Hi,
I have a genuine metal slug 3 cart with graphical and sound issues. The fix layer is perfect, and the game appears to be running fine as far as the game code is concerned. I have tried:
- cleaning
- Inspection under a microscope
- reflowing all of the pins on the neo-cmc
- checking continuity of all address and data lines to the neo-cmc, all were <1 ohm
None of these made any difference. I have tried several other games in this motherboard and all are working fine, so I don't believe it is the motherboard (MV1B with unibios).
Photos of the issue here:
- -
From searching on this forum, I'm currently thinking that the neo-cmc is dead. I would love to get a second opinion on this before I go ahead and swap the neo-cmc from a working KOF99 cart. Does anyone have any ideas what the issue could be? It's certainly odd that the fix layer works perfectly; that makes me think that the mask ROMs are OK, it's just that an address or data line is stuck exiting the neo-cmc.
I have a genuine metal slug 3 cart with graphical and sound issues. The fix layer is perfect, and the game appears to be running fine as far as the game code is concerned. I have tried:
- cleaning
- Inspection under a microscope
- reflowing all of the pins on the neo-cmc
- checking continuity of all address and data lines to the neo-cmc, all were <1 ohm
None of these made any difference. I have tried several other games in this motherboard and all are working fine, so I don't believe it is the motherboard (MV1B with unibios).
Photos of the issue here:
- -
From searching on this forum, I'm currently thinking that the neo-cmc is dead. I would love to get a second opinion on this before I go ahead and swap the neo-cmc from a working KOF99 cart. Does anyone have any ideas what the issue could be? It's certainly odd that the fix layer works perfectly; that makes me think that the mask ROMs are OK, it's just that an address or data line is stuck exiting the neo-cmc.