Difference between revisions of "Neo-Geo Big List of Debug Dipswitches"

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<pre>
+
<table width="800">
Neo Geo Big List of Debug Dipswitches:
+
<td>
 +
<h1>Neo Geo Big List of Debug Dipswitches:</h1>
 +
<p>
 +
<h2>Art of Fighting</h2>
 +
1-1 Player 1 controls CPU.<br>
 +
1-2 Same as above<br>
 +
1-3 Stat boxes<br>
 +
1-4 Play during "How to Play" screen<br>
 +
1-5 Vs. mode collision detection boxes (press Start)<br>
 +
1-6 Both players are invincible<br>
 +
1-7 Unknown<br>
 +
1-8 Press Start during fight to skip to next fight<br>
 +
</p>
 +
<p>
 +
2-1 Slow mode<br>
 +
2-2 Slower mode (combine with prior code for super slow)<br>
 +
2-3 Clean paused game screen<br>
 +
2-4 Press Select for RGB test palette<br>
 +
2-5 Unknown<br>
 +
2-6 Unknown<br>
 +
2-7 Stop timer<br>
 +
2-8 Pal Mode<br>
 +
</p>
  
Art of Fighting
+
<p>
---------------------
+
<h2>Art of Fighting 2</h2>
1-1 Player 1 controls CPU.
+
1-1 P1 is CPU (play Geese if you load Special Stage)<br>
1-2 Same as above
+
1-2 P2 is CPU<br>
1-3 Useless stat boxes
+
1-3 Press select for data display<br>
1-4 Play during "How to Play" screen
+
1-4 P2 No KO (also play behind how to play screen)<br>
1-5 Vs. mode collision detection boxes (press Start)
+
1-5 Unknown<br>
1-6 Both players are invincible
+
1-6 Invincible CPU<br>
1-7 Unknown
+
1-7 Numeric display for each player?<br>
1-8 Press Start during fight to skip to next fight
+
1-8 Unknown<br>
 +
</p>
 +
<p>
 +
2-1 Slower game<br>
 +
2-2 Even Slower game<br>
 +
2-3 Pause without Pause Display<br>
 +
2-4 Press Select for Sound Test (w/2-3 RGB Test)<br>
 +
2-5 Unknown<br>
 +
2-6 Skip to ending<br>
 +
2-7 Freeze timer<br>
 +
2-8 Toggle PAL mode<br>
 +
2-4 + 2-3 Press select for RGB test pallete<br>
 +
</p>
  
2-1 Slow mode
+
<p>
2-2 Slower mode (combine with prior code for super slow)
+
<h2>Art of Fighting 3</h2>
2-3 Clean paused game screen
+
1-1 Unknown<br>
2-4 Press Select for RGB test palette
+
1-2 P1 & P2 take no damage<br>
2-5 Unknown
+
1-3 Unknown<br>
2-6 Unknown
+
1-4 Unknown<br>
2-7 Stop timer
+
1-5 Unknown<br>
2-8 Pal Mode
+
1-6 Practice mode? Must be on before match starts<br>
 +
1-7 Unknown<br>
 +
1-8 Unlock Sinclair and Wyler<br>
 +
</p><p>
 +
2-1 Player 1 is CPU controlled?<br>
 +
2-2 Player 2 is CPU controlled? (if 2-8 is on, P1 is CPU instead. P2 doesn't move)<br>
 +
2-3 Displays "W!" at the top of the screen<br>
 +
2-4 Players are invincible<br>
 +
2-5 Unknown<br>
 +
2-6 Unknown<br>
 +
2-7 "Random Mode" displayed<br>
 +
2-8 Total Round Display<br>
 +
</p>
  
Art of Fighting 2
+
<p>
---------------------
+
<h2>Breakers [evilwasabi]</h2>
1-1 P1 is CPU (play Geese if you load Special Stage)
+
1-1 Debug Menu Default (note 1)<br>
1-2 P2 is CPU
+
1-2 Screen Scroll Debug (not sure how it works)<br>
1-3 Press select for data display
+
1-3 Kakuto Char No. Disp (not sure how it works)<br>
1-4 P2 No KO (also play behind how to play screen)
+
1-4 Kakuto Trigger Free (rapid fire)<br>
1-5 Unknown
+
1-5 Kakuto Sound Test (not sure how it works)<br>
1-6 Invincible CPU
+
1-6 Obj. Status Debug (not sure how it works)<br>
1-7 Numeric display for each player?
+
1-7 Unknown<br>
1-8 Unknown
+
1-8 Task Lsp. Weight Chk<br>
 
+
</p>
2-1 Slower game
+
<p>
2-2 Even Slower game
+
2-1 for CPU Algo Debug (character data displayed on screen)<br>
2-3 Pause without Pause Display
+
2-2 Char Select mode (hold ABCD, then hit down to scroll) (note 2)<br>
2-4 Press Select for Sound Test (w/2-3 RGB Test)
+
2-3 Center and Size Display (little ring appears to mark player position)<br>
2-5 Unknown
+
2-4 Hit Area Display<br>
2-6 Skip to ending
+
2-5 Ougi (pow) Max (unlimited pow)<br>
2-7 Freeze timer
+
2-6 No Limit Battle (on time/health limits)<br>
2-8 Toggle PAL mode
+
2-7 Pal Sim (Europe only)<br>
2-4 + 2-3 Press select for RGB test pallete
+
2-8 Stop Motion (hit select to pause, start to unpause)<br>
 
+
</p>
Art of Fighting 3
+
<p>
---------------------
+
Note 1 - select this and then reset the machine to enter to complete debug menu from the start screen. When the game restarts, you'll be able to select the select a lot more debug options through a special debug screen.<br>
1-1 Unknown
+
1-2 P1 & P2 take no damage
+
1-3 Unknown
+
1-4 Unknown
+
1-5 Unknown
+
1-6 Practice mode? Must be on before match starts
+
1-7 Unknown
+
1-8 Unlock Sinclair and Wyler
+
 
+
2-1 Player 1 is CPU controlled?
+
2-2 Player 2 is CPU controlled? (if 2-8 is on, P1 is CPU instead. P2 doesn't move)
+
2-3 Displays "W!" at the top of the screen
+
2-4 Players are invincible
+
2-5 Unknown
+
2-6 Unknown
+
2-7 "Random Mode" displayed
+
2-8 Total Round Display
+
 
+
Breakers [evilwasabi]
+
---------------------
+
 
+
1-1 Debug Menu Default (note 1)
+
1-2 Screen Scroll Debug (not sure how it works)
+
1-3 Kakuto Char No. Disp (not sure how it works)
+
1-4 Kakuto Trigger Free (rapid fire)
+
1-5 Kakuto Sound Test (not sure how it works)
+
1-6 Obj. Status Debug (not sure how it works)
+
1-7 Unknown
+
1-8 Task Lsp. Weight Chk
+
+
2-1 for CPU Algo Debug (character data displayed on screen)
+
2-2 Char Select mode (hold ABCD, then hit down to scroll) (note 2)
+
2-3 Center and Size Display (little ring appears to mark player position)
+
2-4 Hit Area Display
+
2-5 Ougi (pow) Max (unlimited pow)
+
2-6 No Limit Battle (on time/health limits)
+
2-7 Pal Sim (Europe only)
+
2-8 Stop Motion (hit select to pause, start to unpause)
+
 
+
Note 1 - select this and then reset the machine to enter to complete debug menu from the start screen. When the game restarts, you'll be able to select the select a lot more debug options through a special debug screen.
+
 
Note 2 - changing characters in mid-match also restores your health to 100%
 
Note 2 - changing characters in mid-match also restores your health to 100%
 +
</p>
  
Fatal Fury 2 >W.I.P<
+
<p>
---------------------
+
<h2>Breakers Revenge</h2>
1-1 Unknown
+
UNKNOWN.
1-2 Unknown
+
</p>
1-3 unknown
+
1-4 unknown
+
1-5 enable BOSSES
+
1-6 View characters ending
+
1-7 unknown
+
1-8 unknown
+
  
2-1 Invincible mode  
+
<p>
2-2 unknown  
+
<h2>Fatal Fury 2 >W.I.P<</h2>
2-3 unknown  
+
1-1 Unknown<br>
2-4 unknown  
+
1-2 Unknown<br>
2-5 unknown
+
1-3 unknown<br>
2-6 unknown  
+
1-4 unknown <br>
2-7 unknown  
+
1-5 enable BOSSES<br>
2-8 unknown  
+
1-6 View characters ending <br>
 +
1-7 unknown <br>
 +
1-8 unknown <br>
 +
</p>
 +
<p>
 +
2-1 Invincible mode <br>
 +
2-2 unknown <br>
 +
2-3 unknown <br>
 +
2-4 unknown <br>
 +
2-5 Press A+B+C+D to reduce opponents energy<br>
 +
2-6 unknown <br>
 +
2-7 unknown <br>
 +
2-8 unknown <br>
 +
</p>
  
Fatal Fury Special    [bonuskun]
+
<p>
---------------------
+
<h2>Fatal Fury Special    [bonuskun]</h2>
1-1 Pal Mode
+
1-1 Pal Mode<br>
1-2 Both players are invincible
+
1-2 Both players are invincible<br>
1-3 Unlimited time, Ryo Sakazaki Selectable
+
1-3 Unlimited time, Ryo Sakazaki Selectable<br>
1-4 Unlocks Ryo Sakazaki
+
1-4 Unlocks Ryo Sakazaki<br>
1-5 Allows you to view selected character's endings
+
1-5 Allows you to view selected character's endings<br>
1-6 Allows you to goto Dream Match vs Ryo Sakazaki
+
1-6 Allows you to goto Dream Match vs Ryo Sakazaki<br>
1-7 Message screen, Use controller one to adjust.
+
1-7 Message screen, Use controller one to adjust.<br>
1-8 Sprite viewer, Press 'Select' on P1, Use P2 to view
+
1-8 Sprite viewer, Press 'Select' on P1, Use P2 to view<br>
 
+
</p><p>
2-1 Displays hit detection boxes
+
2-1 Displays hit detection boxes<br>
2-2 Displays distance grid boxes
+
2-2 Displays distance grid boxes<br>
2-3 Unknown
+
2-3 Unknown<br>
2-4 Unknown
+
2-4 Unknown<br>
2-5 Press A,B,C,& D at the same to to drop CPU's lifebar to near death
+
2-5 Press A,B,C,& D at the same to to drop CPU's lifebar to near death<br>
2-6 Sprite location information
+
2-6 Sprite location information<br>
2-7 Unknown
+
2-7 Unknown<br>
2-8 Stage selection screen
+
2-8 Stage selection screen<br>
 
+
</p>
Notes: To View all the character's endings, Turn on Dips 1-4 & 1-5.
+
<p>
 +
Notes: To View all the character's endings, Turn on Dips 1-4 & 1-5.<br>
 
To have Ryo Sakazaki selectable you must turn on Dip 1-3 BEFORE you get to the character selection screen or the dip will not work.
 
To have Ryo Sakazaki selectable you must turn on Dip 1-3 BEFORE you get to the character selection screen or the dip will not work.
 +
</p>
  
Fatal Fury 3
+
<p>
---------------------
+
<h2>Fatal Fury 3</h2>
1-1 PAL mode
+
1-1 PAL mode<br>
1-2 Both players are invincible
+
1-2 Both players are invincible<br>
1-3 Unlimited time; secret character selectable
+
1-3 Unlimited time; secret character selectable<br>
1-4 Set before character selection screen; unlock Ryo; CPU opponent selectable
+
1-4 Set before character selection screen; unlock Ryo; CPU opponent selectable<br>
1-5 View selected vs. character's ending
+
1-5 View selected vs. character's ending<br>
1-6 Take selected character to dream match
+
1-6 Take selected character to dream match<br>
1-7 Message screen; use controller one
+
1-7 Message screen; use controller one<br>
 
1-8 Sprite viewer; press Select on controller one, use controller two to view
 
1-8 Sprite viewer; press Select on controller one, use controller two to view
 +
</p>
 +
<p>
 +
2-1 Sprite character grids<br>
 +
2-2 Sprite distance grids<br>
 +
2-3 Unknown<br>
 +
2-4 Unknown<br>
 +
2-5 Press A + B + C + D to set opponent's life to minimum<br>
 +
2-6 Sprite location information<br>
 +
2-7 Unknown<br>
 +
2-8 Stage selection screen<br>
 +
1-4 + 1-5 View all character's endings<br>
 +
</p>
  
2-1 Sprite character grids
+
<p>
2-2 Sprite distance grids
+
<h2>King of Fighters '94 [bonuskun]</h2>
2-3 Unknown
+
1-1 Sprite debug menu<br>
2-4 Unknown
+
1-2 Collision detection boxes can be seen<br>
2-5 Press A + B + C + D to set opponent's life to minimum
+
1-3 Disable the timer<br>
2-6 Sprite location information
+
1-4 Both Players Invincible, SDM's also always at max<br>
2-7 Unknown
+
1-5 Display hex code on screen<br>
2-8 Stage selection screen
+
1-6 Unknown<br>
1-4 + 1-5 View all character's endings
+
1-7 Stages now Selectable<br>
 
+
King of Fighters '94 [bonuskun]
+
---------------------
+
 
+
1-1 Sprite debug menu
+
1-2 Collision detection boxes can be seen
+
1-3 Disable the timer
+
1-4 Both Players Invincible, SDM's also always at max
+
1-5 Display hex code on screen
+
1-6 Unknown
+
1-7 Stages now Selectable
+
 
1-8 Pal Mode
 
1-8 Pal Mode
 
+
</p>
2-1 Able to adjust RGB levels of color palette
+
<p>
2-2 Program Editing Data
+
2-1 Able to adjust RGB levels of color palette<br>
2-3 Unknown
+
2-2 Program Editing Data<br>
2-4 Human player is invincible
+
2-3 Unknown<br>
2-5 Displays frame information
+
2-4 Human player is invincible<br>
2-6 Sound menu. Press 'Select' to access
+
2-5 Displays frame information<br>
2-7 CPU controls both teams
+
2-6 Sound menu. Press 'Select' to access<br>
 +
2-7 CPU controls both teams<br>
 
2-8 Display character statistics
 
2-8 Display character statistics
 
+
</p>
Play as Rugal
+
<p>
 
+
Notes: Play as Rugal<br>
 
To access Rugal you need to go into the debug menu at the 'How To Play' screen. Turn on Dips 1-4 and 2-6. Then on the player selection screen, Hold Select and press up. To choose The Normal or 'Full Power' Rugal, Simply press left or right. The Normal Rugal's standing animation will stop which in turn will be 'Full Power' Rugal when you select him. After entering the code, Turn the Dips off and resume the game.
 
To access Rugal you need to go into the debug menu at the 'How To Play' screen. Turn on Dips 1-4 and 2-6. Then on the player selection screen, Hold Select and press up. To choose The Normal or 'Full Power' Rugal, Simply press left or right. The Normal Rugal's standing animation will stop which in turn will be 'Full Power' Rugal when you select him. After entering the code, Turn the Dips off and resume the game.
 +
</p>
  
King of Fighters '95 [bonuskun]
+
<p>
---------------------
+
<h2>King of Fighters '95 [bonuskun]</h2>
1-1 Sprite debug menu. Also puts a sprite a Hiedern on the top of screen
+
1-1 Sprite debug menu. Also puts a sprite a Hiedern on the top of screen<br>
1-2 Collision detection boxes can be seen
+
1-2 Collision detection boxes can be seen<br>
1-3 Allows you to play as Saishu Kusanagi and Omega Rugal
+
1-3 Allows you to play as Saishu Kusanagi and Omega Rugal<br>
1-4 Both players are invincible
+
1-4 Both players are invincible<br>
1-5 Displays hex code on screen
+
1-5 Displays hex code on screen<br>
1-6 Unknown
+
1-6 Unknown<br>
1-7 Unknown
+
1-7 Unknown<br>
1-8 Pal Mode
+
1-8 Pal Mode<br>
 
+
</p><p>
2-1 Unknown
+
2-1 Unknown<br>
2-2 Unknown
+
2-2 Unknown<br>
2-3 Unknown
+
2-3 Unknown<br>
2-4 Human player is invincible
+
2-4 Human player is invincible<br>
2-5 Displays frame information
+
2-5 Displays frame information<br>
2-6 Sound test menu. Press 'Select' to access
+
2-6 Sound test menu. Press 'Select' to access<br>
2-7 CPU controls both teams
+
2-7 CPU controls both teams<br>
 
2-8 Unknown
 
2-8 Unknown
 +
</p>
  
(Notes: For code 1-3 to play as Saishu and Rugal you need to enter the Dip Code on the 'How To Play' screen. Once you've selected Saishu and Rugal, Turn the Dip off.)
+
<p>Notes: For code 1-3 to play as Saishu and Rugal you need to enter the Dip Code on the 'How To Play' screen. Once you've selected Saishu and Rugal, Turn the Dip off...</p>
 
+
King of Fighters '96 [bonuskun]
+
---------------------
+
 
+
1-1 Sprite debug menu
+
1-2 Collision detection boxes can be seen
+
1-3 Disable timer, Display coordinates and Goenitz and Chizuru now selectable
+
1-4 Edit menu
+
1-5 Display hex code on screen
+
1-6 Both characters are invincible
+
1-7 Unknown
+
1-8 Annoying shadow covering screen
+
  
2-1 Another edit menu inculding AI controls
+
<p>
2-2 CPU controls both teams
+
<h2>King of Fighters '96 [bonuskun]</h2>
2-3 Human player is invincible
+
1-1 Sprite debug menu<br>
2-4 Unknown
+
1-2 Collision detection boxes can be seen<br>
2-5 Displays frame information
+
1-3 Disable timer, Display coordinates and Goenitz and Chizuru now selectable<br>
2-6 Sound test menu. Press 'Select' to access
+
1-4 Edit menu<br>
2-7 Player 2 can control CPU characters
+
1-5 Display hex code on screen<br>
 +
1-6 Both characters are invincible<br>
 +
1-7 Unknown<br>
 +
1-8 Annoying shadow covering screen<br>
 +
</p>
 +
<p>
 +
2-1 Another edit menu inculding AI controls<br>
 +
2-2 CPU controls both teams<br>
 +
2-3 Human player is invincible<br>
 +
2-4 Unknown<br>
 +
2-5 Displays frame information<br>
 +
2-6 Sound test menu. Press 'Select' to access<br>
 +
2-7 Player 2 can control CPU characters<br>
 
2-8 Unknown
 
2-8 Unknown
 +
</p>
 +
<p>
 +
Notes:<br>
 +
To make the code for Goenitz and Chizuru work, You need to turn on the Dip at the 'How To Play' screen. You can either leave this on or off for the extras features this dip offers.
 +
</p>
  
(Notes:To make the code for Goenitz and Chizuru work, You need to turn on the Dip at the 'How To Play' screen. You can either leave this on or off for the extras features this dip offers.)
+
<p>
 
+
<h2>King of Fighters '97 [bonuskun]</h2>
King of Fighters '97 [bonuskun]
+
1-1 Sprite debug menu<br>
---------------------
+
1-2 Collision detection boxes can be seen<br>
 
+
1-3 Unlocks Orochi Chris, Shermie, Yashiro, Iori & Leona<br>
1-1 Sprite debug menu
+
1-4 Displays player 1 data<br>
1-2 Collision detection boxes can be seen
+
1-5 Displays hex code on screen<br>
1-3 Unlocks Orochi Chris, Shermie, Yashiro, Iori & Leona
+
1-6 Both players are invincible<br>
1-4 Displays player 1 data
+
1-7 Unknown<br>
1-5 Displays hex code on screen
+
1-8 Pal Mode<br>
1-6 Both players are invincible
+
</p><p>
1-7 Unknown
+
2-1 Sprite edit menu<br>
1-8 Pal Mode
+
2-2 CPU controls both teams<br>
 
+
2-3 Human player is invincible<br>
2-1 Sprite edit menu
+
2-4 Unknown<br>
2-2 CPU controls both teams
+
2-5 Displays frame information<br>
2-3 Human player is invincible
+
2-6 Sound test menu. Press 'Select' to access<br>
2-4 Unknown
+
2-7 Unknown<br>
2-5 Displays frame information
+
2-6 Sound test menu. Press 'Select' to access
+
2-7 Unknown
+
 
2-8 Unknown
 
2-8 Unknown
 +
<p>
 +
Notes:<br>
 +
For code 1-3 to play as the Orochi characters, you need to enter the Dip Code on the 'How To Play' screen. Once you've selected your team, Turn the Dip off...
 +
</p>
  
(Notes:For code 1-3 to play as the Orochi characters, you need to enter the Dip Code on the 'How To Play' screen. Once you've selected your team, Turn the Dip off.)
+
<p>
 
+
<h2>King of Fighters '98 [bonuskun]</h2>
King of Fighters '98 [bonuskun]
+
1-1 Sprite debug menu<br>
---------------------
+
1-2 Collision detection boxes can be seen<br>
1-1 Sprite debug menu
+
1-3 Stops timer<br>
1-2 Collision detection boxes can be seen
+
1-4 Data menu<br>
1-3 Stops timer
+
1-5 Displays hex code on screen<br>
1-4 Data menu
+
1-6 Both players are invincible<br>
1-5 Displays hex code on screen
+
1-7 Unknown<br>
1-6 Both players are invincible
+
1-7 Unknown
+
 
1-8 Annoying shadow covering screen
 
1-8 Annoying shadow covering screen
 +
</p><p>
 +
2-1 Data menu 2<br>
 +
2-2 CPU controls both teams<br>
 +
2-3 Human player is invincible<br>
 +
2-4 Unknown<br>
 +
2-5 Displays frame information and column of hex code for CPU<br>
 +
2-6 Sound test menu. Press 'Select' to access<br>
 +
2-7 Player can control CPU player 2<br>
 +
2-8 Unknown
 +
</p>
  
2-1 Data menu 2
+
<p>
2-2 CPU controls both teams
+
<h2>King of Fighters '99 [bonuskun / Thomas Giboin]</h2>
2-3 Human player is invincible
+
1-1 Sprite debug menu. Also puts a Sprite of K' on the screen.<br>
2-4 Unknown
+
1-2 Collision detection boxes can be seen<br>
2-5 Displays frame information and column of hex code for CPU
+
1-3 Stops timer, Play as Krizalid<br>
2-6 Sound test menu. Press 'Select' to access
+
1-4 Data menu<br>
2-7 Player can control CPU player 2
+
1-5 Displays hex code on screen<br>
 +
1-6 Both players are invincible<br>
 +
1-7 Unknown<br>
 +
1-8 Annoying shadow covering screen</p>
 +
<p>
 +
2-1 Data menu 2<br>
 +
2-2 CPU controls both teams<br>
 +
2-3 Human player is invincible, Play as Krizalid<br>
 +
2-4 Unknown<br>
 +
2-5 Displays frame information and column of hex code for CPU<br>
 +
2-6 Sound test menu. Press 'Select' to access<br>
 +
2-7 Unknown<br>
 
2-8 Unknown
 
2-8 Unknown
 +
</p>
 +
<p>
 +
Notes:<br>
 +
To play as either versions of Krizalid you have both Dips 1-3 and 2-3 turned on at the 'How to Play Screen'. Once you're on the player select screen, Highlight either K' or Maxima, Press and Hold Start and then press any button to get version 1 of Krizalid or press and hold select then press any button to play as version 2. Once you have selected him, Turn the Dips off and resume normal play.
 +
</p>
  
King of Fighters '99 [bonuskun / Thomas Giboin]
+
<p>
---------------------
+
<h2>King of Fighters 2000 [bonuskun]</h2>
1-1 Sprite debug menu. Also puts a Sprite of K' on the screen.
+
1-1 Sprite debug menu<br>
1-2 Collision detection boxes can be seen
+
1-2 Collision detection boxes can be seen<br>
1-3 Stops timer, Play as Krizalid
+
1-3 Play as Zero<br>
1-4 Data menu
+
1-4 Data menu<br>
1-5 Displays hex code on screen
+
1-5 Unknown<br>
1-6 Both players are invincible
+
1-6 Both players are invincible<br>
1-7 Unknown
+
1-7 Unknown<br>
1-8 Annoying shadow covering screen
+
1-8 Annoying shadow covering screen<br>
 
+
</p><p>
2-1 Data menu 2
+
2-1 Data menu 2<br>
2-2 CPU controls both teams
+
2-2 CPU controls both teams<br>
2-3 Human player is invincible, Play as Krizalid
+
2-3 Human player is invincible<br>
2-4 Unknown
+
2-4 Displays hit count numbers?<br>
2-5 Displays frame information and column of hex code for CPU
+
2-5 Displays frame information and column of hex code for CPU<br>
2-6 Sound test menu. Press 'Select' to access
+
2-6 Sound test menu. Press 'Select' to access<br>
2-7 Unknown
+
2-7 Disables all SDM's.<br>
 
2-8 Unknown
 
2-8 Unknown
 +
</p>
 +
<p>
 +
Notes: To play as Zero you need to have Dip 1-3 on when you're on the player select screen. When this is on, Highlight Kula Diamond, Hold Start and press down to select Zero. Once you have selected him, Turn the Dip off.
 +
</p>
  
Notes: To play as either versions of Krizalid you have both Dips 1-3 and 2-3 turned on at the 'How to Play Screen'. Once you're on the player select screen, Highlight either K' or Maxima, Press and Hold Start and then press any button to get version 1 of Krizalid or press and hold select then press any button to play as version 2. Once you have selected him, Turn the Dips off and resume normal play.
+
<p>
 
+
<h2>King of Fighters 2001</h2>
King of Fighters 2000 [bonuskun]
+
1-1 Unknown<br>
---------------------
+
1-2 Unknown<br>
 
+
1-3 Unknown<br>
1-1 Sprite debug menu
+
1-4 Data Menu<br>
1-2 Collision detection boxes can be seen
+
1-5 Enable boss selection <br>
1-3 Play as Zero
+
1-6 both characters invincible<br>
1-4 Data menu
+
1-7 Unknown<br>
1-5 Unknown
+
1-8 Unknown
1-6 Both players are invincible
+
</p><p>
1-7 Unknown
+
2-1 SEQ menu<br>
1-8 Annoying shadow covering screen
+
2-2 CPUvsCPU (CPU controlls both chars) <br>
 
+
2-3 Unknown<br>
2-1 Data menu 2
+
2-4 Damage value display <br>
2-2 CPU controls both teams
+
2-5 Unknown<br>
2-3 Human player is invincible
+
2-6 Unknown<br>
2-4 Displays hit count numbers?
+
2-7 CPU operation may crash<br>
2-5 Displays frame information and column of hex code for CPU
+
2-6 Sound test menu. Press 'Select' to access
+
2-7 Disables all SDM's.
+
 
2-8 Unknown
 
2-8 Unknown
 +
</p>
  
Notes: To play as Zero you need to have Dip 1-3 on when you're on the player select screen. When this is on, Highlight Kula Diamond, Hold Start and press down to select Zero. Once you have selected him, Turn the Dip off.
+
<p>
 
+
<h2>King of Fighters 2003</h2>
King of Fighters 2003
+
1:1 w/1:3 = Anim viewer<br>
---------------------
+
1:2 Messes with the palettes for the lifebars after Coin/Select is pressed. Use A/B/C/D to scroll through.<br>
1:1 Unknown (w/1:3 Anim viewer)
+
1:3 Text viewer. Pretty nice. Press Coin/Select to view. A/B/C/D to scroll.<br>
1:2 Messes with the palettes for the lifebars after Coin/Select is pressed. Use A/B/C/D to scroll through.
+
1:4 CLSN viewer.<br>
1:3 Text viewer. Pretty nice. Press Coin/Select to view. A/B/C/D to scroll.
+
1:5 Unknown<br>
1:4 CLSN viewer.
+
1:6 Invincibility for both players.<br>
1:5 Unknown
+
1:7 Invincibility for Player 1.<br>
1:6 Invincibility for both players.
+
1:7 Invincibility for Player 1.
+
 
1:8 Unknown
 
1:8 Unknown
 
+
</p><p>
2:1 Unknown
+
2:1 Unknown<br>
2:2 Unknown
+
2:2 Unknown<br>
2:3 Shows commands on screen. Looks like something that was left out of Practice mode.
+
2:3 Shows commands on screen. Looks like something that was left out of Practice mode.<br>
2:4 Shows what appears to be a chart for the axis values and changes for Players 1 and 2.
+
2:4 Shows what appears to be a chart for the axis values and changes for Players 1 and 2.<br>
2:5 Unknown
+
2:5 Unknown<br>
2:6 Unknown
+
2:6 Unknown<br>
2:7 Unknown
+
2:7 Unknown<br>
 
2:8 Unknown
 
2:8 Unknown
 +
</p>
  
Metal Slug 2
+
<p>
---------------------
+
<h2>Metal Slug</h2>
 +
Work in progress...</p>
  
 +
<h2>Metal Slug 2</h2>
 +
<p>
 
Note: In console mode only! Simply set debug mode "on", enter game and press COIN twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
 
Note: In console mode only! Simply set debug mode "on", enter game and press COIN twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
 +
</p>
  
Metal Slug 3 [bonuskun]
+
<p>
---------------------
+
<h2>Metal Slug 3 [bonuskun]</h2>
1-1 Displays program code on screen
+
1-1 Displays program code on screen<br>
1-2 Unknown
+
1-2 Unknown<br>
1-3 Unknown
+
1-3 Unknown<br>
1-4 Removes information off screen expect Credits,Score & Time
+
1-4 Removes information off screen expect Credits,Score & Time<br>
1-5 Displays a pathline on the screen
+
1-5 Displays a pathline on the screen<br>
1-6 Displays attack data on character and bullets fired.
+
1-6 Displays attack data on character and bullets fired.<br>
1-7 Collision detection boxes can be seen
+
1-7 Collision detection boxes can be seen<br>
1-8 Player is invincible
+
1-8 Player is invincible<br>
 
+
</p><p>
2-1 Unknown
+
2-1 Unknown<br>
2-2 Displays a messed up sprite on screen
+
2-2 Displays a messed up sprite on screen<br>
2-3 Infinite Grenades & Tank Shells
+
2-3 Infinite Grenades & Tank Shells<br>
2-4 Infinite Ammo on ALL special weapons
+
2-4 Infinite Ammo on ALL special weapons<br>
2-5 Displays annoying shadow on screen
+
2-5 PAL MODE<br>
2-6 Unknown
+
2-6 Unknown<br>
2-7 Unknown
+
2-7 Unknown<br>
 
2-8 Displays attack data on enemy characters
 
2-8 Displays attack data on enemy characters
 
+
</p>
 +
<p>
 
Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
 
Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
 +
</p>
  
Metal Slug 4
+
<h2>Metal Slug 4</h2>
---------------------
+
<p>
 
+
 
Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
 
Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
 +
</p>
  
Metal Slug 5
+
<h2>Metal Slug 5</h2>
---------------------
+
<p>
 
+
 
Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
 
Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
 +
</p>
  
Real Bout Fatal Fury Special [Meta-Ukyo]
+
<p>
----------------------------
+
<h2>Real Bout Fatal Fury Special [Meta-Ukyo]</h2>
1-1 Instant 'Time Up' (Press Start during fight).
+
1-1 Instant 'Time Up' (Press Start during fight).<br>
1-2 Both players are invincible.
+
1-2 Both players are invincible.<br>
1-3 Stage select. Enable before you select your character.
+
1-3 Stage select. Enable before you select your character.<br>
1-4 Disables Player 1 'Start'.
+
1-4 Disables Player 1 'Start'.<br>
1-5 Displays program code on sides of screen.
+
1-5 Displays program code on sides of screen.<br>
1-6 Press ABCD on either player to decrease  
+
1-6 Press ABCD on either player to decrease your opponent's Health bar.<br>
      your opponent's Health bar.
+
1-7 Memory Error.<br>
1-7 Memory Error.
+
 
+
 
1-8 Displays character collision boxes.
 
1-8 Displays character collision boxes.
2-1 Enable "Easy Super moves". S.Power : Down,Down+A ; P.Power : Down,Down+C.
+
</p><p>
2-2 Skip the next match.  
+
2-1 Enable "Easy Super moves". S.Power : Down,Down+A ; P.Power : Down,Down+C.<br>
2-3 View ending. Enable before you select your character.
+
2-2 Skip the next match. <br>
2-4 Unknown
+
2-3 View ending. Enable before you select your character.<br>
2-5 Unknown
+
2-4 Unknown<br>
2-6 Displays more program code. (Sprites Coordonnates ?)
+
2-5 Unknown<br>
2-7 Sprite Viewer.
+
2-6 Displays more program code. (Sprites Coordonnates ?)<br>
 +
2-7 Sprite Viewer.<br>
 
2-8 Debug Bios On./ Geese available.
 
2-8 Debug Bios On./ Geese available.
 +
</p>
  
Notes :
+
<p>
 
+
Notes:<br>
On Dip 2-8 :
+
On Dip 2-8:<br>
 +
</p>
 +
<p>
 
If you can access these settings, i assume you have a debug bios chip installed.  
 
If you can access these settings, i assume you have a debug bios chip installed.  
 
So dip switch 2-8 will be on (1), on default. When it is, you can pause at anytime with
 
So dip switch 2-8 will be on (1), on default. When it is, you can pause at anytime with
 
Player 1 controller 'select', P2 'select' will only do a frame by frame when the game is paused.
 
Player 1 controller 'select', P2 'select' will only do a frame by frame when the game is paused.
When game is paused, on P1 controller : A,B,C,D,A
+
</p>
 +
 
 +
<p>When game is paused, on P1 controller : A,B,C,D,A
 
Will open the sound test. 'start' lets you switch between to two voices.
 
Will open the sound test. 'start' lets you switch between to two voices.
 
Interesting adresses : 0022 : Game Musics 00C0 : instruments 1A10 : sound effects
 
Interesting adresses : 0022 : Game Musics 00C0 : instruments 1A10 : sound effects
When game is paused, on P1 controller : D,C,B,A,D
+
</p>
Will open The GAME DEBUG DIP !!! with extra switches !
+
  
3-1 CPU controlled opponent doesn't move anymore.
+
<p>
3-2 Unknown.
+
When game is paused, keying the following into the on P1 controller: D,C,B,A,D will open The GAME DEBUG DIP !!! with extra switches !
3-3 Unknown.
+
</p><p>
3-4 Power Max.
+
3-1 CPU controlled opponent doesn't move anymore.<br>
3-5 Unknown.
+
3-2 Unknown.<br>
3-6 Unknown.
+
3-3 Unknown.<br>
3-7 Manager Menu. 2P controller acts on this menu. (Looks tough)
+
3-4 Power Max.<br>
3-8 Shadow on top of screen. (Pal Mode ?)
+
3-5 Unknown.<br>
 +
3-6 Unknown.<br>
 +
3-7 Manager Menu. 2P controller acts on this menu. (Looks tough)<br>
 +
3-8 Shadow on top of screen. (Pal Mode ?)<br>
 +
</p><p>
 +
4-1 Unknown.<br>
 +
4-2 Unknown.<br>
 +
4-3 Unknown.<br>
 +
4-4 Unknown<br>
 +
4-5 More coordonnates<br>
 +
4-6 Unknown.<br>
 +
4-7 Unknown.<br>
 +
4-8 Unknown.<br>
 +
</p>
  
4-1 Unknown.
+
<p>
4-2 Unknown.
+
<h2>Real Bout Fatal Fury 2 [bonuskun]</h2>
4-3 Unknown.
+
1-1 Instant 'Time Over' (Press Start during fight)<br>
4-4 Unknown
+
1-2 Both players are invincible<br>
4-5 More coordonnates
+
1-3 Stage select enable<br>
4-6 Unknown.
+
1-4 Unknown<br>
4-7 Unknown.
+
1-5 Displays program code on bottom of screen<br>
4-8 Unknown.
+
1-6 Press ABCD on either player to decrease your opponent's Health bar.<br>
 
+
1-7 Displays oddly placed hit detection boxes <br>
Real Bout Fatal Fury 2 [bonuskun]
+
---------------------
+
1-1 Instant 'Time Over' (Press Start during fight)
+
1-2 Both players are invincible
+
1-3 Stage select enable
+
1-4 Unknown
+
1-5 Displays program code on bottom of screen
+
1-6 Press ABCD on either player to decrease your opponent's Health bar.
+
1-7 Displays oddly placed hit detection boxes  
+
 
1-8 Play as Alfred. Displays character collision detection boxes
 
1-8 Play as Alfred. Displays character collision detection boxes
 
+
</p>
2-1 Enable "Easy Super moves". For SDM Press D,D+'A' Hidden SDM's D,D+'C'
+
<p>
2-2 Skip the next match.  
+
2-1 Enable "Easy Super moves". For SDM Press D,D+'A' Hidden SDM's D,D+'C'<br>
2-3 View ending. Enable at character select screen
+
2-2 Skip the next match.<br>
2-4 Unknown
+
2-3 View ending. Enable at character select screen<br>
2-5 Unknown
+
2-4 Unknown<br>
2-6 Displays more program code
+
2-5 Unknown<br>
2-7 Unknown
+
2-6 Displays more program code<br>
 +
2-7 Unknown<br>
 
2-8 Play as Alfred
 
2-8 Play as Alfred
 +
</p>
 +
<p>
 +
Notes:To Select Alfred you need to have both Dips 1-8 & 2-8 on. <br>
 +
Turn these on at the 'How to play Screen'. When you are on the player Select screen, Highlight Terry, Hold B & C, then press either A or D.<br>
 +
You will still see Terry's pic until the VS Screen which it will change to Alfred.<br>
 +
Once done, Turn the dips off and Resume normal play.<br>
 +
</p>
  
Notes:To Select Alfred you need to have both Dips 1-8 & 2-8 on.
+
<p>
Turn these on at the 'How to play Screen'. When you are on the player Select screen, Highlight Terry, Hold B & C, then press either A or D.
+
<h2>Samurai Shodown</h2>
You will still see Terry's pic until the VS Screen which it will change to Alfred.
+
1-1 Unknown<br>
Once done, Turn the dips off and Resume normal play.
+
1-2 Press Pause to display red Hex Stats menu<br>
 
+
1-3 Slow motion<br>
Samurai Shodown
+
1-4 Glitched graphics with small bar of background image hovering over characters until new match starts or game is reset.<br>
---------------------
+
1-5 Both characters invincible, weapons appear and disappear randomly during match.<br>
1-1 Unknown
+
1-6 Sprite coordinates displayed as hex values<br>
1-2 Press Pause to display red Hex Stats menu
+
1-7 Unknown<br>
1-3 Slow motion
+
1-4 Glitched graphics with small bar of background image hovering over characters until new match starts or game is reset.
+
1-5 Both characters invincible, weapons appear and disappear randomly during match.
+
1-6 Sprite coordinates displayed as hex values
+
1-7 Unknown
+
 
1-8 Pal Mode
 
1-8 Pal Mode
 
+
</p>
2-1 Press Select to display "Special Key Edit" menu
+
<p>
2-2 Color edit
+
2-1 Press Select to display "Special Key Edit" menu<br>
2-3 Unknown
+
2-2 Color edit<br>
2-4 Set at character selection screen. Choose any character and win one round. Player will then fight as Amakusa. Game will glitch at "confrontation" intermission. Change error setting to "Run" and press C followed by A to skip ahead and avoid freezing the game.
+
2-3 Unknown<br>
2-5 Animation test; CPU player will freeze and "PACK=000" will be displayed below player two's life bar. Change this value and press A to force the CPU character to go through various motions. If the game is continued in this mode, the CPU will be unable to attack, but will block frequently and may be thrown.
+
2-4 Set at character selection screen. Choose any character and win one round. Player will then fight as Amakusa. Game will glitch at "confrontation" intermission. Change error setting to "Run" and press C followed by A to skip ahead and avoid freezing the game.<br>
2-6 Both characters invincible with disabled timer
+
2-5 Animation test; CPU player will freeze and "PACK=000" will be displayed below player two's life bar. Change this value and press A to force the CPU character to go through various motions. If the game is continued in this mode, the CPU will be unable to attack, but will block frequently and may be thrown.<br>
2-7 Display attack stats that lists character's attributes
+
2-6 Both characters invincible with disabled timer<br>
 +
2-7 Display attack stats that lists character's attributes<br>
 
2-8 Timer counts down to 98 and stops
 
2-8 Timer counts down to 98 and stops
 +
</p>
  
Samurai Shodown II [bonuskun]
+
<p>
---------------------
+
<h2>Samurai Shodown II [bonuskun]</h2>
 
+
1-1 Displays task editor<br>
1-1 Displays task editor
+
1-2 Unknown<br>
1-2 Unknown
+
1-3 Unknown<br>
1-3 Unknown
+
1-4 CPU controls 2nd player's character<br>
1-4 CPU controls 2nd player's character
+
1-5 Allows human to control CPU. Load last stage to control Mizuki<br>
1-5 Allows human to control CPU. Load last stage to control Mizuki
+
1-6 Unknown<br>
1-6 Unknown
+
1-7 Unknown<br>
1-7 Unknown
+
1-8 Pal Mode<br>
1-8 Pal Mode
+
</p><p>
 
+
2-1 Unknown<br>
2-1 Unknown
+
2-2 Player 1 is invincible. Sound test. Press select to use.<br>
2-2 Player 1 is invincible. Sound test. Press select to use.
+
2-3 Unknown<br>
2-3 Unknown
+
2-4 CPU controls both characters.<br>
2-4 CPU controls both characters.
+
2-5 Unknown 2-6 Unknown<br>
2-5 Unknown 2-6 Unknown
+
2-7 Displays player data and Sprite viewer.<br>
2-7 Displays player data and Sprite viewer.
+
 
2-8 Displays hit detection boxes and memory addresser.
 
2-8 Displays hit detection boxes and memory addresser.
 +
</p>
  
Samurai Showdown III [bonuskun]
+
<p>
---------------------
+
<h2>Samurai Showdown III [bonuskun]</h2>
1-1 Press Select for sound test, creation date, & time
+
1-1 Press Select for sound test, creation date, & time<br>
1-2 Color Test
+
1-2 Color Test<br>
1-3 Sprite Viewer
+
1-3 Sprite Viewer<br>
1-4 Press select to advance frame by frame
+
1-4 Press select to advance frame by frame<br>
1-5 Disable timer, select next CPU opponent.*
+
1-5 Disable timer, select next CPU opponent. +<br>
1-6 Both characeters are invinvible, Allows character cycling**
+
1-6 Both characeters are invinvible, Allows character cycling ++<br>
1-7 No text appears when game is paused.
+
1-7 No text appears when game is paused.<br>
 +
</p><p>
 +
1-8 Displays Hex debug data.<br>
 +
2-1 Unknown<br>
 +
2-2 Press select to pause at any screen<br>
 +
2-3 Single character can interrupt normal moves into special moves +++<br>
 +
2-4 Disable Flashing background when super moves are connecting<br>
 +
2-5 Unknown<br>
 +
2-6 Disable charging POW meter with A+B+C<br>
 +
2-7 Unknown<br>
 +
2-8 Unknown</p>
  
1-8 Displays Hex debug data.
+
<p>
2-1 Unknown
+
Notes:<br>
2-2 Press select to pause at any screen
+
+ The final stage VS Zankuro wil not appear if this Dip is on.<br>
2-3 Single character can interrupt normal moves into special moves ***
+
2-4 Disable Flashing background when super moves are connecting
+
2-5 Unknown
+
2-6 Disable charging POW meter with A+B+C
+
2-7 Unknown
+
2-8 Unknown
+
  
Notes:
+
++ In regards to Dip 1-6, You need to turn it on during a match and then press and hold the A button then press the D button to cycle through all of the characters in the game. This works out pretty awesome if you want to change your character in the middle of a match.<br>
*The final stage VS Zankuro wil not appear if this Dip is on.
+
  
**In regards to Dip 1-6, You need to turn it on during a match and then press and hold the A button then press the D button to cycle through all of the characters in the game. This works out pretty awesome if you want to change your character in the middle of a match.
+
+++ The game might freeze up if your opponent is cut in half or Slash Galford's super move is blocked.
 +
</p>
  
*** The game might freeze up if your opponent is cut in half or Slash
+
<p>
Galford's super move is blocked.
+
<h2>Samurai Shodown IV [bonuskun]</h2>
 
+
1-1 Unknown<br>
Samurai Shodown IV [bonuskun]
+
1-2 Unknown<br>
---------------------
+
1-3 Unknown<br>
1-1 Unknown
+
1-4 Unknown<br>
1-2 Unknown
+
1-5 Disables the timers.<br>
1-3 Unknown
+
1-6 Both players are now invincible<br>
1-4 Unknown
+
1-7 Player 1 is invincible<br>
1-5 Disables the timers.
+
1-8 Unknown</p>
1-6 Both players are now invincible
+
<p>
1-7 Player 1 is invincible
+
2-1 Unknown<br>
1-8 Unknown
+
2-2 Unknown <br>
 
+
2-3 Able to now Cancel normal moves into SDM's<br>
2-1 Unknown
+
2-4 Unknown<br>
2-2 Unknown  
+
2-5 Unknown<br>
2-3 Able to now Cancel normal moves into SDM's
+
2-6 Unknown<br>
2-4 Unknown
+
2-7 Unknown<br>
2-5 Unknown
+
2-6 Unknown
+
2-7 Unknown
+
 
2-8 Play as Zankuro
 
2-8 Play as Zankuro
 +
</p>
 +
<p>
 +
Notes: To access Zankuro, You must turn this dip on at the character selection screen. Once on, Hold 'D' and press 'A'.Once this is done, Turn the dip Off.<br>
 +
Extra Note:Turning on ANY of the dips codes will automatically have your Rage Guess filled infinitely.
 +
</p>
  
Notes: To access Zankuro, You must turn this dip on at the character selection screen. Once on, Hold 'D' and press 'A'.Once this is done, Turn the dip Off.
+
<p>
Extra Note:Turning on ANY of the dips codes will automatically have your Rage Guess filled infinitely.
+
<h2>SNK vs Capcom Chaos</h2>
 
+
1:1 Anim Viewer<br>
SNK vs Capcom Chaos
+
1:2 CLSN Viewer<br>
---------------------
+
1:3 Appears to be Vels and Axis. Not really sure. Also freezes the timer.<br>
1:1 Anim Viewer
+
1:4 Menu to adjust vels, and random things in game.<br>
1:2 CLSN Viewer
+
1:5 Unknown<br>
1:3 Appears to be Vels and Axis. Not really sure. Also freezes the timer.
+
1:6 Invincibility, both players.<br>
1:4 Menu to adjust vels, and random things in game.
+
1:7 Unknown<br>
1:5 Unknown
+
1:8 Unknown<br>
1:6 Invincibility, both players.
+
</p>
1:7 Unknown
+
<p>
1:8 Unknown
+
2:1 Unknown<br>
 
+
2:2 Unknown<br>
2:1 Unknown
+
2:3 Data Menu<br>
2:2 Unknown
+
2:4 Unknown<br>
2:3 Data Menu
+
2:5 Sound Display<br>
2:4 Unknown
+
2:6 Unknown<br>
2:5 Sound Display
+
2:7 Unknown<br>
2:6 Unknown
+
2:8 Unknown</p>
2:7 Unknown
+
2:8 Unknown
+
 
+
 
+
-------------------------------------------------
+
Wiki notes:
+
 
+
* Collected together by Ne7 from various sources... I'll keep adding to this page as I find them, do add your own finds! :)
+
 
+
* [Data in square brackets are credits of source for dipswitches if known]
+
 
+
* See also bonuskun's original dipswitch page here: http://www.neo-geo.com/snk/dipcodes/dipcodes.html
+
  
 +
<p>
 +
<h2>Wiki notes:</h2>
 +
* Collected together by Ne7 from various sources... I'll keep adding to this page as I find them, do add your own finds! :)<br>
 +
* [Data in square brackets are credits of source for dipswitches if known]<br>
 +
* See also bonuskun's original dipswitch page here: http://www.neo-geo.com/snk/dipcodes/dipcodes.html<br>
 
* Further more in depth details on the Metal Slug series debug modes here: http://www.randomhoohaas.flyingomelette.com/MetalSlug-MissingInAction/MSAction-debugmenu.htm
 
* Further more in depth details on the Metal Slug series debug modes here: http://www.randomhoohaas.flyingomelette.com/MetalSlug-MissingInAction/MSAction-debugmenu.htm
</pre>
+
</p>
 +
</td>
 +
</table>

Revision as of 02:45, 30 June 2010

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