Possible New Neo Geo Game - Qwak

Riko 2008

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Hello Everyone :)

Hello - I have been in contact with Jamie Woodhouse the author of Qwak (BBC, Amiga, GBA and now PC) about the possibility of a Neo Geo version of this game . At the moment this is only a possibility but he has asked if I would ask the following:

1. Do you want and would you pay for Qwak on the Neo Geo AES. Boxed with manual and game cartridge?

2. He would need help to produce the conversion. He has produced Qwak for the Amiga - which like the Neo Geo is also based around the 68000 processor with various custom chips. He is particularly interested in hooking up with another developer - one with experience in Neo Geo development if he was to decide to produce a conversion. Please would anyone with this experience contact me and I can let Jamie know.

3. If you don't want to buy the game for AES would you pay for a Neo Geo CD version?

4. We really don't want to sacrifice old Neo Geo carts to make this game - Is there anyway to do a small manufacturing run of new Neo Geo carts?

Here are videos of Qwak on the Amiga and GBA

Amiga Version (and tells you the rules of the game)
http://uk.youtube.com/watch?v=hQNoUJKE-xg

GBA Version
http://uk.youtube.com/watch?v=imroMTvJzM0

I think this game looks like it would be very suited to the Neo Geo, especially with 2 player co-op mode, what doee everyone else think? Please be honest about whether you want this game or not because it will be a lot of hardwork to make this game on the Neo Geo.

The purpose of this thread is really to find out what the demand for this game might be - to see if it is worth producing a version.

Thank you very much
WEB SITE http://www.qwak.co.uk/ with free demo version for PC
 
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Murray

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1. No. I don't own an AES and never intend to. MVS is another story. I might pay $100-$150 for this on an MVS cart as long as it works with the Universe Bios (boots / runs, I don't care about cheats or jukebox).

3. That would depend on the price. On CD, I could maybe see paying $30-$40 for this.

4. Probably, but it'll cost you.

I played the PC version to get a feel for what kind of game it is. It looks like it'd be fun but homebrewish efforts for the Neo have been notoriously expensive to produce and / or buy, so I'm not getting my hopes up.
 

kernow

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Just develop it for neocd, as its easily distributable and doesn't sacrifice any original neo parts.

offer it as a download of iso file from the site for a small fee (it'll end up on homebrew sites or torrent sites regardless anyway, or a packaged up professional looking retail version with art manual and case for a bit extra.

Thing is, with titles such as last blade 2 and metal slug etc, who is going to play qwak except a select few ?

I appreciate console homebrew as I've dabbled with it myself, but I never thought about making money from it as its basically fruitless.
 

ilazul

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Personally, and I'm not trying to be rude, there's already games similar to qwak that I'd rather play on the neo. Nightmare in the Dark mainly.
 

NeoSneth

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How about you guys answer the questions instead of giving pretentious remarks. No one cares if you own or dont own a system Murray.

The game looks fun. Zupapa and NITD are decent but not very challenging.

1. If you could keep the price down, maybe. There are quite a few people that will pay anything for AES games. It's not really a neo game without a cart!

2. Ack. my programming is long gone. You might want to also check out the Atari Jaguar folks at http://jaguarsector.com/ . That is an active community starving for some polished games.

3.Neo CD, yes. It's probably your best bet. Not as cool as a cart, but it's much easier.

4.Dunno. sorry.
 

michel

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first of all: congratulations to Mr. Woodhouse for his work.


1. As for the AES cart: basically yes, the real problem being the price of the cart; see point 4.

2. Personally, I can't help, but maybe someone else will.

3. As for the CD: no, because I don't own a NeoGeo CD; yet, I agree with those saying that a CD version would be an easier project, under every point of view.

4. Now, this is the question. I'm sure that a solution can be found, but not cheap nor easy, I'm afraid.
 

Xian Xi

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No, only thing I liked about Qwak was that the music reminded me of Fiction Factory and that's it.

But yes if you offer it, do it with a Neo CD version like Kern said.

If you want to put a game on the Neo that people would play, figure out a way to put Ikari Warriors on the Neo.
 

Koopa64

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No, only thing I liked about Qwak was that the music reminded me of Fiction Factory and that's it.

But yes if you offer it, do it with a Neo CD version like Kern said.

If you want to put a game on the Neo that people would play, figure out a way to put Ikari Warriors on the Neo.

Then what is Shock Troopers?
 

ratson

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Put it on mvs and i'd buy it for around $150,-
 

Riko 2008

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Thanks to everyone who has responded so far - keep it up!

There seem to be quite a few negative respnses - I told Jamie you guys would be desperate for any kind of new Neo Geo release - let alone a quality one like Qwak! He's not going to go out of his way to make this happen if not enough people want it :(

Personally I am a huge fan of the AES and I would happily pay for this on the AES. I know nothing about what the cost would be, but it would be a fair price relating to the work involved and manufacturing costs (providing it is possible to make these carts)

I would say that while Qwak is definitely in the same genre as NITD and Zupapa - the actual gameplay differs quite a lot.

Still fair enough - Thanks to everyone who has responded so far - please keep posting your opionons. :)

*EDIT* - if the game was relseased on AES - then it would definitely make sense to release a CD version as well.
 
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Xian Xi

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If you could keep the cost for MVS under $100 I can see it happening and under $200 for AES as well.

Depending on a lot of things the price can be troublesome.

If you guys can make a game that pushes the Neo to it's limits that would be better. Maximize the sprite engine's capability.
 
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kernow

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Should really concentrate on the neo-cd one first.
 

ratson

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Kernow's right,the production on cd will be a lot less expensive.And it is cheaper to buy a neo cd then an AES or MVS.And indeed you don't have to wreck other neo stuff
 

joe8

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1. Do you want and would you pay for Qwak on the Neo Geo AES. Boxed with manual and game cartridge?
2. He would need help to produce the conversion. He has produced Qwak for the Amiga - which like the Neo Geo is also based around the 68000 processor with various custom chips. He is particularly interested in hooking up with another developer - one with experience in Neo Geo development if he was to decide to produce a conversion. Please would anyone with this experience contact me and I can let Jamie know.
3. If you don't want to buy the game for AES would you pay for a Neo Geo CD version?
4. We really don't want to sacrifice old Neo Geo carts to make this game - Is there anyway to do a small manufacturing run of new Neo Geo carts?
1. No, probably couldn't afford it if it were priced like Last Hope AES. I think they were marketing Last Hope AES to rich Japanese businessmen who still have their AES from their youth. Don't know why Last Hope AES had to be so expensive, when you already gave them the AES shell and box.
3. Yes, I'd pay for a CD version if the game was good.
4. Maybe sac MVS carts for an MVS version- MVS carts are much more common than AES and aren't worshipped by most collectors like AES carts are.
To be a real Neo Geo release you should try to release it on MVS or AES. Neo CD if it has to be, but the CD system isn't really arcade spec(loading times, smaller sprites etc.)
 
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SuperDeadite

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I'd probably pickup a CD version. But I have sworn not to play any more single screen action platformers until I've 1CC'ed Chip Chan Kick (and that's gonna take me a long time). :vik:
 

Murray

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How about you guys answer the questions instead of giving pretentious remarks. No one cares if you own or dont own a system Murray.
I disagree. The question was "do you want / would you pay for" and I answered it, and included the reason why. One might argue that someone considering porting a game to the Neo would want to look at all their options and get a feel for how many people are willing to pay how much for which formats.

Consider how readily available bootleg cart PCBs are for the MVS. Wouldn't it be reasonable to expect that making MVS carts that don't require SNK parts would be easier than AES? Surely someone could find out where those boards are being made and commission a run of them for their own project.

All that said, I have to agree with everyone who said a Neo CD port is the most realistic option.
 

Riko 2008

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Xian Xi wrote:- If you guys can make a game that pushes the Neo to it's limits that would be better. Maximize the sprite engine's capability.

Well yes - I'd like that too :) but you would have to be willing to pay a lot for a game like that! Something like Metal Slug involves a team of 20 people (at least) working for a year, so thats probably unlikely to happen outside a commercial company.

There needs to be a real proper hombrew scene for that to happen. I am not sure if there is much of one on the Neo. I wish there was though!



A big Thank You :) to everyone who has responded to this thread. I have mailed Jamie to tell him what the response has been. So I am waiting to hear back now. It would be great if Qwak could be on the Neo Geo!
 

jdotaku

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no interest at all. whats the point if I can play on my pc or several other platforms?
 

Riko 2008

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You can play Last Hope on the Dreamcast, and NeoGeo CD - didn't stop it selling out on the AES.

In fact you can play most if not all Neo Geo AES games on the PC.
 
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