- Joined
- Jul 24, 2001
- Posts
- 20,464
Lin - man of evil juggles, poison arts and Ninja tricks. Took me a while to tune in to him when 2k1 came out. He owns the game for free if you play him right but whenever I see a new Lin vid I also find out new stuff about him, he's very versatile yet not too easy to play.
Post your Lin strats, combos, etc. here.
I'll start:
Normal Combos
hcb+D -> dp+A (17 hits - a very simple juggle combo)
sC -> qcf+C x3 (4 hits)
sC -> f+A -> rdp+C -> rdp+A (4 hits - rdp = reverse dragon punch = back, down, down-back)
sC -> f+A -> rdp+C -> dp+A (16 hits)
(S)DM Combos
jB -> sC -> f+A -> qcb,hcf+C (16 hits, 1 stock)
(jB ->) sC -> f+A -> d,d,d+AC (19 hits, 2 stocks)
Striker SDM Combo
Striker: Robert (make sure he's your middle striker if you play with a single chara only)
jB -> sC -> f+A -> d,d,d+BC+A (26 hits, 3 stocks (2 for SDM and 1 for striker))
Let your fingers slide from right to left, first on BC and then on A immediately afterwards. At this point, keep all three buttons pressed. A fraction of a second before Lin fires up his SDM, you will see Robert jumping in from behind, then the SDM will come out and Robert will hop right into the action, delivering all of his 7 hits to your poor opponent who is still fixed by the barrage of hits of your SDM.
This SDM striker combo not only looks awesome but also does high damage (takes away almost 2/3 of the life bar) which justifies its high stock count.
Misc Tips
- The C version of Lin's qcb+P poison spit attack makes the poison cloud linger in the air for a while, opponents get hit if they jump into it as long as it's visible
- If you stand about two character lengths away and do the rdp+C, it will suck your opp. to you and can be juggled, if you're on the other side of the screen, it only stings him without dragging him to you
- The A punch comes out very quick and can be used for many crouching string combos
- Quickly mix up his hcb+B (hits high), f+A (hits mid) and df+C (hits low) for some mean mind games
- Some moves come out right after a teleport (qcf+K), it's a good way to confuse your opp. but take care of command throws
Post your Lin strats, combos, etc. here.
I'll start:
Normal Combos
hcb+D -> dp+A (17 hits - a very simple juggle combo)
sC -> qcf+C x3 (4 hits)
sC -> f+A -> rdp+C -> rdp+A (4 hits - rdp = reverse dragon punch = back, down, down-back)
sC -> f+A -> rdp+C -> dp+A (16 hits)
(S)DM Combos
jB -> sC -> f+A -> qcb,hcf+C (16 hits, 1 stock)
(jB ->) sC -> f+A -> d,d,d+AC (19 hits, 2 stocks)
Striker SDM Combo
Striker: Robert (make sure he's your middle striker if you play with a single chara only)
jB -> sC -> f+A -> d,d,d+BC+A (26 hits, 3 stocks (2 for SDM and 1 for striker))
Let your fingers slide from right to left, first on BC and then on A immediately afterwards. At this point, keep all three buttons pressed. A fraction of a second before Lin fires up his SDM, you will see Robert jumping in from behind, then the SDM will come out and Robert will hop right into the action, delivering all of his 7 hits to your poor opponent who is still fixed by the barrage of hits of your SDM.
This SDM striker combo not only looks awesome but also does high damage (takes away almost 2/3 of the life bar) which justifies its high stock count.
Misc Tips
- The C version of Lin's qcb+P poison spit attack makes the poison cloud linger in the air for a while, opponents get hit if they jump into it as long as it's visible
- If you stand about two character lengths away and do the rdp+C, it will suck your opp. to you and can be juggled, if you're on the other side of the screen, it only stings him without dragging him to you
- The A punch comes out very quick and can be used for many crouching string combos
- Quickly mix up his hcb+B (hits high), f+A (hits mid) and df+C (hits low) for some mean mind games
- Some moves come out right after a teleport (qcf+K), it's a good way to confuse your opp. but take care of command throws
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