Kid Aphex said:this game is great.
everyone should play it.
i dont know if its hard to find...but im going to guess its not.
TREASURE cannot lose.
Electric Cake said:i think its ok..
but you have different stuff you can unlock or something. and thats lame in my opinion.
but its ok
Kid Aphex said:like all treasure games, you can easily see yourself getting better everytime you play.
this is why i love it/them.


Jedah Doma said:Amazing game, Went through it three times or so. Although I'm trying to get the true ending for the game.
bokmeow said:I have mixed feelings about this title. On one hand, it was really exciting to see practically all of Osamu Tezuka's characters tied into the Astro Boy universe, it was like the KOF of timeline crossovers. The story is definitely this title's strength. Its weakness is the slowdown... oh man, is there slowdown. I thought it unlike Treasure to not completely optimize their games... but then, I guess it was probably Hitm@ker that programmed it, and Treasure published it?


Kid Aphex said:i havent experienced any slowdown.
Kid Aphex said:how do you get the true ending?
bokmeow said:What difficulty level are you playing the game? I played it on the hardest difficulty. Trust me, there is incredible slowdown.


Jedah Doma said:Sure there's slowdown, but what do you expect when you have 20+ guys on the screen at once all shooting and moving? I don't care if you're Houdini, the game will slow down just because of the huge tax on the GBA's resources.
bokmeow said:That's exactly it. There was absolutely no need to spam the screen to the point that slowdown occurred. Look at Gunstar Super Heroes, no slowdown.
QA fell down on the job with Astro Boy.


Jedah Doma said:I'd rather have 20+ guys with a touch of slowdown then 15 with none. It was fun and this whole slowdown thing is being nitpicky as hell IMO.
