||Fatal Fury Special
||Fatal Fury Special
I remember the first time I played/saw Fatal
Fury 2. It was at an arcade in a shopping strip that was minutes from my home.
My mother was at JC Penney's and I was at the arcade- and I couldn't
stop looking at this game. I say THIS game, because FFS is essentially the
same as FF2 on the visuals- it just has more goodies.
I had a Super Nintendo at home (SF2: Turbo
Hyperfighting was, and still is one of my favorite games), but this game just
looked so beautiful to me. The characters, the stages, the story- it was like
a wonderful beat-em-up anime.
I would go on to play FFS on the SNES, but as we
all know, that is a far cry from the real deal. It took me about a decade- but
last week I finally got an AES and this was the title I picked to accompany
it. Fuckin' unbelievable- this game actually got BETTER after all these
Obviously, the graphics present here have to be
appreciated with the technology available and time of release in mind. That
being said, FFS is beautiful. Visually, it is a work of art so consistent that
I can still say that few 2d-fighters have matched it. The characters here are
huge and chunky- total old-school style SNK sprites, and I fucking love it.
Krauser and Big Bear are so huge on screen and other fighters (like Cheng and
Tung) have never looked better than here. And the backgrounds- oh man, the
BACKGROUNDS!!! A tremendously important part of ANY fighting game, the
backgrounds here are all top-notch and there has yet to be a Fatal Fury game
that has matched them. I'd even go so far as to say that FFS has one of the
best collection of backgrounds EVER in a 2d-fighter. From Terry's now classic
Mt. Rushmore train stage ("quoted" in Capcom vs. SNK and Garou:MOTW)
to Tung's beautiful mountain view, to Mai's AMAZING waterfall background
stage, to Jubei's masterfully done dojo with breakaway art- and of
course, who can forget the first time they played against Wolfgang Krauser and
got the pan down shot of his castle with the orchestra in the background.
Breathtaking stuff here, man- especially golden in
the current state of 3D/CGI movies and video games that we are currently in.
It seems impossible for me to get tired of looking at this game.
Featuring one of the best Fatal Fury soundtracks,
this game has right-on sound and music. The tunes that are most memorable
for me are:
Terry- It's become a classic, much like
Ryu's SF2 theme.
Mai- A PERFECT way to introduce
who would become the hottest bitch in fighting game history. Love this tune.
Duck King- Now this shit gets me going-
pretty bad-ass stage as well.
Tung- Nice, sedate and melodic- just like
the lil' old bastard himself.
finally, we have-
KRAUSER- Complete with orchestrated Mozart playing
as you battle your way through the two planes of fighting. This stage has
The beat up sounds are really fucking cool as
well, thick and "thuddy" (ya' gotta' love a game where even the
blocks sound and feel good). In short, this is definitely a title you want to
play with the volume ON- hell, most SNK fighters are.
Let me first say that as much as I absolutely LOVE
the Fatal Fury series, I've never been a big fan of the 2-plane stuff. For me,
it just gets to be a bit much at times. The only game I feel it really worked
in was Real Bout Fatal Fury (which actually had 3 planes of play).
Aside from that, the control here is super-tight-
and that can work either FOR or AGAINST you. Make no mistake about it- this
game is fucking hard (the only way for me to casually waltz through it is to
set it on one of the easier levels).
No easy to do supers or "instant" combos
here- just old-school "big damage really quick" style gameplay.
There are awesome gameplay elements here that have since been absent from
Fatal Fury games ( I miss being able to Rising Tackle my way through a
projectile), and there's alot to be said about a nine year old game that still
has a group of hardcore players who compete with it in Japan.
I think ya' gotta' be an' old-schooler to really
appreciate the gameplay here. If you were born and bred off the ultra-flashy
50-60 hit combos of Marvel vs. Capcom 2 (yawn) or if you consider Street
Fighter Alpha 3 OLD school- then you may find yourself not finding the
groove of the gameplay here. Obviously, the players who will get the most out
of this title are the ones who were there playing it when it was first
released. For me, titles like this and the SF2 series are timeless in
gameplay. I don't care how many times I've done it, it's always satisfying for
me to snuff an opponents attack with a Shoryudan or a Rising Tackle. And, as I
mentioned earlier, the massive challenge of this game only adds to it's
replayability. Now, if only those fucking supers weren't so damn hard......
In a word- PERFECTION. With the exception of Garou,
this is hands down the best presentation of a Fatal Fury game- one of the best
ever of ANY 2d-fighter as well. I don't know, just something about the palette
of colors used here- it was never duplicated or matched by SNK again.
Yes, this game is a work of art and it has
beautiful music and great gameplay- and it STILL ends up being more than
the sum of it's parts.
I just can't decribe it really.
I have a saying for stuff like this: For
those that understand, no explanation is needed. For those that don't, no
explanation is enough.
What a fucking classic this game is. Out of SNK's
classic stable (any and everything that preceded the KOF series), I rate this
game as the definitive #1. I've read some awesome reviews on other sites (as
well as this one) where this baby gets 10's all the way down.
You can't fuck with FFS's place in the SNK hall of
fame, and in many ways I feel it is the definitive SNK fighter (along with
If you own a Neo and don't have this game,
something is seriously fucking wrong with you.
If you don't own either- hey, at least
you're reading this review.
I waited almost a decade to get this shit, and you
I'm fucking 12 years old again.
-there is no spoon-
Reviews of This Game:
- Courtesy of Kazuya's
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