No rank, I'd love to take any of them on a lonely island...
X-Multiply - very deep atmospheric trip, the video game version of Russells' Altered States. Blew me away then, blows me away now... splendid.
The Great Ragtime Show - wouldn't it be for STGs, Chelnov would stand here. A top5 without DECO? You got to be kiddin' me... this game expands borders and brings some long lost fun into a bullet-dodgers miserable life. For those who like to finally breathe again, ...on very high altitudes, that is
.
Viewpoint - a masterpiece and
the Neo-Geo game with the most secrets per square pixel. Everything here seems to be the hottest shit: graphics, music, the whole axonometric concept right down to your ships name: Byupo! Kawaii is also the difficulty level, at least if you play for a decent highscore, but that's... another story.
Xexex - same as DECO, no list without a Konami entry, since they literally invented the genre. Here, they re-invent it, and with a blast, I might add. Absolutely gorgeous presentation, damn hard & insatiable.
& ...Zanac - some Compile love was in order and this hardcore classic haunted me in my dreams back in the day. They could as well write it down in their credits: introducing rank. This novelty was a nightmare, but what a sweet one.
The Honorable Mention goes to Souki, an STG where you actually dismiss your main cannon. A bitchslap for any fan of the genre... but as Raizing goes, I gladly hold out my other cheek.
...and since the rail-gate affair needs refreshment, count me in for Thunder Blade, if only for the soundtrack alone. S.S.T. Band at their best
.