL

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Chain reaction by steve mcnair the best thing from COTW I was waiting for.
 

BlackaneseNiNjA

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@BlackaneseNiNjA

Thoughts?

It's goob fuel but I'm curious about your opinion on it.



What sup Taiso, this was a pretty fun vid and I enjoyed the attempt to unify Terry's various depictions. The narrative reinterpretation to smooth over the plot holes and story inconsistencies in an earnest effort to present Terry as a fully realized character was a really interesting exercise to listen to.

Short answer:
Cool vid! Thanks for sending it my way.

Goob answer:
It was a fair interpretation of the character considering the disjointed media we have to work with, though I disagree with some points about his personality and character motivation considering what we know from the japanese KOF novels and shorts stories. Also, in my humble opinion, Terry really doesn't require the tragedy of a love interest to motivate him since Jeff's murder already serves that purpose (a point which the video also makes).

That was awesome that he cited Terry's character audio album and the Memories of Stray Wolves drama. Disregarding outside audio dramas like the Dengeki produced CD's makes sense, but the choice to completely disregard some key manga, particularly Yuuji Hosoi's, in favor of the Masami Obari tv specials and the motion picture was an interesting choice considering how far they stray from the canon events and differences from Terry's portrayal in the games themselves (not to mention the contradictions to the accompanying mini comics in the instruction manuals and game promo materials).
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In terms of relevance to Terry's character, the contributions of Yuuji Hosoi (Samurai Troopers and Gaiking) to the series in the form of his manga covering Fatal Fury 1-3 is where the majority of Terry's characterization lore and even some techniques that appeared in the latter Real Bout games originated from (similar to how Masahiko Nakahira's Sakura Ganbaru manga led to the game introduction of her rival Karin Kanzuki). The anime and manga both take narrative liberties of course, but Hosoi's manga explores Terry's motivations, his reflections on Jeff, and his uncanny ability to adapt to his opponents across the streets of South Town by using new improvised techniques mid-fight as he encountered each fighter within the King of Fighters tournament.
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Terry's defeat of Geese Howard in Hosoi's manga is also in line with the depiction from the game, but also reveals that Terry's desire to defeat Geese wasn't just about revenge, but that he also wanted to realize Jeff's wish to see peace return to the city itself (a corruption narratively established in Art of Fighting 1 & 2 and expounded on in the Geese Howard Gaiden manga). Terry extending his hand to save Geese in Real Bout wasn’t the result of a final heroic epiphany, the event continued to haunt Terry even after the fact (detailed in Geese in the Dark).
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Though their personalities are completely different, Terry and Geese’s fates are like Kenshiro and Raoh; two divergent paths within the same setting of corruption.
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Terry’s relation to South Town itself is complex, being both the place of his father's murder and the city that he loves. It is a big part of who he is (not too dissimilar to Bruce Wayne's relationship with the corrupt city of Gotham) and is a sentiment echoed in Terry's dialog during his ending in Garou Mark of the Wolves. If Hosoi's work is taken into account, it wasn't solely Rock that inspired Terry to fight for everyone and the city by the end of his adventures; it was always Jeff Bogard.
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The video draws a lot of great conclusions, and the video narrator's interpretation of the narrative endpoint of Terry joining Mary during the final act of Memories of Stray Wolves is spot on imho. However, it was previously Mary who withheld her hand originally, rather than Terry.
IMG_3313.jpeg
Thanks again for sending this my way. What were your thoughts?
 
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Taiso

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I thought that it was a stretch interpreting Terry as 'angry' because of his graphics in Fatal Fury 3.

It's also a lot of work for no real good reason.

A nice walk down memory lane when I used to care about things like 'video game canon'.

But to go back to the head canon days of goobery:

I always figured he adopted Rock because after Geese died, he felt guilt over ostensibly murdering him. He took something away from Rock so now he had to give something back to him. Might even tie into those martial arts tropes where the teacher is like 'if you still want to kill me in ten years, let's revisit'.

Why did Terry feel bad about killing Geese since he did the exact same thing in the first game?

Real answer: because the game devs had an opportunity to tell a better story, for whatever that's worth in a fighting game. Maybe they also didn't want to portray Terry as a simple character fixated on vengeance.

Goob answer: Maybe he grew as a person between games. Or maybe he didn't know Geese was a father in the first game and that might have changed his whole attitude about the situation.

Ultimately, it doesn't matter. Video game canon is unimportant beyond communicating the basic idea of these characters. Joe is always a clown. Mai is always chasing Andy. Andy is always running away from Mai. Terry is always playing basketball between games.

MotW is the only game that ponders the possibilities, narratively, of what happened after RBFF. I don't think they put much thought into any of it going from game to game. Each new game has its own 'story', I suppose.
 

BlackaneseNiNjA

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I thought that it was a stretch interpreting Terry as 'angry' because of his graphics in Fatal Fury 3.

It's also a lot of work for no real good reason.

A nice walk down memory lane when I used to care about things like 'video game canon'.

But to go back to the head canon days of goobery:

I always figured he adopted Rock because after Geese died, he felt guilt over ostensibly murdering him. He took something away from Rock so now he had to give something back to him. Might even tie into those martial arts tropes where the teacher is like 'if you still want to kill me in ten years, let's revisit'.

Why did Terry feel bad about killing Geese since he did the exact same thing in the first game?

Real answer: because the game devs had an opportunity to tell a better story, for whatever that's worth in a fighting game. Maybe they also didn't want to portray Terry as a simple character fixated on vengeance.

Goob answer: Maybe he grew as a person between games. Or maybe he didn't know Geese was a father in the first game and that might have changed his whole attitude about the situation.

Ultimately, it doesn't matter. Video game canon is unimportant beyond communicating the basic idea of these characters. Joe is always a clown. Mai is always chasing Andy. Andy is always running away from Mai. Terry is always playing basketball between games.

MotW is the only game that ponders the possibilities, narratively, of what happened after RBFF. I don't think they put much thought into any of it going from game to game. Each new game has its own 'story', I suppose.
I agree. None of it matters at all, but it’s still fun to experience the story as a whole from time to time, even if there was no grand narrative plan from the outset.

Even this upcoming City of the Wolves is diverging from the original plot points and characters that were being worked on in the neo geo version MotW2 lol
 

Taiso

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It matters to some people. It used to matter to me.

These days, I'm just happy to see Terry in new games because I enjoy playing as him.
 

Neo Alec

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Mai is with Andy.
Mary is kind of with Terry.
Everyone knew that. We didn't have years of knowledge gathered by goobs online back in the day. We just knew stuff back then. I'd never seen the anime either, and I'm fascinated how people are kind of considering that canon now.
 

Taiso

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Some people consume all media related to a particular character and draw a weird connective line through it all. I know this because I used to do it.

Nowadays, I sort of see the games as the only 'canon', and even that doesn't matter that much. I don't feel the characters evolve from one game to the next based on 'events' in the ending scenes or whatever. The 'idea' of the characters move on to the next game and maybe they add some new wrinkles through the character animations and pre and post fight interactions. Those wrinkles become part of the 'idea' of the character as they move it along.

MotW actually expands on Terry's ending from RBFF, but that's a rarity for fighting games.

I mean fuck, Heihachi is chaining people to rockets and launching them into space and somehow those characters are still in the next game. It's all nonsense.
 

famicommander

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The Saudis are plastering this game all over mediocre boxing cards since they own the sport of boxing and SNK now:
image

image
 
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