BREAKERS REVENGE COMBOS

COMEDISDEGNO

Krauser's Shoe Shiner
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Hi everyone, i'm a newbie here. I've seen there's someone interested in the good old Breakers series, and since i just started to play it, i'd like to discuss about gameplay and combos. I found a 40 hits combo with Bai-Hu and i'm working on a 36 one with Sho, but i heard there is a lot more, such as infinites and 40-50+ combos...
 

Baratoz

Zero's Secretary
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With Sho, you can infinite with BC attack

kinda of: stand B, B, B, BC, stand B, B, B, BC etc, but it's really difficult coz it seems the cpu randomly decides when you could or could not do the infinite. With bai-hu, i' ve get a really long combo using a semi infinite, juggling the launched enemy with the fireball in corner.
Some peolpe does not like to use the BC/AB/ABC etc attacks, but i think that they are the only way to do extremely long combos.
 

COMEDISDEGNO

Krauser's Shoe Shiner
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Oi chi si rivede...meglio parlare inglese sennò ci linciano.

Are you sure? I'm not sure BC connects after a B chain, and if it is really a juggle, the timing must be mad. I never managed to add a single hit after BC...With BC do you mean the 'hopping knee', right?

Anyway here are the longest combos i found:

SHO
(corner) jump A A, standing A B A B B C AC, f,b,f+P, qcbx2+K ---- 38 hits

BAI-HU
(not corner) jump forward B, standing f+D f+D C AB x 9-10, BCD ---- 38-40 hits

<small>[ March 19, 2003, 04:18 AM: Message edited by: COMEDISDEGNO ]</small>
 

COMEDISDEGNO

Krauser's Shoe Shiner
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Well, other combos:

BAI-HU (correction)
(not corner) jump forward D, standing f+D f+D C AB x 18+ , BCD (24 hits if done right before the opponent lands) --- up to 48-50 hits

Timing and distance here are critical: i suppose it's better to start the combo quite far from the corner.

DAO LONG
(best in corner) jump forward D, standing A A d+B d+B C AC, charge db df db u+K, tap K --- 41 hits

alternative:
jump f D, st A A d+B d+B C AC, ch. db f+P, STUN, ch db df db u+K, tap K --- 42 hits

It'd be better to do the charge d u+D after the standing chain for 43 hits, but i think the move doesn't stun the enemy...strange indeed.

I wonder if the Bai-Hu semi infinite could actually be an infinite: i've seen that if the fireball hits directly the enemy (and not after the rebounce) the enemy is juggled much higher.
Worth checking out...
 

Real Bout Maniac

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All I can say is WOW!!!

I'm really impressed with the Sho and Dao Long combos (Bai Hu is a cheap bastard when played by a human, but those are still pretty cool! wink )

If anyone can come up with some monster combos for either Tifa or Saizo (my two main characters), it would be most appreciated; the most of ever gotten with either of them is in the 27 - 28 hit range.
 

COMEDISDEGNO

Krauser's Shoe Shiner
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Thank you :)
I started playing this game just one week ago, after working along with Baratoz and Son Goten to new Kizuna faq, so i didn't know if my combos were interesting...
Til now i only tried Sho, Dao Long and Bai-Hu, but as soon as i get something new i'll post it here. Next chars: Saizo and Tia.

Hey, Yama, that's the video you posted on ON? Now as now my internet connection sucks, so downloading it would be troublesome. Could you describe me (via PM, if you want) some of your combos?

By the way, here is a silly but useful(in particular against CPU) little combo with Sho:

(over half screen far from the opponent) qcf+A, qcbx2+K. Handy versus wild jumpers.
 

Baratoz

Zero's Secretary
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In corner, Saizo have a super infinite (qcf, qcf+P ad infinitum), and my max with Tia is 28.
With sho, you could also do a fireball, run and start a chain
 

SonGohan

Made of Wood
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I wish I could get my Breaker's Revenge rom to work :(

Do these work with the original Breakers too?
 

COMEDISDEGNO

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Wicked! I thought it was impossible to connect 2 DMs...is it a bug? Can you add something else after each qcfx2+P?
Not completely sure, but i think the combos work the same way in Breakers. At least, the juggle system is identical. Try to combo a d+D knockdown sweep into a DM
 

thundr51

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Time to take out Ninja Masters and put Breakers Rev in the old 4 slot!

ya know sometimes this place isn't half bad... smirk
 

Son Goten

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Baratoz:
...and my max with Tia is 28
mine is 29 gnè gnè gnè :p wink

corner
jumping C/D, crouching A*4, standing C, qcb+D, qcb*2+C

I'm trying to do something better but qcb+D seems to connect only from standing/crouching C and standing D, not from AC or BD...

EDIT: I have done some test... you can start with jumping qcb+B/D too, but sometimes you will land too fare to do FOUR crouching A; it seems to work better if you do qcb+B/D when rising. oh, and vs Condor you can add another crouching A, so now her max is 30 hits :)

<small>[ March 20, 2003, 04:00 PM: Message edited by: Son Goten ]</small>
 

COMEDISDEGNO

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Eat this wink

TIA
j(not back nor forward) B(2 hits), standing A A A AC, cancel first hit with dp+P, STUN, qcb+B(juggle), qcbx2+P ---32 hits

'Dream combo' (meaning i don't know if it's possible)
j B->qcb+B, A A A A A, qcbx2+P, STUN, qcb+B, qcbx2+P ---possible 53+ hits...

Anyone managed to stun with any Tia's DM?
 

Son Goten

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COMEDISDEGNO:
Eat this wink

TIA
j(not back nor forward) B(2 hits), standing A A A AC, cancel first hit with dp+P, STUN, qcb+B(juggle), qcbx2+P ---32 hits
are you sure it works everytime? I'm trying with Tia against Dao-Long and he's not stunned after the first part spock
 

Kert

Mr. Big's Thug
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SonGohan

I wish I could get my Breaker's Revenge rom to work
Weird. I thought your were the master of romz.

Why don't you just buy the game? It's not expensive.
eye
 

SonGohan

Made of Wood
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I am the master of romz. This is the only one I can't get to work. Perhaps I'll fish around for more downloads to see if I can get one that works. Sure, I'll buy it, but right now I can't even afford a clean pair of underwear.
 

Real Bout Maniac

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COMEDISDEGNO:
Wicked! I thought it was impossible to connect 2 DMs...is it a bug? Can you add something else after each qcfx2+P?
Not completely sure, but i think the combos work the same way in Breakers. At least, the juggle system is identical. Try to combo a d+D knockdown sweep into a DM
I believe you can connect Saizo's QCFx2+P move after his QCFx2+K super. I'm not 100% positive though, so I'll have to pop the cart back in tomorrow to test it out for sure (right now my 2-slot's currently occupied with Super Dodge Ball and Strikers 1945 Plus).
 

COMEDISDEGNO

Krauser's Shoe Shiner
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Sorry, wrote it in a hurry. I meant
...AC, cancel into 'tap K', STUN...
BTW, your combo could be:
jump u B, A x 4\5, C, qcb+D, STUN, qcb+B, qcbx2+P---31-32 hits

Another possible combo(still to control):
(on an airborne opponent) j u B qcb+B, land, qcb+B, STUN, qcb+B, DM

Bara, how does your Saizo infinite is supposed to work? Should both the frog and the eagle hit or what? I can't recover fast enough to repeat the DM...

SAIZO
j f D, B B B C, dp+C, qcbx2+C ---possible 39 hits

The DM can do up to 30 hits, but til now i managed to do it only when the opponent recovers from a knockdown. Even if the above combo usually does 30-33 hits, i don'exclude that timing it right you could reach 39
 

COMEDISDEGNO

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Er...good news and bad news.
Bad news: my Tia combo actually doesn't work. You don'have enough time to juggle the opponent after stunning him\her. Must have been drunk when i did it...or it could have been a bug.

Good news: you can connect ANY special after in Stun mode (ex, Tia's dp+P or tap K, Sho's qcb+K or f,b,f+P)). The problem is you can do it only for a very brief instant, so the only way so far to juggle is cancelling a normal\command into a special...obviously, this doesn't bring any benefit.
The only possible combo i can think of would be with Bai-Hu:
j f D, f+D f+D C, AB x n, ABC, STUN, AB\CD x n, BCD

ABC should leave you enough time to juggle, but i really don't know if it has stunning properties.

Other good news: Saizo's infinite works. You can perform it only on a jumping or juggled opponent, and only doing the A version of the DM.
So:
j D, B B B C, dp+C, qcfx2+A, qcfx2+A, qcbx2+C --- 59 hits???? (well, my record is 48...)

<small>[ March 23, 2003, 03:11 PM: Message edited by: COMEDISDEGNO ]</small>
 

Baratoz

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Other ones:
Condor: df+A/B throw, qcf, qcf+P
Maherl: stand B, BC, throw super (doesn' t score on the hit coutner, but if you timed it right, the enemy couldn' t escape)
 

COMEDISDEGNO

Krauser's Shoe Shiner
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A correction: you don't need to stun the opponent to connect a special. In fact, after juggling the opponent, you'll always be able to continue the combo cancelling the juggling hit. Since we're talking about normal or command moves, the only way to see it is hitting a jumping character, then cancelling. Ex: (on a jumping opponent) Tia d+C, dp+P; Saizo D, dp+P; Sho d+C, qcb+K,K,K.
Again, this hasn't any advantages, speaking about combo length, of course.

A short but cool Condor combo:
jump up C (knockdown), ABC\BCD (juggle), qcfx2+P

A couple of random notes: Saizo can cancel his qcb+A into a DM after the first hit;
Bai-Hu's standing C allows to add a free hit by doing fastly a standing A, B or BC;
the true code to select Bai-Hu is 'tap UP on both controllers' and not 'rotate both joysticks' at the selection screen...

<small>[ March 24, 2003, 04:04 AM: Message edited by: COMEDISDEGNO ]</small>
 

COMEDISDEGNO

Krauser's Shoe Shiner
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I found a 'true' juggle: Alsion III jumping B or d+B. Done in the corner it allows to connect A, B, C, b+A, b+B, b+C, d+A, d+B or BD.
Therefore:
ALSION III
jump B, BD, cancel into qcfx2+P (tap P)---14 hits

I wonder if it's possible to do 'j B, land, j A, cancel into qcf+K or qcb+K, DM'. Any idea?
 

COMEDISDEGNO

Krauser's Shoe Shiner
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Mmmm...where is everyone gone? Lost interest so fast? I'm working on a Breakers faq, so any help would be really appreciated.

BTW, here is a bunch of cool juggles...this game seems way deeper than what i thought.

SHO
(enemy jumping, the lower the better) jump d+D, land, jump A A A A A, cancel into air DM

jump up D (knockdown), qcb+K,K,K or qcf+B or any DM

DAO-LONG
(enemy jumping) jump up C \ D (easier with C), land, jump forward D (the latter will register only 4 hits, no matter what)

BAI-HU
jump up D (juggle), standing B (juggle), jump C, land, AB \ CD x N, DM


MAHREL
This is the longest combo i found without using his throws :)

jump C, D, STUN, qcfx2+P ---7 hits, maybe 8

It would be better a 'jump C, d+B x 3', but it seems impossible to cancel his A and B
 

COMEDISDEGNO

Krauser's Shoe Shiner
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Mokum:
Real Bout Maniac:
All I can say is WOW!!!
Italians do it better wink
Well, better than 'Italia pizza mandolino maccheroni mamma mafia' wink
Quoting a stoned english girl i met once in Canterbury 'Is it true that more than 50% of italian people are into mafia?'
 
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