Difference between revisions of "Neo-Geo Big List of Debug Dipswitches"

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<pre>
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Neo Geo Big List of Debug Dipswitches:
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Art of Fighting
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---------------------
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1-1 Player 1 controls CPU.
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1-2 Same as above
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1-3 Useless stat boxes
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1-4 Play during "How to Play" screen
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1-5 Vs. mode collision detection boxes (press Start)
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1-6 Both players are invincible
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1-7 Unknown
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1-8 Press Start during fight to skip to next fight
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2-1 Slow mode
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2-2 Slower mode (combine with prior code for super slow)
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2-3 Clean paused game screen
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2-4 Press Select for RGB test palette
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2-5 Unknown
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2-6 Unknown
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2-7 Stop timer
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2-8 Pal Mode
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Art of Fighting 2
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---------------------
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1-1 P1 is CPU (play Geese if you load Special Stage)
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1-2 P2 is CPU
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1-3 Press select for data display
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1-4 P2 No KO (also play behind how to play screen)
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1-5 Unknown
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1-6 Invincible CPU
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1-7 Numeric display for each player?
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1-8 Unknown
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2-1 Slower game
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2-2 Even Slower game
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2-3 Pause without Pause Display
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2-4 Press Select for Sound Test (w/2-3 RGB Test)
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2-5 Unknown
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2-6 Skip to ending
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2-7 Freeze timer
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2-8 Toggle PAL mode
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2-4 + 2-3 Press select for RGB test pallete
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Art of Fighting 3
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---------------------
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1-1 Unknown
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1-2 P1 & P2 take no damage
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1-3 Unknown
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1-4 Unknown
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1-5 Unknown
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1-6 Practice mode? Must be on before match starts
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1-7 Unknown
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1-8 Unlock Sinclair and Wyler
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2-1 Player 1 is CPU controlled?
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2-2 Player 2 is CPU controlled? (if 2-8 is on, P1 is CPU instead. P2 doesn't move)
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2-3 Displays "W!" at the top of the screen
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2-4 Players are invincible
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2-5 Unknown
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2-6 Unknown
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2-7 "Random Mode" displayed
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2-8 Total Round Display
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Breakers [evilwasabi]
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---------------------
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1-1 Debug Menu Default (note 1)
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1-2 Screen Scroll Debug (not sure how it works)
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1-3 Kakuto Char No. Disp (not sure how it works)
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1-4 Kakuto Trigger Free (rapid fire)
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1-5 Kakuto Sound Test (not sure how it works)
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1-6 Obj. Status Debug (not sure how it works)
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1-7 Unknown
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1-8 Task Lsp. Weight Chk
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2-1 for CPU Algo Debug (character data displayed on screen)
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2-2 Char Select mode (hold ABCD, then hit down to scroll) (note 2)
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2-3 Center and Size Display (little ring appears to mark player position)
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2-4 Hit Area Display
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2-5 Ougi (pow) Max (unlimited pow)
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2-6 No Limit Battle (on time/health limits)
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2-7 Pal Sim (Europe only)
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2-8 Stop Motion (hit select to pause, start to unpause)
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Note 1 - select this and then reset the machine to enter to complete debug menu from the start screen. When the game restarts, you'll be able to select the select a lot more debug options through a special debug screen.
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Note 2 - changing characters in mid-match also restores your health to 100%
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Fatal Fury Special    [bonuskun]
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---------------------
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1-1 Pal Mode
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1-2 Both players are invincible
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1-3 Unlimited time, Ryo Sakazaki Selectable
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1-4 Unlocks Ryo Sakazaki
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1-5 Allows you to view selected character's endings
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1-6 Allows you to goto Dream Match vs Ryo Sakazaki
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1-7 Message screen, Use controller one to adjust.
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1-8 Sprite viewer, Press 'Select' on P1, Use P2 to view
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2-1 Displays hit detection boxes
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2-2 Displays distance grid boxes
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2-3 Unknown
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2-4 Unknown
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2-5 Press A,B,C,& D at the same to to drop CPU's lifebar to near death
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2-6 Sprite location information
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2-7 Unknown
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2-8 Stage selection screen
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Notes: To View all the character's endings, Turn on Dips 1-4 & 1-5.
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To have Ryo Sakazaki selectable you must turn on Dip 1-3 BEFORE you get to the character selection screen or the dip will not work.
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Fatal Fury 3
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---------------------
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1-1 PAL mode
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1-2 Both players are invincible
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1-3 Unlimited time; secret character selectable
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1-4 Set before character selection screen; unlock Ryo; CPU opponent selectable
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1-5 View selected vs. character's ending
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1-6 Take selected character to dream match
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1-7 Message screen; use controller one
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1-8 Sprite viewer; press Select on controller one, use controller two to view
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2-1 Sprite character grids
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2-2 Sprite distance grids
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2-3 Unknown
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2-4 Unknown
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2-5 Press A + B + C + D to set opponent's life to minimum
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2-6 Sprite location information
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2-7 Unknown
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2-8 Stage selection screen
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1-4 + 1-5 View all character's endings
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King of Fighters '94 [bonuskun]
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---------------------
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1-1 Sprite debug menu
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1-2 Collision detection boxes can be seen
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1-3 Disable the timer
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1-4 Both Players Invincible, SDM's also always at max
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1-5 Display hex code on screen
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1-6 Unknown
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1-7 Stages now Selectable
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1-8 Pal Mode
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2-1 Able to adjust RGB levels of color palette
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2-2 Program Editing Data
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2-3 Unknown
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2-4 Human player is invincible
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2-5 Displays frame information
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2-6 Sound menu. Press 'Select' to access
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2-7 CPU controls both teams
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2-8 Display character statistics
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Play as Rugal
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To access Rugal you need to go into the debug menu at the 'How To Play' screen. Turn on Dips 1-4 and 2-6. Then on the player selection screen, Hold Select and press up. To choose The Normal or 'Full Power' Rugal, Simply press left or right. The Normal Rugal's standing animation will stop which in turn will be 'Full Power' Rugal when you select him. After entering the code, Turn the Dips off and resume the game.
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King of Fighters '95 [bonuskun]
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---------------------
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1-1 Sprite debug menu. Also puts a sprite a Hiedern on the top of screen
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1-2 Collision detection boxes can be seen
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1-3 Allows you to play as Saishu Kusanagi and Omega Rugal
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1-4 Both players are invincible
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1-5 Displays hex code on screen
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1-6 Unknown
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1-7 Unknown
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1-8 Pal Mode
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2-1 Unknown
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2-2 Unknown
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2-3 Unknown
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2-4 Human player is invincible
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2-5 Displays frame information
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2-6 Sound test menu. Press 'Select' to access
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2-7 CPU controls both teams
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2-8 Unknown
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(Notes: For code 1-3 to play as Saishu and Rugal you need to enter the Dip Code on the 'How To Play' screen. Once you've selected Saishu and Rugal, Turn the Dip off.)
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King of Fighters '96 [bonuskun]
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---------------------
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1-1 Sprite debug menu
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1-2 Collision detection boxes can be seen
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1-3 Disable timer, Display coordinates and Goenitz and Chizuru now selectable
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1-4 Edit menu
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1-5 Display hex code on screen
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1-6 Both characters are invincible
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1-7 Unknown
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1-8 Annoying shadow covering screen
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2-1 Another edit menu inculding AI controls
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2-2 CPU controls both teams
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2-3 Human player is invincible
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2-4 Unknown
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2-5 Displays frame information
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2-6 Sound test menu. Press 'Select' to access
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2-7 Player 2 can control CPU characters
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2-8 Unknown
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(Notes:To make the code for Goenitz and Chizuru work, You need to turn on the Dip at the 'How To Play' screen. You can either leave this on or off for the extras features this dip offers.)
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King of Fighters '97 [bonuskun]
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---------------------
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1-1 Sprite debug menu
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1-2 Collision detection boxes can be seen
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1-3 Unlocks Orochi Chris, Shermie, Yashiro, Iori & Leona
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1-4 Displays player 1 data
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1-5 Displays hex code on screen
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1-6 Both players are invincible
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1-7 Unknown
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1-8 Pal Mode
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2-1 Sprite edit menu
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2-2 CPU controls both teams
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2-3 Human player is invincible
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2-4 Unknown
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2-5 Displays frame information
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2-6 Sound test menu. Press 'Select' to access
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2-7 Unknown
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2-8 Unknown
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(Notes:For code 1-3 to play as the Orochi characters, you need to enter the Dip Code on the 'How To Play' screen. Once you've selected your team, Turn the Dip off.)
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King of Fighters '98 [bonuskun]
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---------------------
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1-1 Sprite debug menu
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1-2 Collision detection boxes can be seen
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1-3 Stops timer
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1-4 Data menu
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1-5 Displays hex code on screen
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1-6 Both players are invincible
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1-7 Unknown
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1-8 Annoying shadow covering screen
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2-1 Data menu 2
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2-2 CPU controls both teams
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2-3 Human player is invincible
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2-4 Unknown
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2-5 Displays frame information and column of hex code for CPU
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2-6 Sound test menu. Press 'Select' to access
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2-7 Player can control CPU player 2
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2-8 Unknown
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King of Fighters '99 [bonuskun / Thomas Giboin]
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---------------------
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1-1 Sprite debug menu. Also puts a Sprite of K' on the screen.
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1-2 Collision detection boxes can be seen
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1-3 Stops timer, Play as Krizalid
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1-4 Data menu
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1-5 Displays hex code on screen
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1-6 Both players are invincible
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1-7 Unknown
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1-8 Annoying shadow covering screen
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2-1 Data menu 2
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2-2 CPU controls both teams
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2-3 Human player is invincible, Play as Krizalid
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2-4 Unknown
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2-5 Displays frame information and column of hex code for CPU
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2-6 Sound test menu. Press 'Select' to access
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2-7 Unknown
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2-8 Unknown
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Notes: To play as either versions of Krizalid you have both Dips 1-3 and 2-3 turned on at the 'How to Play Screen'. Once you're on the player select screen, Highlight either K' or Maxima, Press and Hold Start and then press any button to get version 1 of Krizalid or press and hold select then press any button to play as version 2. Once you have selected him, Turn the Dips off and resume normal play.
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King of Fighters 2000 [bonuskun]
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---------------------
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1-1 Sprite debug menu
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1-2 Collision detection boxes can be seen
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1-3 Play as Zero
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1-4 Data menu
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1-5 Unknown
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1-6 Both players are invincible
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1-7 Unknown
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1-8 Annoying shadow covering screen
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2-1 Data menu 2
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2-2 CPU controls both teams
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2-3 Human player is invincible
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2-4 Displays hit count numbers?
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2-5 Displays frame information and column of hex code for CPU
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2-6 Sound test menu. Press 'Select' to access
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2-7 Disables all SDM's.
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2-8 Unknown
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Notes: To play as Zero you need to have Dip 1-3 on when you're on the player select screen. When this is on, Highlight Kula Diamond, Hold Start and press down to select Zero. Once you have selected him, Turn the Dip off.
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King of Fighters 2003
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---------------------
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1:1 Unknown (w/1:3 Anim viewer)
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1:2 Messes with the palettes for the lifebars after Coin/Select is pressed. Use A/B/C/D to scroll through.
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1:3 Text viewer. Pretty nice. Press Coin/Select to view. A/B/C/D to scroll.
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1:4 CLSN viewer.
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1:5 Unknown
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1:6 Invincibility for both players.
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1:7 Invincibility for Player 1.
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1:8 Unknown
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2:1 Unknown
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2:2 Unknown
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2:3 Shows commands on screen. Looks like something that was left out of Practice mode.
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2:4 Shows what appears to be a chart for the axis values and changes for Players 1 and 2.
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2:5 Unknown
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2:6 Unknown
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2:7 Unknown
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2:8 Unknown
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Metal Slug 2
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---------------------
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Note: In console mode only! Simply set debug mode "on", enter game and press COIN twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
  
 
Metal Slug 3 [bonuskun]
 
Metal Slug 3 [bonuskun]
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2-8 Displays attack data on enemy characters
 
2-8 Displays attack data on enemy characters
  
Note: In console mode only! Simply set debug mode "on", enter game and press COIN twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
+
Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
  
 
Metal Slug 4
 
Metal Slug 4
 
---------------------
 
---------------------
  
Note: In console mode only! Simply set debug mode "on", enter game and press COIN twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
+
Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
  
 
Metal Slug 5
 
Metal Slug 5
 
---------------------
 
---------------------
  
Note: In console mode only! Simply set debug mode "on", enter game and press COIN twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
+
Note: In console mode only! Simply set debug mode "on", enter game and press COIN or SELECT twice - this will bring you to the debug menu - with various extra options and even the ability to play on test levels not available ingame.
  
 
Real Bout Fatal Fury Special [Meta-Ukyo]
 
Real Bout Fatal Fury Special [Meta-Ukyo]

Revision as of 07:39, 28 June 2010

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